What you don't like about Super Smash Bros. 3DS/Wii U?

DaKid

Whomp
-3DS version hindering the Wii U version
-Bowser, DK, and Diddy's voices. Not using their voice actors is stupid and the reason for it is extremely idiotic and makes no sense.
-Samus' custom moves being a huge missed opportunity by not giving her Ice or Wave beam among other things.
-Mario having FLUDD again....
The uneeded, unnecessary clones that make zero sense in the history of Smash.
-Peach not having a Daisy alt. How do you miss that?
-Ganondorf still bing a *bleep*ing clone.
 
Star KO mechanics.

Now, blast KOs are factored in from ceiling blast lines, which make NO SENSE and invites luck even more than just Star KOs and Screen KOs.
 
For the moment:

- No giant melee (in 3DS, maybe it's in the Wii U version)
- No Daisy alt costume
- No Mewtwo
- Mario and Dr. Mario voices unchanged, 64 and Melee were better
- 4 Fire Emblem characters
- 3 Kid Icarus characters
 
Dark Pit and the mediocre stage selection.
 
DaKid said:
Dr. Mario said:
Star KO mechanics.

Now, blast KOs are factored in from ceiling blast lines, which make NO SENSE and invites luck even more than just Star KOs and Screen KOs.

What are Star KO's?

Weezing.PNG


Notice anything?
 
DaKid said:
Dr. Mario said:
Star KO mechanics.

Now, blast KOs are factored in from ceiling blast lines, which make NO SENSE and invites luck even more than just Star KOs and Screen KOs.

What are Star KO's?

When a character is KO'd and shown flying in the background and turn into a star kind of like Team Rocket in the anime.
 
The only things for me really are Dark Pit and Dr. Mario's inclusions and the cuts. But for the former, as I've said many times as long as I think of it like "It's only 2/51. That's only 4% of the roster".

Cuts are a bit harder to justify because while most I do understand as to why they couldn't return (Either from company differences with Snake, Custom Movesets giving special moves as custom moves to the characters with more seniority (Wolf and Lucas), and limitations of the 3DS version and the need for Roster Parity (Ice Climbers)). The cuts from Brawl just hurt overall alot more then Melee's cuts ever did.

Anything else I have to say is really minor, nitpicky stuff. Cause otherwise I'm loving how the game is coming out thus far.
 
The cutting of ICs, the poor stage selection on the 3DS, and the lack of you know who.

It may not be an issue with the Wii U version, but I hope there's some more neutral stages, hopefully with smaller blast zones. I don't want competitive play limited to two or three stages.
 
I don't like the new Star KO mechanic either.

Star KO's, are, like, the main freaking reason I play Smash Bros. They're too hilarious to NOT do them.

Also, the lack of Special fights lowered my hype for the 3DS version pretty damn hard.

Oh, and no Ice Climbers. That too sucks.