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I'm guessing it's not battlefield you're talking about.GalacticPetey said:They're actually much bigger. With vectoring, some players can live to like 200%.Ninelevendo said:I honestly don't see a problem with the blast lines. Compared to Brawl, they're pretty much the same.
If you're talking about 300% battles, not that I've seen. However there IS a customization screen that I can't read due to being entirely in Japanese. Maybe that's where it is, I dunno.Baby Luigi said:Solution: increase the damage ratio
Please tell me there's an adjustable damage ratio in Smash for 3DS...
Super Smash Bros. for Nintendo 3DS said:If you're talking about 300% battles, not that I've seen. However there IS a customization screen that I can't read due to being entirely in Japanese. Maybe that's where it is, I dunno.Baby Luigi said:Solution: increase the damage ratio
Please tell me there's an adjustable damage ratio in Smash for 3DS...
GalacticPetey said:They're actually much bigger. With vectoring, some players can live to like 200%.Ninelevendo said:I honestly don't see a problem with the blast lines. Compared to Brawl, they're pretty much the same.
Wouldn't increasing the damage ratio change basically your entire moveset and how you can approach things? But again, moves in Giant 2.0 ratio Melee work in the same way as 1.0 normal battle, just much stronger.Baby Luigi said:Solution: increase the damage ratio
Please tell me there's an adjustable damage ratio in Smash for 3DS...
Dr. Mario said:Wouldn't increasing the damage ratio change basically your entire moveset and how you can approach things? But again, moves in Giant 2.0 ratio Melee work in the same way as 1.0 normal battle, just much stronger.Baby Luigi said:Solution: increase the damage ratio
Please tell me there's an adjustable damage ratio in Smash for 3DS...
Brawl's 2.0 ratio is kind of way_out_there compared to giant Melee's 2.0 ratio. But I guess you can adjust it to be more like 1.3-1.4 but that takes too much effort. :PBaby Luigi said:Dr. Mario said:Wouldn't increasing the damage ratio change basically your entire moveset and how you can approach things? But again, moves in Giant 2.0 ratio Melee work in the same way as 1.0 normal battle, just much stronger.Baby Luigi said:Solution: increase the damage ratio
Please tell me there's an adjustable damage ratio in Smash for 3DS...
That's why I get real enjoyment only out of 2.0 damage ratio
Things become easier to kill, therefore, battles are far faster paced