My Mario Kart 8 Roster (Updated!)

His Excellency Lord Fawfulthegreat64 of the Beanbean Realm said:
New Super Mario said:
That's pretty bad, IMO. You cut a lot of characters that, by now, should be classic Mario Kart characters (like Birdo, Koopa). And your size isn't even accurate. Lubba should be big, and Diddy Kong should be medium.
I don't want Birdo until she has a female voice. The creature we have now is disturbing. I consider Diddy to be light. Lubba is heavy, yes, but for a Luma (which are light) so he gets bumped up to Medium. Koopa is generic; Kooper is a specific Koopa who can represent the species instead of a random Koopa that somehow is more important than the rest for no apparent reason.
Well I agree with Kooper. However I don't see making many one-appearance bosses or RPG character precede as new comers, before many other secondary current characters who haven't made in Kart games.

RPG characters should be a choice, however, remember that RPG aren't the only in Mario series.
 
the RPG characters need to go and Lubba should be Heavy due to his size imo

Koopa Troopa and Birdo are also missing like NSM says and if it was me i'd go ahead put Shy Guy in there since Wart is in
 
Bowser45 the Sith Nazgul Pony of the Caribbean said:
the RPG characters need to go and Lubba should be Heavy due to his size imo
Koopa Troopa and Birdo are also missing like NSM says and if it was me i'd go ahead put Shy Guy in there since Wart is in
I consider too many in this list, but it's not that none of them should be in. And you didn't get why Kooper was there.
 
yeah Kooper is a particular Koopa but he is way to minor to make an appearance

same with the rest of them
 
Bowser45 the Sith Nazgul Pony of the Caribbean said:
yeah Kooper is a particular Koopa but he is way to minor to make an appearance
same with the rest of them
Yes, minor is a concern I agree, but still don't mind giving them a chance.

Making representive is reasonable since this tribe is important enough. Or I don't see why you even want a playable KT.
 
I don't want Birdo until she has a female voice. The creature we have now is disturbing.
I think that's what all Birdoes sound like, regardless of sex. Besides, if he did get a female voice, he would be a female and not a cross-dressing male as Nintendo had confirmed. His disturbingness his what makes him Birdo.
 
Birdo HAD a female voice in the Super Mario Advance and Mario Tennis games. I think it should have stayed like that instead of that....trombone voice of hers.
 
Matt Foley said:
I don't want Birdo until she has a female voice. The creature we have now is disturbing.
I think that's what all Birdoes sound like, regardless of sex. Besides, if he did get a female voice, he would be a female and not a cross-dressing male as Nintendo had confirmed. His disturbingness his what makes him Birdo.
I personally think in the earliest version, Birdo is a crossderessing guy, and in the current one s/he is a neutral individual who determines to be a girl.

But the other distubing thing is if Birdo is the only individual that wants to be a girl, it's weird to see other birdos using a feminine voice and appearance.
 
RPG characters should still go imo, plus i'd get rid of Ludwig and add Koopa Troopa, Dry Bowser, and Shy Guy.
 
-I kind of ran out of room for Dry Bowser; anyway I think King K. Rool is better than an essential Bowser reskin (yes I know but it uses almost the same frame/model, whatever)

-you know how I feel about RPG characters

-Shy Guy is good (only seen on handhelds so far though, i believe)

-Kooper is better than generic Koopa. I only keep Dry Bones until a unique Dry Bones (other than Dry Bowser) shows up.

-Ludwig is the oldest of the Koopalings if I remember correctly and it would be between them and Boom Boom for a new Koopa character, and the program I am using (Smash Bros roster maker) does not include Boom Boom for some reason, and importing Antasma and Spongebob into it was hell so it was much easier to just add Ludwig to represent the Koopalings.