Re: BabyLuigiOnFire's Chicken Scratch (aka Drawings and Other Things of Things)
O bozhe what a huge bump but I wanted to bump this rather than make another art thread.
These is a sprite sheet for my user sprites. It's been a while since I last worked in it but I thought I did a fairly good job on it. Everything technically is drawn from scratch, with help using my OC character's 3D model, including the head (the front view uses a similar configuration to the M&L Baby Luigi sprite but that's pretty much the only thing that sprite takes inspiration from. The style used is specifically Bowser's Inside Story, and the recolors are supposed to be my Baby Luigi OC's (the green one isn't, he's just Baby Luigi in armor), but's rather outdated because they all have a unique design now.
As for how their animations actually look? I think I did a good job myself. I took notes from Toad's walk cycle from BiS and I'm pleased with the results.
However, this brings to why I'm posting here.
This is an idle sprite for one of Baby Luigi OCs (the yellow one, the one in my avatar and sig). I'm planning to make a MUGEN fighter out of him (maybe this time I'll be committed, I adore him) hence the fighty pose. I've pretty much just completed that, as his sprite is fairly complex and large. I do made a 3D model out of him (entirely custom of course, not even an edit of Baby Luigi's model), so his head will always be on model with his model I have. My first fully textured, rigged custom Baby Luigi model is now putting into good use.
(Player BabyLuigiOnFire has killed an Infected Link)
So yeah. Funny thing that my first art hobbies involving game assets is spriting, which I eventually forked over in favor of 3D modeling and now I'm back to it, though I think 3D models really help with the 360 angle sprites, and I doubt I'm the only spriter who takes advantage of that.