Create a Spirit Battle

Name: Darth Vader
Series: Star Wars
Fighter: Link (dark outfit) with Beam Sword
Rank: Legend
Stage: Norfair
Song: Darth Vader Eliminates the Separatists (Star Wars: Revenge of the Sith)
Conditions:
- The enemy doesn't like to jump
- The enemy has increased attack power
- You will join forces with a CPU (Robin, resembling Emperor Palpatine)
- Reinforcements will appear during the battle (Shulk, resembling Luke Skywalker)
 
Name: Herobrine
Series: Minecraft
Character: Link (Fierce Deity costume)
Rank: Legend
Stage: Castle Siege (underground)
Song: It's Herobrine
Conditions:
- The enemy has increased move speed (by a whole lot)
- There are two phases of the battle
- The following characters will appear for the first phase of the battle: Pit (resembling Skeleton, favors neutral specials), Ganondorf (resembling Zombie, favors neutral attacks), and Young Link (resembling Creeper, favors down specials).
- Join forces with a CPU ally (Lucina in Tiki's outfit, resembling Alex)
 
Hey, I know you're new here, so here's some laying down of the law: check the rules, Rule 7 says here not to double-post within three days.

On that note, I have a new Spirit Battle idea myself.
Name: Dalek
Series: Doctor Who
Rank: Ace
Opponent: Rob (yellow alternate color)
Stage: Frigate Orpheon
Conditions:
- The enemy has super armor
- The enemy favors (fully-charged) neutral special
 
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Bea (Animal Crossing)
Fighter: Duck Hunt (3rd alt)
chara_3_duckhunt_03.png

Stage: Smashville
Music: Title Theme - Animal Crossing
Conditions: Enemy is easily distracted by items
Additional notes: Beehives and soccer balls spawn frequently
 
Count Bleck
Fighters (order of appearance): Donkey Kong, Isabelle, Meta Knight, Luigi, Bayonetta, Mario (wedding alt)
Stage: Dracula's Castle
Music: The Grand Finale
Conditions: Defeat the main fighter to win (Bolded, but only spawns when the others are defeated)
Additional notes: Black Holes and Assist Trophies (Nightmare) spawn frequently
 
the song you mentioned isn't in Smash, but The Grand Finale is
 
OH, YOU FOOOOOOOOOOOOOOOOOOOOLS!
You have really messed up now!
Y'all decided to make a nice thread, but y'all didn't realise that I've practising for my entire life for this!
I can create ANY spirit battle your hearts desire!
So, what would y'all like?
 
Sorry if I was mean to anyone.
I didn't mean it.
 
So, I guess I should make a Spirit Battle now.
Robo-Drilldigger
Series: Mario.
Rank: Ace.
Fighter: Yellow R.O.B
Stage: Gerudo Valley, Default.
Music: Tough Guy Alert!
Conditions: Enemy is giant and starts with the Drill item.
Additional Notes: Hammers and Warp Stars spawn rarely.
 
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Bully
1200px-Bully_Artwork_-_Super_Mario_3D_World.png
Spirit type: Primary Shield (grants extra defense)
Rank: Advanced
Fighter: Meta Knight (Dark skin) (Team of 4 Metal Meta Knights, with one of them being giant and spawning after the other Meta Knights are KOd)
images
Stage: Castle Siege (Lava part)
Music: Melty Monster Galaxy
Conditions:
-Gravity is high
-The enemy can deal damage by dashing into you
-The enemy has super armor but moves slower
 
Name: Propellor Knight
Series: Shovel Knight
Spirit Type: Grab
Rank: Ace
Puppet fighter/s: Marth (Yellow), equipped with a Super Leaf
Stage: Rainbow Cruise (Flying Ship)
Music: Flash in the Dark (Dr. Wily Stage 1)
Item: Gust Bellows
Hazard: Strong Wind
Conditions:
-Gravity is low
-The enemy favours neutral specials
 
Baby Daisy
  • Type: Support
  • Rank: Advanced
  • Strength: Attack
  • Fighter: Tiny Daisy (default)
  • Stage: Figure-8 Circuit (any forms)
  • Conditions: Take your strongest team into this no-frills battle
  • Music: Mushroom Gorge - Mario Kart Wii
Mary O. (NTSC) / Mashiko (JP/PAL)
  • Type: Primary
  • Rank: Advanced
  • Strength: Neutral
  • Fighter: Palutena (black), Tiny Falco (black)
  • Stage: Super Mario Maker
  • Rule: Item: Super Mario Bros. (Super Mushroom, Fire Flower, Super Star, Super Leaf, POW Block, Green Shell, Bob-omb)
  • Conditions: Defeat the main fighter to win / Certain items will appear in large numbers / The enemy is tiny
  • Music: Ground Theme - New Super Mario Bros. U
Yamamura
  • Type: Primary
  • Rank: Ace
  • Strength: Attack / Lightweight
  • Fighter: Tiny Falco (black)
  • Stage: Super Mario Maker (Battlefield)
  • Rule: Item Tidal Wave (Roast Chickens)
  • Conditions: The enemy favors up specials / The enemy is easily distracted by items
  • Music: Title theme - Super Mario Maker
Undodog
  • Type: Support
  • Rank: Novice
  • Strength: Shield
  • Fighter: Duck Hunt (light brown dog, brown duck)
  • Conditions: The enemy occasionally heals / The enemy loves to jump
  • Stage: PictoChat 2
  • Music: Mario Paint Medley
Mr. Eraser
  • Type: Support
  • Rank: Advanced
  • Strength: Shield
  • Fighter: Alph
  • Condition: The enemy is invisible after a little while
  • Stage: Mushroomy Kingdom
  • Music: Ground Theme - Super Mario Bros. (original)
Soundfrog
  • Type: Support
  • Rank: Ace
  • Strength: Grab
  • Fighter: Greninja (green)
  • Condition: The enemy loves to taunt
  • Stage: Skyworld (hazards off)
  • Music: Slide (original)
Nina
  • Type: Support
  • Rank: Novice
  • Strength: Neutral
  • Fighter: Daisy, Tiny Falco (black)
  • Rule: Item: Super Mario Bros.
  • Condition: Defeat the main fighter to win / The enemy is tiny
  • Stage: Summit (hazards off)
  • Music: King Bowser - Super Mario Bros. 3
Partrick
  • Type: Support
  • Rank: Advanced
  • Strength: Neutral
  • Fighter: Kirby (orange)
  • Rule: Item: Super Mario Bros.
  • Condition: The enemy favors down specials
  • Stage: Mushroom Kingdom U (Battlefield form)
  • Music: Delfino Plaza (original)
Chief Toadette
  • Type: Primary
  • Rank: Legend
  • Strength: Attack / Hammer equipped
  • Fighters: Villager ♀(pink), Mario (Builder), Mii Brawler Team (Toad hat, Toad outfit, ×6)
  • Rule: Item: Hammer
  • Conditions: Defeat an army of fighters / The enemy starts the battle with a Hammer / The enemy can swing the hammer for long time
  • Stage: Princess Peach's Castle (Melee) (Battlefield form)
  • Music: Super Bell Hill
Builder Luigi
  • Type: Primary
  • Rank: Legend
  • Strength: Attack / Golden Hammer equipped
  • Fighters: Luigi (yellow)
  • Rule: Item: Golden Hammer / Uncontrollable Speed
  • Conditions: The enemy starts the battle with a Golden Hammer / The enemy can swing the hammer for long time / The enemy is very fast and can't stop quickly
  • Stage: Jungle Japes
  • Music: Gusty Garden Galaxy
Meowser
  • Type: Primary
  • Rank: Legend
  • Strength: Extra midair jump
  • Fighters: Tail Bowser Team (Yellow, ×5)
  • Rule: Item: POW Blocks
  • Conditions: Stamina battle / Defeat an army of fighters
  • Stage: New Pork City (hazards off)
  • Music: The Great Tower Showdown 2
 
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Target (Super Smash Bros. series)
  • Type: Support
  • Class: Novice
  • Fighters: Tiny Mr. Game & Watch team (×10, all red)
  • Conditions: Timed stamina battle (opponents start with 1HP) / Defeat an army of fighters / The enemy prefers not to move
  • Stage: 75m (hazards off)
  • Music: Targets! (Melee)
Also, is it okay to add a spirit battle to preexisting, summon-exclusive spirits? If you don't mind, I have one:

Sprixie Princesses (Super Mario series)
  • Fighters: Tiny Peach team (×4; green, yellow, blue, red), Tiny Daisy ×2 (default, purple), Tiny Rosalina & Luma (default)
  • Rule: Item: Fairy Bottle
  • Conditions: The enemy is tiny / The enemy tends to avoid conflict / Defeat an army of fighters
  • Stage: 3D Land
  • Music: Super Bell Hill
 
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Smash Coins and Bills (Super Smash Bros. series)
  • Type: Support
  • Class: Advanced
  • Fighter: Kirby ×2 (yellow and grey), Meta Knight (red)
  • Conditions: Survive until the timer runs out
  • Stage: Golden Plains
  • Music: Final Destination - Super Smash Bros. Melee
 
latest
Name: Kasumi Yoshizawa
Series: Persona Series
Rank: Ace
Opponent: Red Lucina, giant blue Palutena
Stage: Wii Fit Studio
Music: Last Surprise
Conditions:
- Defeat the main fighter to win
- The enemy (Palutena) favours up smash attacks

Kinda wish P5R came out before the Joker DLC or they added her as a later spirit like they did with Tockles for Dragon Quest.
 
Robirdo (Super Mario Advance)
  • Rank: Ace
  • Type: Attack
  • Opponent: Giant Wendy
  • Stage: Mushroom Kingdom II (Ω form)
  • Music: Boss Battle - Super Mario Bros. 2
  • Conditions: The enemy's neutral special has increased power / The enemy's side special has increased power / Stamina battle
 
Cagney Carnation (Cuphead)
  • Rank: Ace
  • Opponent: Giant Piranha Plant (yellow) ×2
  • Stage: Garden of Hope (Ω form)
  • Music: Floral Fury
  • Conditions: Stamina battle / Reinforcements appear after the enemy is KO'd / The enemy favors down specials
 
Phosphora (Kid Icarus: Uprising)
  • Opponent: Daisy (blue)
  • Stage: Coliseum
  • Music: Thunder Cloud Temple
  • Rule: Hazards: Zap Floor / Items: Lightining Bolt / Assist Trophy Enemies (Phosphora)
  • Conditions: The floor is electrified / The enemy loves to jump / Hostile Assist Trophy will appear after a little while
Tree (Wii Fit)
  • Opponent: Wii Fit Trainer (male, blue)
  • Stage: Wii Fit Studio
  • Music: Yoga
  • Conditions: The enemy favors up smash attacks
Ultimate Chimera (MOTHER3)
  • Opponents: Giant Bowser (red), Tiny Falco (orange) [I was considered Duck Hunt, but there really is no alt that fits Ultimate Chimera's color]
  • Stage: New Pork City
  • Music: You Call This a Utopia?!
  • Conditions: Fighters will suddenly take damage
 
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Adeleine & Ribbon (Kirby 64: The Crystal Shards)
  • Opponents: Zelda (green), Tiny Palutena (red), Kirby, King Dedede (Waddle Dee), Clear Inkling (pink)
  • Rank: Legend
  • Stage: Green Greens (hazards off)
  • Music: Planet Popstar
  • Conditions: Reinforcement appears after the enemy is KO'd (Kirby and DDD appears first, then Zelda, Inkling and Palu) / The enemy is tiny / The enemy is invisible
 
Sae Niijima (Persona 5)
  • Opponents: Bayonetta (Original Red), Metal Wolf (black)
  • Rank: Legend
  • Stage: New Pork City (Battlefield form)
  • Music: Rivers in the Desert
  • Conditions:
    • Reinforcements will appear after an enemy is KO'd
    • Stamina battle
    • The enemy starts the battle with a Killing Edge

Morgana (Human) (Persona 5 Royal)
  • Opponent: Shulk (Dunban) or Joker (black school uniform)
  • Rank: Legend
  • Stage: New Donk City Hall
  • Music: Last Surprise
  • Rules:
    • Assist Trophy enemies (Kapp'n)
    • Hazard: Slumber Floor
  • Conditions:
    • Hostile Assist Trophy will appear after a little while
    • The floor is sleep-inducing
    • The enemy loves to taunt
 
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