Kazooie said:
As long as people can still put Stealth Rock on things and limit their team choices to a few pre-approved mons with everything else being completely useless, I'm sure the competitive scene will not be that drastically impacted.
It doesn't help that Game Freak pays more attention to VGC (a doubles format) and the Japanese scene more than the popular formats from Smogon. It's why we have things like Stealth Rock remaining the way it is while Darkrai's signature move gets worse accuracy than Hypnosis.
That being said, I think the "preselected" part is a bit simplistic as there are several lower tier Pokémon that fill useful niches like Gastrodon's utility as a special defense wall and Amoongus having a nice typing and Regenerator and Avalugg, iirc having a niche. But I wouldn't be lying to say that the balance is pretty bad and there remains way too many Pokémon getting outclassed or have a too tiny niche to justify using regularly. And since Game Freak likes farting out gimmick after gimmick demonstrating, alongside what they base their balancing on (doubles format!), That they have no freaking clue what they're doing. I mean, they won't stop crapping out defensive ice types despite them never working
But in the end, imo, PvP Pokémon is a mistake.
Gilgamesh said:
Like basically, what I'm saying is for Gamefreak to put their hordes of money where their mouth is and deliver the best Pokemon game they've ever made, bursting with personality for the Pokemon they want to support in it and the game balance to match, otherwise I'm not gonna be buying their games in the future.
Believe me, I had those expectations and hopefulness for several games straight, but jumped ship years ago back in Generation 5, because of Game Freak bullshittery in awful story that takes itself seriously, gimmick piled after gimmick that create new problems (Mega, Z moves, Dynamax, form changes), old problems taking forever to address and fix (only last gen we finally trashed on HMs, dependence on trading shit making Pokémon eventually unobtainable in older games, event exclusive Pokémon, random encounters, lack of trainer customization, no difficulty, IV, EV counting being a pain in the ass), new bullshit (third game split into two, Rotom Dex so I heard, no shiny Legendaries), cool new shit that is removed or discontinued the next game (secret bases, Pokémon following you).
There is a constant feeling that Game Freak is trying to pander to both the competitive and casual and end up bloating the game to the detriment to both. Competitive play gets compromised for IVs, lack of transferable Pokémon, Megas, Z Moves, new broken formes, the fairy type, eugenics. Casual play gets compromised for never having side features return, boring visuals and animations, stupid stories, convoluted game mechanics that barely get explained in the game (how will players know how much "one stage" is for a boost, how will players know that watering berries once per form change yields maximum berries). Despite all that job babying players, they don't bother with the important things being EV and nature, switching Pokémon (and battle is shift instead of set) for matchup reasons, what kind of convoluted method is required for evolution, and so on. You know this because the Battle Whatever in the end throws out all you learned after beating the Elite Four out the window, as I had the displeasure of experiencing. I don't see how cartridge Pokémon is feasible at all for competitive play as the scene morphs all the time, so that nature you picked for that one off legendary a while ago is now obsolete.
So anyway, I'm just gonna wait for mystery dungeon since I don't have to worry about all that stupid shit and laugh at Magikarp tackles boosted by tons of protein generating cracks on Excadrill.
Kazooie said:
Now that I think about it, this limited selection could turn out to be a good thing.
Then again, I am some kind of weirdo who actually really liked the "new mons only" thing they did that one time in gen5 and wouldn't have minded if it stayed like that the whole game.
I don't hate that idea either but they really should've nipped that shit in the bud before letting it Doom Bloom into the mess it is. They could've halted adding Pokémon and instead make closed generations, but they dug their own hole by letting the pot spill over. But they have to make money, and this stupid game will sell regardless, even if they let their Innards Out get to them and include loot boxes.