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That's due to limitations in modern TVs not the games themselves, though I guess TP should have been late enough to not have that problem or at least find some middlegroundI didn't play Zelda, Twilight Princess, but from what I have seen, this game looks terrible on an HD screen, so does Oot, surprisingly, MM doesn't look as terrible.
Then change your association with "aged" since its usage, demonstrated by the discussion here, requires definition. By your previous question I would've said that how much you enjoy the game has no bearing if it has aged or not.Chiaki Nanami said:It's the argument I see the most which made me associate 'aged' with 'holy *bleep*ing *bleep* I have to be patient for 1 second and git gud for a little while this game is awful retro trash'.
Northern Verve said:I suppose it kinda depends what you mean in context with aged. Like how NES games can feel outdated with alot of them having no save feature, having to start at the very beginning if you lost all your lives. Frustrating to people who aren't that good at platformers, but if you're skilled, you don't mind the challenge. Nonetheless it could technically count as aging, as games now are pretty much required to have saving, Virtual Console releases these days even have Save States that could seriously help those who probably couldn't beat the game before with the limited lives they had.
But when people say a game hasn't aged well as a way of saying it's bad. It just opens a can of worms that I mentioned that it implies games these days are inherently better then games from the past. I do agree it should be a game-by-game basis when it comes to the "Which game is better?" question where you pick between which ones you enjoy more and/or have a personal preference to, it shouldn't be because the game is older and outdated, nor should it be true for the vice-versa.
Glitchy said:There are many old games that stand the test of time, but there are also some that just didn't age well at all? Which games do you think aged the worst?
I think Fire Emblem: Dark Dragon and the Sword of Light (FE1) aged horribly. While it was the first in the Fire Emblem series and set the bar for the series, it did a lot of things strangely. For example:
-Marth didn't wear pants
-The Knight class and General class both existed in the game but unlike every other game in the series, Knights didn't promote to Generals.
-For whatever reason, they decided to make both a Archer and Hunter class, which are essentially the same, except Hunters don't promote and are a bit faster.
-Some... interesting character designs.
-Healers didn't gain exp from healing, they had to be attacked to gain exp.
Also FE3 Book 1 and FE11 exist.
FE1 was still weird as hell. Which classes could promote and which ones couldn't seemed entirely random, especially with the ones that had their promoted versions in the game and still couldn't do it, the healers experience deal, the magic and resistance stats didn't exist at all, etc. The Chameleon class was a pretty cool idea, though.Glitchy said:lol fast forward to now and I love FE1
Tuxedo Ridley said:FE1 was still weird as hell. Which classes could promote and which ones couldn't seemed entirely random, especially with the ones that had their promoted versions in the game and still couldn't do it, the healers experience deal, the magic and resistance stats didn't exist at all, etc. The Chameleon class was a pretty cool idea, though.Glitchy said:lol fast forward to now and I love FE1
Marcia said:There needs to be a Gaiden remake.