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- #601
You know, this is the type of thing is like, the older I get, the more video games I play and get into, the less I give a shit about official canoncity and continuity in fictional media, and this rings especially true for a video game franchise that has never prided itself in its storytelling potential, favoring fun gameplay loops. I've never became a fan of the Mario franchise because of its storytelling potential or reading into analyses about character personalities and lore (because frankly, the characters don't have much, if any at all). I got into it because it had a wealth of fun, multiplayer-oriented spin-offs covering a wide variety of genres such as Mario Party, Mario Kart, and Mario Sports titles, and it rings true today. For me, part of the fun of characters is adapting them to my own personal headcanons and stories and characters, filling up personalities and preferences and worldbuilding with my own flair, ignoring some crap the big company mandate thinks that wouldn't suit my own personal worldbuilding (I still grasp into the "Koopalings are Bowser's kids" idea because it's a cooler and more interesting idea than them being just his minions).
Do I appreciate when there are unique takes? Yeah sure. I did quite like some of the unique hosts in Mario Party and the grungy sci-fi aesthetic of Mario Strikers titles. Do I have particularly strong opinions about it? Not really. Do I ask for Mario Strikers to be referenced in New Super Mario Bros. 4? No really. I'd prefer games like Mario Strikers stay in their own lane, doing their own thing, and I honestly am more bothered if themes get watered down derived the main Mario platformer aesthetic, ie New Super Mario Bros. themes going into Mario Strikers: Battle League than the other way around. Though, those themes *can* work in Mario Strikers, it just needs to be integrated well.
Notice how I talked about thematics and aesthetics and mood over characters when pertaining to games? Yeah there's not much to speak out about regarding them. I don't feel much for them, at least, in the "official" capacity. It can be fun to integrate them into my own world I guess. Maybe I'll reference Rogueport when my characters, teaming up with Mario, have to stop Xenomorphs from Aliens teaming up with Doom monsters invading the city and abducting civilians.
tl;dr just give me Mario Warriors and have 170 playable Mario characters from The Mario Multiverse™ stop Hyrda, Orochi, Wishbone, Feldspar, Harvestman, Bismuth, and their 10 thousand generals named after spider and snake names, that'll be the coolest Mario game ever.
Do I appreciate when there are unique takes? Yeah sure. I did quite like some of the unique hosts in Mario Party and the grungy sci-fi aesthetic of Mario Strikers titles. Do I have particularly strong opinions about it? Not really. Do I ask for Mario Strikers to be referenced in New Super Mario Bros. 4? No really. I'd prefer games like Mario Strikers stay in their own lane, doing their own thing, and I honestly am more bothered if themes get watered down derived the main Mario platformer aesthetic, ie New Super Mario Bros. themes going into Mario Strikers: Battle League than the other way around. Though, those themes *can* work in Mario Strikers, it just needs to be integrated well.
Notice how I talked about thematics and aesthetics and mood over characters when pertaining to games? Yeah there's not much to speak out about regarding them. I don't feel much for them, at least, in the "official" capacity. It can be fun to integrate them into my own world I guess. Maybe I'll reference Rogueport when my characters, teaming up with Mario, have to stop Xenomorphs from Aliens teaming up with Doom monsters invading the city and abducting civilians.
tl;dr just give me Mario Warriors and have 170 playable Mario characters from The Mario Multiverse™ stop Hyrda, Orochi, Wishbone, Feldspar, Harvestman, Bismuth, and their 10 thousand generals named after spider and snake names, that'll be the coolest Mario game ever.