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I wouldn't call story in a Mario game a bad thing, it can certainly help the experience. But I don't think Mario particularly needs one either, it's the gameplay that truly matters.
I mean that's true. I myself wasn't a fan of SPM's story and setting, and I don't think that's the direction a potential Mario story should take.It could also bore you with how uninteresting it would most likely be. Mario has no real story potential and with how dime a dozen plots in video games are these days, I see no reason for them to bother other than to satisfy a very small group of people who are clearly asking for the wrong things of this franchise.
I still say that the majority who are opposed to Mario having a story haven't found that one game that really resonated with them (in that area) yet. Me, I've found several, and the ones without the story have become less interesting in comparison since I did. You're free to not care for the stories the Mario universe can provide, but at least let the RPGs have them. And even if not directly having a story, it would be nice if the other games at least made nods to the story-driven ones like they do with other spinoffs like Mario Kart. The worst part of having detailed stories in the RPGs is knowing the rest of the series will give fuck-all about it and act like it never happened.