What is the worst minigame in Mario Party?

What is the worst minigame in this beloved series?

  • Domination

    Votes: 0 0.0%
  • Cointagious

    Votes: 0 0.0%
  • Tug O War

    Votes: 1 100.0%

  • Total voters
    1
Flip the Chimp
 
Excluding obvious picks like exclusive button mashers (which is absolute misery for me to play thanks to my injury, even worse when there is motion control) control-stick rotators (even worse than the button mashers), or luck-based minigames (with a few exceptions) (plus luck-based minigames do have a place in Mario Party, it's to help equalize odds against other people), here are several of mine.

Bash n Cash (MP1) - Obviously designed as a punishment minigame but the big problem is that it can pop up normally and you're at complete mercy of the other players.
Cast Aways (MP1) - This feels like complete crap to play, especially as a banal control stick minigame.
Crane Game (MP2) - The team of three just cannot win at this minigame no matter how hard they try, plus it's an unfun boring, crappy button masher for them.
Makin' Waves (MP4) - Almost impossible for the team of three to win at this one if the solo players knows how to balance the shell.
Vicious Vending (MP5) - A horrible luck-based crap coin minigame, it's the only luck-based coin minigame for a reason and there's barely any gameplay in this.
Trap Ease Artist (MP6) - It doesn't look like a luck-based minigame but it really is, how you win is determined by how the Goombas spawn under your cage.
Crate and Peril (MP6) - Nearly impossible for the team of three to win.
Cointagious (MP7) - A terrible and extremely boring coin minigame all around.
Rudder Madness (MP8) - Also a terrible and boring minigame that takes way too long to complete.
Gate Key-pers (SMPJ) - The worst luck-based minigame in the series, the player that goes last has the worst odds.
 
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