What game did you last play?!?!?!?

Etrian Odyssey Nexus

The boss fight against the Berserker King went about as well as I'd expect, having a War Magus to remove its strength buff helped a lot. Having no weakness to elements made my Zodiac and Highlander do less damage overall so I was pretty close to running out of TP. Unfortunately I was already spoiled on the surprise second boss fight but they let you heal and save before it. The Cernunnos fight was easier because of its Volt weakness, it hit harder and had a counter that I completely forgot about that wiped 2 of my front line but Paralysis landed twice and I had Shock Oils so when I was using normal attacks to conserve TP they were doing pretty good damage still.

Front Line:
Highlander; Curruid - Long Thrust for TP conservation, Spear Assist in tandem with Zodiac star skills.
Hero; Risa - Mirage Sword for Afterimages, Physical Guard when HP was low and Bravery Wide to off the reinforcements.
War Magus; Alia - Guard Slash and Strength Slash spam, didn't worry about healing since passives had it covered.
Back Line:
Arcanist; Hiromi - Nerve Circle and defending/items. Force Boost and Dismiss Heal if I really needed it.
Zodiac; Camellia - Etheric Charge -> Volt star, I made sure to upgrade Charge to Lv3 so that it'd be a x2 damage boost and I'd be saving 5 tp each two turns since tp burnout was my main problem with Zodiac thus far.
 
Super Mario Bros. 2: The Lost Levels (Wii)

This game is unforgiving. That one word perfectly describes this game in a nutshell. As such, unlike in my original run through SMB1, I'm gonna use warp zones. I warped from World 1 to World 4, and that is where I currently stand at the moment. I'm gonna try to get at least one star on the title screen before I move on to SMB3...but I bet that even with warp zones, it's gonna be a wild ride.
 
Metroid Prime 2: Echoes (Nintendo Game Cube)

Last saved after defeating the Jump Guardian and getting the first Temple Key.
 
Etrian Odyssey Nexus

I feel like all my expectations on what to expect from an early dungeon are being flipped on its head. I wasn't expecting to be abducted into the final floor and unable to return to town, the biggest problem wasn't staying alive because of the free healing tent but my inventory was full really quick and I needed to get out and sell my spoils. It's nice that there seems to be npc's tied to each labyrinth, it gives each one its own little story.

I can go fight the boss now but I'm trying to update some of my armour. My Wyvern knowledge from the last few games tells me this boss will have a magic attack fully capable of ohko-ing a character so I might need to get some money for revives too. I do have a Highlander skill that boosts magic defense, I'll map out the area and save then see if that magic defense skill is worth its cost or if I still get one shotted. I don't have much confidence when it comes to the Wyvern. I'm nearly Lv20 so I could also just grind and unlock my next skill tree for it if I need to.
 
Ever Oasis (3DS Demo)

It's a pretty fun game, and I'll replay the demo a few more times before I consider buying the full game. The game itself is an Action RPG developed by Grezzo (who made the 3DS remakes for Ocarina of Time and Majora's Mask) and helmed by Koichi Ishii (known for Final Fantasy and World of Mana, who also runs this company).
 
Etrian Odyssey Nexus

I was afraid of the Wyvern until I found out Burning Ray was replaced with Feather Tickle Attack. I got to Lv20 before fighting it just by exploring a bit so I was able to get some handy skills from the new trees. I can attribute most of my success in that boss battle to it being paralyzed for roughly 60% of the entire thing and getting good rng on said paralysis. My Arcanist usually just throws down its Circles and defends but if it ain't broke.

This game leans towards brutal random encounters over boss fights. I haven't wiped in a random encounter but I sure have reset the game when the first fight I get into results in 2-3 of my party members dead after the first turn. It's usually just certain enemy configurations but there was one in Labyrinth 3 that kicked my ass every time, the Rainbow Slime + 2 Coconut Tree killer combo. AoE Sleep -> Multi-Hit Coconuts x2 for massive damage, no mercy only coconuts.

Front Line:
Highlander; Curruid - Bloody Offense buff for the front, Spear Assist when Ice attacks exist that turn. Normal Attacks at 0TP.
Hero; Risa - Frigid Slash until an Afterimage appears, normal attack or Physical Shield once it appeared.
War Magus; Alia - Guard/Strength Slash right off the bat, and on the bat, always spamming this.
Back Line:
Arcanist; Hiromi - Nerve Circle then defend, Force Break to remove its resistance after paralysis wears off.
Zodiac; Camellia - Charge -> Ice Star, repeat infinitely.
 
Red Dead Redemption 2

a train hit my horse so i proceeded to start killing everyone on it but uh bounty hunters showed up and got me. my next plan of vengence is to find an engineer, tie him up, and then run him over with his own train. my horse will be avenged
 
Etrian Odyssey Nexus

I did a sub-dungeon that had a lot of FOE's that has AoE Instant Death attacks but had low accuracy. It wasn't intentional but the easiest way to deal with their puzzle rooms was just to fight them and 2-turn kill them because they were extremely weak to Ice and Paralysis. FOE's shouldn't go down that easily but I unintentionally got a shit ton of exp and money from just trying to progress. I don't have money problems anymore and I might be slightly over levelled.

The boss was the Golem who was an asshole not because he was hard but because he just spammed the same magic counter every turn which would always kill my Zodiac and Highlander. Hero could bypass the counter but I had to revive the other two numerous times. "He wouldn't dare use it a fourth time in a row" Golem used Reflection "fucking piece of shit"

Super Smash Bros. Ultimate

I wanted to test my new tv, good thing I did because I needed to change the settings around a bit to remove the input lag it had. Earlier in the day I had so many 3-stock reverse comebacks that made me feel real good about myself and I was riding that high until night where I got pooped on by everyone. I will always remember making the comeback at 110% with Ridley against a Plant with 3 stocks.

I was just playing with reflexes I didn't even know I had that morning compared to night where I was dropping my spaghetti all over the floor.
 
Singularity

Great game, love the concept of time manipulation on solving puzzles and killing things but the text really shouldn't be in faux Cyrillic, it's a nuisance trying to read some of the signs until you realize that it's actually gibberish and that it's supposed to just be Latin-ized Cyrillic characters.
 
Metroid Prime 2: Echoes (Nintendo Game Cube)

After a few failed attempts, I beat the infamous Boost Guardian and got the Boost Ball back. The Inglets were honestly more of a nuisance than the the boss itself just because they kept getting in the way when I was trying to maneuver around the stage and dodge the Guardian's boost ball attack, but thankfully at least the last Save Station wasn't too far back so even if I died it wouldn't be that long of a trek to reach the boss again. (From what I've heard, the Spider Guardian isn't as generous in that regard so I better tread carefully when I reach it.)

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Pokemon Rumble (Nintendo Wii)

First time experiencing this game outside of the demo version although I have played later entries in the series like Pokemon Rumble Blast and a little bit of Pokemon Rumble World beforehand. It's just as fun and addictive as the others although the main "story" is rather short and simple: Basically in a world of living toy Pokemon that still retain their ability to use moves and battle each other (but are unable to grow or level up from it) exists a tournament to determine who is the most powerful of the toy Pokemon. One day a lowly Rattata decides to sneak into the tournament through a gap between the gates but swiftly gets it's head handed to it in the Battle Royale just as quickly as it got in and is booted back out to the terminal before the gap between the gates close. (I guess it wasn't top percent enough.)

You then travel through six areas battling and befriending stronger Pokemon before challenging the tournament again, succeed and head to the B-rank tournament, travel through the same six areas again but with even stronger Pokemon to befriend this time, rinse and repeat until you reach the S-rank tournament where you eventually battle Mewtwo (who might I add, has a pretty sweet boss theme here) and become the champion of the Battle Royale. Roll credits.

Gotta say I felt a little bad for Rattata the moment I had to swap it out for a stronger 'mon, knowing that it was perpetually unable to grow stronger and that I was unlikely to use it again. :/