Mario Enemies that you would like to see return

winstein

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winstein
While I did find that there is already an existing thread on this subject, I imagine that the responses might be different compared to the last time it was asked. As an example, Chargin' Chucks was one of the enemies that people liked to see returned, and now they do! Besides, we have new people since that time so they could provide a new perspective on things.

I will start with a few of my own:
- Cataquack
- Chuckya
- Mouser
- Triclyde
- Rex (the dinosaurs from Super Mario World)
- Electrogoomba

Thank you for reading.
 
I want Tweeters to return. I also want:

-Scuttlebugs
-Skeeters
-Lil' Brr/Cinder
-Ninjis (ok they were in Mario Run but that was one game)
-Whomps, they have been gone for a little while.
-Koopatrols, Mario Pinball was their only non-Paper Mario Appearance.

Bosses:

-Mecha Bowser
-Eyerok (ok there was an the snow ogre in Mario Tennis Aces, but Eyerok himself was gone in a while.)
-Mouser
-Super Mario 3D World bosses, like Hysstocrat, King Ka Thunk, Moltey Bossblob.
 
Any enemy from the first 3 Paper Mario games in particular. But RPG enemies in general, they had some nice designs that shouldn't be put to waste. This applies to bosses/villains too, but everyone's grandmother knows that opinion of mine by now lol.

Rex should be used more often. It was in the Superstar Saga remake but no recent original appearances afaik. Also the Amazing Flying Hammer Bro. Preferably in a 3D game. SMB2's bosses as well of course, particularly Wart, and Tatanga because why is nothing from Super Mario Land 1 except Daisy (who if I'm being brutally honest, got all her unique attributes from later games and was just a Peach stand-in in SML) ever used in anything?
 
Shellcreepers. Like the actual Shellcreepers that bite you if you try to stomp on them. (Yes, that's what actually happens in the arcade Mario Bros., you just need to look close enough)
 
Man, looking through that old thread takes me back.

Anyway, a lot of the Super Mario World enemies. Rex, the Dino Rhinos, and the Jumping Piranha Plants. Angry Suns from SMB3 would also be interesting.
 
-Rex
-Cataquack
-Red Piranha Plants (the ones from Lost Levels)
-Poison Mushrooms (not exactly an enemy, but still)
-Shoe Goomba
-Shy Guy
-Cosmic Clone
 
A lot of Paper Mario enemies. Some have big potential to be memorable, like Spania (which doesn't even need a redesign since it's stated in-game that they are made of paper), Magiblots, who could work like Zelda's Wizzrobes counterparts, and as TG stated, Koopatrols.

Seriously, they can borrow so much.
 
Everyone said:
Magiblots, who could work like Zelda's Wizzrobes counterparts

That's what magikoopas are for.
 
Well I still think Kammy was a perfect solution to the Magikoopa/Kamek similarity issue. At least maybe give Kamek a red robe like in SMRPG. Magiblots still look cool though so I wouldn't mind them back. I mean how isn't a blob of darkness with glowing eyes freakin' cool?
 
I thought they were a bit try hard myself.

Princess Mario said:
as well as making Kamek feel generic

Eh, it's not like we've ever had a hard time figuring out which one is him.