Mario & Luigi: Superstar Saga + Bowser's Minions

Time Turner said:
LeftyGreenMario said:
ArchagentEverlasting said:
For some reason, Miyamoto hates anything that's different for the Mario series story-wise, so they've been slowly making the games less creative in that department.
When it comes to Mario, stick with the characters, but look somewhere else if you want story.
That's rather arbitrary. Why limit the entire franchise to only having good gameplay and never a good story?

Thank you!
 
Monster said:
I think there is a gravitation towards staying safe and predictable in Mario games, and that has hurt a lot of subseries that used to take risks and end up better for it.
Lol. What risks did the sports and party games make?
 
GmanSir said:
Monster said:
I think there is a gravitation towards staying safe and predictable in Mario games, and that has hurt a lot of subseries that used to take risks and end up better for it.
Lol. What risks did the sports and party games make?
Mario Tennis used to have creativity and originality. Now it's barebones beyond the characters.
 
TheSuperStarSaga said:
Because they made the Koopa sprite from the ground up for Superstar Saga + Bowser's Minions, they could have easily gave them flight suits while they were at it. So it's not a resource management/time/budget or even a laziness issue. They deliberately choose to make them generic Koopas instead of flight suit Koopas.

They created one new asset so this mean they can't possibly skimp out on any other aspects of the game's graphics and are consciously denying gamers the iconic koopa flight suit because this was way too bold and radical for a remake of a game where one of the boss is a genderbent bowser with visible breasts

This is obviously miyamoto's fault because internet message boards have conditioned me to blame old Japanese men for any midly upseting development.
 
Glowsquid said:
TheSuperStarSaga said:
Because they made the Koopa sprite from the ground up for Superstar Saga + Bowser's Minions, they could have easily gave them flight suits while they were at it. So it's not a resource management/time/budget or even a laziness issue. They deliberately choose to make them generic Koopas instead of flight suit Koopas.

They created one new asset so this mean they can't possibly skimp out on any other aspects of the game's graphics and are consciously denying gamers the iconic koopa flight suit because this was way too bold and radical for a remake of a game where one of the boss is a genderbent bowser with visible breasts

This is obviously miyamoto's fault because internet message boards have conditioned me to blame old Japanese men for any midly upseting development.

It's indirectly Miyamoto's fault due to him wanting Mario to stay simple for reasons still unknown.
 
ArchagentEverlasting said:
Glowsquid said:
TheSuperStarSaga said:
Because they made the Koopa sprite from the ground up for Superstar Saga + Bowser's Minions, they could have easily gave them flight suits while they were at it. So it's not a resource management/time/budget or even a laziness issue. They deliberately choose to make them generic Koopas instead of flight suit Koopas.

They created one new asset so this mean they can't possibly skimp out on any other aspects of the game's graphics and are consciously denying gamers the iconic koopa flight suit because this was way too bold and radical for a remake of a game where one of the boss is a genderbent bowser with visible breasts

This is obviously miyamoto's fault because internet message boards have conditioned me to blame old Japanese men for any midly upseting development.

It's indirectly Miyamoto's fault due to him wanting Mario to stay simple for reasons still unknown.
Hoisting literally all of this on Miyamoto is rather silly. He isn't a puppetmaster who gets absolute control over everything in Nintendo.
 
ArchagentEverlasting said:
It's indirectly Miyamoto's fault due to him wanting Mario to stay simple for reasons still unknown.

my entire post was mocking the idea a minor set of sprite was removed "because Miyamoto hates different things" (while far more radical departures from the usual Mario style were kept in) rather than any more probable reason an obviously rushed game released for a systen nearing the end of its life might lack it
 
Time Turner said:
ArchagentEverlasting said:
Glowsquid said:
TheSuperStarSaga said:
Because they made the Koopa sprite from the ground up for Superstar Saga + Bowser's Minions, they could have easily gave them flight suits while they were at it. So it's not a resource management/time/budget or even a laziness issue. They deliberately choose to make them generic Koopas instead of flight suit Koopas.

They created one new asset so this mean they can't possibly skimp out on any other aspects of the game's graphics and are consciously denying gamers the iconic koopa flight suit because this was way too bold and radical for a remake of a game where one of the boss is a genderbent bowser with visible breasts

This is obviously miyamoto's fault because internet message boards have conditioned me to blame old Japanese men for any midly upseting development.

It's indirectly Miyamoto's fault due to him wanting Mario to stay simple for reasons still unknown.
Hoisting literally all of this on Miyamoto is rather silly. He isn't a puppetmaster who gets absolute control over everything in Nintendo.

Still, people in Nintendo rely heavily on his advice due to his experience, and often times he will encourage them to remove story and stuff like that. Like in Super Mario Galaxy 2, or Paper Mario.
 
Everyone here knows the facts, and we've been through this song and dance too many times than I'd like to admit. I don't like some of the changes either but I don't think it's fair to assume Miyamoto had the team at gunpoint to remove originality. He has some ideas that I disagree with, but I highly doubt he's as forceful of them as is often assumed.

Can we please not have another war over this? ArchagentEverlasting, I know you had no way of knowing any of this so I apologize but yeah I used to dwell on very similar details and it was unpleasant for everyone. And I don't want to see anyone else get to the point I was at. I completely understand where you're coming from but complaining on this forum isn't going to accomplish anything but raised tensions.
 
ArchagentEverlasting said:
I will when someone points me to evidence that he doesn't hate these things. He told the Sticker Star team to only have characters from the main games, and he removed a lot of story stuff from Super Mario Galaxy 2.

First of all "hate" is an extreme word to use. He thinks that it's an area of focus that Mario shouldn't be highlighted on, and other facets are far more prioritized than it. That doesn't make him "hate" story at all.

He told the Sticker Star team to use characters from the main games, and yet Intelligent Systems excluded a crapton characters that already exist, like Yoshis, Piantas, Nokis, friendly enemies, etc. This isn't Miyamoto's fault that the head of IS isn't creative