Re: Mario Kart 8
Eh, I'm bored.
Blue = Awesome
Green = Good
Yellow = Okay
Red = Bad
Dark Red = Terrible
Mushroom Cup:
Thwomp Ruins >
Water Park >
Mario Kart Stadium >
Sweet Sweet Canyon
Thwomp Ruins is super fun and does really well with antigravity.
Water Park is pretty cool, I like the gliding section.
Mario Kart Stadium is pretty standard and kinda boring but definitely good for a starting track.
Sweet Sweet Canyon is super boring and the piranha plants are annoying.
Flower Cup:
Shy Guy Falls >
Twisted Mansion >
Mario Circuit >
Toad Harbour
Shy Guy Falls is a really cool concept and I love the singing shy guys.
Twisted Mansion is really fun, especially the underwater section.
Mario Circuit is a bit boring but I really like the idea of going around a Mobius Strip and I think they executed it well.
Toad Harbour is just meh overall, the entire thing is just.. nothing special.
Star Cup:
Mount Wario>
Electrodrome >
Dolphin Shoals >
Sunshine Airport
Mount Wario is an awesome concept and is the best new track in this game, excluding the DLC.
Electrodrome is a blast to race on and the antigravity is utilized pretty well.
Dolphin Shoals is a pretty good track, I just love the concept of underwater.
Sunshine Airport is boring and has crappy music and is the worst new track in this game, once again excluding the DLC.
Special Cup:
Rainbow Road >
Bowser's Castle >
Cloudtop Cruise >
Bone Dry Dunes
Rainbow Road is super fun and looks amazing visually, don't really get all the hate it gets.
Bowser's Castle is pretty dang fun and the Bowser statue looks badass.
Cloudtop Cruise has good music and pretty good track design.
Bone Dry Dunes is horrible and you just slip everywhere and ugh.
Shell Cup:
DS Cheep Cheep Beach >
GBA Mario Circuit >
N64 Toad's Turnpike >
Wii Moo Moo Meadows
Cheep Cheep Beach is fun and has nice music and I have DS bias so yeah.
Mario Circuit is meh but they did a really good job with it, much better than the original.
Toad's Turnpike is a terrible track and should die. At least it's better than the godawful N64 version.
WHY IS MOO MOO MEADOWS IN THIS GAME OUT OF ALL THE WII TRACKS AAAAAAAAGGGGHHHHH IT'S SO BAAAAD *rips hair out*
Banana Cup:
3DS DK Jungle >
SNES Donut Plains 3 >
N64 Royal Raceway >
GCN Dry Dry Desert
DK Jungle has great music, and I like the anti-gravity part a lot.
I'm not entirely sure why I like Donut Plains, I guess it's just kinda calming, and I like the whistles :3
N64 Royal Raceway is very simple and boring but the section with the hot air balloons is really nice.
Dry Dry Desert is a horrible track, why is it in this game?
Leaf Cup:
DS Wario Stadium >
3DS Music Park >
N64 Yoshi Valley >
GCN Sherbet Land
Wario Stadium is super duper fun with all the tricks, they did an amazing job updating it, and DS bias.
Music Park is still fun but I really wish they updated it more.
Yoshi Valley is good but a real disappointment, they could have done so much better.
Sherbet Land is annoying and boring.
Lightning Cup:
DS Tick Tock Clock >
Wii Grumble Volcano >
3DS Piranha Plant Slide >
N64 Rainbow Road
(Wow look it's all blue, I had a really hard time ranking these because they're all so gooood.)
Tick Tock Clock is unrecognizable and I LOVE IT, everything about it is amazing, and
DS biaaaaaassssss.
Grumble Volcano was one of the best tracks in Wii, and it's visually stunning.
Piranha Plant Slide was the second best track in 7 (RIP Wario Shipyard, maybe next game ;-

and they did a great job updating it.
Rainbow Road is visually amazing, and they managed to make it not boring like the original yayyyyy!
Egg Cup:
Mute City >
Dragon Driftway >
GCN Yoshi Circuit >
Exshitebike Arena
Mute City is an amazing idea for a track (RIP F-Zero ;-;7) and is designed really well.
Dragon Driftway is a cool concept and the track design is pretty good.
Yoshi Circuit is boring and annoying. The music is nice though.
Why does Excitebike Arena even exist? Worst track in the game, no redeemable qualities.
Triforce Cup:
Wii Wario's Gold Mine >
Hyrule Circuit >
SNES Rainbow Road >
Ice Ice Outpost
Wario's Gold Mine was a great choice from Wii, and the antigravity part is really fun. Awesome music too.
Hyrule Circuit has great music and a pretty nice track design.
Rainbow Road was unnecessary but this is the best rendition of it. 7's version had better music though.
Ice Ice Outpost is annoying as hell.
Crossing Cup:
GBA Cheese Land >
Wild Woods >
GCN Baby Park >
Animal Crossing
Cheese Land is amazing in every way, amazing music, amazing design. Best track in the game.
Wild Woods is really fun, the water part is my favorite.
Baby Park is still chaotic and I love it, the way the music speeds up is great.
Animal Crossing is an interesting case. The spring, summer and fall versions are pretty fun. However, the winter version is really annoying.
Bell Cup:
Big Blue >
3DS Neo Bowser City >
GBA Ribbon Road >
Super Bell Subway
(Wow look another all blue one, I once again had trouble ranking these because they're all so amazing.)
Big Blue is super fun, has amazing design, and has the best music in the game. Second best track in the game.
Neo Bowser City was another awesome 3DS track, and this version has the best visuals in the game.
They did an excellent job updating Ribbon Road, racing on this track is a joy.
Super Bell Subway is an awesome concept, and they executed it really well. I love the underground remix and the graffiti, reminds me of New York City. (Although the subway stations there are much dirtier, LOL.)
Overall:
Bell Cup >
Lightning Cup >
Crossing Cup >
Triforce Cup >
Star Cup >
Special Cup >
Leaf Cup >
Flower Cup >
Mushroom Cup >
Banana Cup >
Egg Cup >
Shell Cup
Top 5:
GBA Cheese Land
Big Blue
Wii Wario's Gold Mine
3DS Neo Bowser City
Mount Wario
Did I win the wall contest?
(It took me waaaaaay too fucking long to type this)