The Pyr-art Guy

Re: The Pyro Guy's Renders (and hero mode art) (taking requests!)

The Pyro Guy said:
This includes NIWA, this forum, even my attempts at modeling OCs like Porplemontage or Walkazo. Feedback pls.
Well, that doesn't sound very easy. You sure you got a good grasp of some character (like Walkazo's) proportions? It would be great if she could supply you a model sheet to ease in modeling (especially if you want to do this from scratch). You also need to UV map, create textures from the UV map, and rig as well for a complete model and animation.
 
Re: The Pyro Guy's Renders (and hero mode art) (taking requests!)

Besides, modeling organic characters is a pain. You're better off starting with blockier and more mechanical stuff like robots.
 
Re: The Pyro Guy's Renders (and hero mode art) (taking requests!)

yeah tbh walkazo is gonna be hard from scratch, but I might look at Koopaling models- I believe Ludwig is quite a close match, so I might build upon him. iirc, Porple is like a simple round shape with eyes, so he won't take long.

Of course, a lot of users are recolours of already existing models, eg LGM or Roy Koopa.
 
Re: The Pyro Guy's Renders (and hero mode art) (taking requests!)

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^^^The new me.
Yeah 3D modelling is tough so hero mode with 3D props it is.

Does this look okay? I'm gonna publish it to UP if I make enough.
 
Re: The Pyro Guy's 3D art thread (with some 2D thrown in)

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This one was really hard. The 8 Bowsers will take a while, as positioning them is key, but it takes so long. Also, I'm making a thread on the comic thing. Whoop whoop.

E: nvm I dont need to


E x 2: Actually yes I have
 
Re: The Pyro Guy's 3D art thread (with some 2D thrown in)

What happened to Popo's hair?
 
Re: The Pyro Guy's 3D art thread (with some 2D thrown in)

agghhh

i swear it was rigged but apparently not

whoopidy do.

I've been busy with school so I've been unable to complete that bowser thing. Hopefully I can get it finished today or tomorrow.
 
Re: The Pyro Guy's 3D art thread (with some 2D thrown in)

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Special thanks to Nibroc.Rock from models resource for creating these models in the first place, although I had to apply the textures myself.

Augh, the Bowser one is being a pain right now, every model has lost all colour and it crashes a lot. I may not be able to get all 8 done.