What is the worst minigame in Mario Party?

What is the worst minigame in this beloved series?

  • Domination

    Votes: 0 0.0%
  • Cointagious

    Votes: 1 25.0%
  • Tug O War

    Votes: 3 75.0%

  • Total voters
    4
Flip the Chimp
 
Excluding obvious picks like exclusive button mashers (which is absolute misery for me to play thanks to my injury, even worse when there is motion control) control-stick rotators (even worse than the button mashers), or luck-based minigames (with a few exceptions) (plus luck-based minigames do have a place in Mario Party, it's to help equalize odds against other people), here are several of mine.

Bash n Cash (MP1) - Obviously designed as a punishment minigame but the big problem is that it can pop up normally and you're at complete mercy of the other players.
Cast Aways (MP1) - This feels like complete crap to play, especially as a banal control stick minigame.
Crane Game (MP2) - The team of three just cannot win at this minigame no matter how hard they try, plus it's an unfun boring, crappy button masher for them.
Makin' Waves (MP4) - Almost impossible for the team of three to win at this one if the solo players knows how to balance the shell.
Vicious Vending (MP5) - A horrible luck-based crap coin minigame, it's the only luck-based coin minigame for a reason and there's barely any gameplay in this.
Trap Ease Artist (MP6) - It doesn't look like a luck-based minigame but it really is, how you win is determined by how the Goombas spawn under your cage.
Crate and Peril (MP6) - Nearly impossible for the team of three to win.
Cointagious (MP7) - A terrible and extremely boring coin minigame all around.
Rudder Madness (MP8) - Also a terrible and boring minigame that takes way too long to complete.
Gate Key-pers (SMPJ) - The worst luck-based minigame in the series, the player that goes last has the worst odds.
 
I haven't played every Mario Party game, but I have some minigames I despise.
  • Pretty much every luck minigame - The worst nightmare for players who can skillfully win against CPUs like me. It's even worse when stars are on the line.
  • Flip the Chimp - Seems fine at first, but once you play it you realize the motion controls are unresponsive and delayed. There's a reason why this minigame gets so much hate.
  • Random Ride and Gate Key-pers - Both are luck based, but I mentioned these two specifally because they're tediously long minigames where players select stuff in a predetermined order. Like Xiahou Ba said above me, the player who chooses last has the worst odds.
  • Candlelight Fright - Gotta say, I'm not a fan of Mario Party 4's minigames. For some reason, I don't like a lot of minigames here but there are still some good ones. Candlelight Fright is just stupid. The solo player will have an extremely hard time surviving against the team.
  • Pizza Me, Mario - Thankfully it's short, but the main reason I put this here is the fact that when it says "One more!" you're unable to throw the last pizza topping until the message disappears. Hope you didn't miss your opportunity to win because of something you have no control over. Oh, and of course the message is in the Time Attack version too. A delaying message in a game about speed... wow.
  • Ballistic Bingo - A minigame so garbage it got its own 'Shroom section!
There's probably more, but these are the ones I can think of at the moment.
 
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For the ones I've played (Switch), my top two worst has got to be Jamboree's Gate Key-pers and Hot Cross Blocks.

Sparks and Xiahou Ba have already talked about the former (especially since you can lose without ever getting a turn, which sucks ever more since it's a consistent battle minigame), and Hot Cross Blocks has similar reasons. It takes ages in a game that already takes a hot minute, you could just not win at all if it lasts 5 minutes, and it once again sucks if you get it for a battle. While HCB may have that "outsmart your opponent" thing, it just leads to its own downfall.
 
I forgot to mention how dreadful Scaldin' Cauldron is from Mario Party 5. No Bowser minigame should be luck-based. Ever.
 
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