New Super Mario Bros. 2

I think the game because I had fun with it.

^Fact. My opinion is backed by my enjoyment. But your facts are valid. There are two kinds of people, the ones who are happy with what they are given (I probably fit here) and those that want more from games than the norm. Both are good, because without the latter, game companies wouldn't strive to become better at making games.

Also, I thought the raccoon tail was useful. It did give me a nice check of what was hidden in the sky for some levels.
 
Crackin355 said:
Also, I thought the raccoon tail was useful. It did give me a nice check of what was hidden in the sky for some levels.
Yes, but it just felt underused to me. I barely needed to use it - it felt more like a power-up to help people who had trouble playing without it.
 
Re: New Super Mario Bros. U

DonnyKD said:
What makes NSMB2 bad? Just because it didn't really do things alot differently? You do know that originality =/= good?
I think the general consensus is that yeah, it's fun, but Nintendo can do better then this.
 
Re: New Super Mario Bros. U

Smashgoom202 said:
DonnyKD said:
What makes NSMB2 bad? Just because it didn't really do things alot differently? You do know that originality =/= good?
I think the general consensus is that yeah, it's fun, but Nintendo can do better then this.

Sounds about right. Level design isn't terrible, but it could have used more original ideas / gimmicks as well as some actual incentive for coin collection. Coin Rush was also disappointing.

EDIT: And did someone just defend the plagiarized music? Now I've seen everything.
 
The music is not plagiarized since how can you plagiarize your own music? "Recycled" is the better term.
 
"Plagiarized" has a more critical, polemic flair to it than "recycled," although if you care about accuracy and clarity and small things like that, then sure.
 
Just got the game. I like the easiness, because it provides the fun with less of the frustration. Always nice to have a new Super Mario entry to explore.

Say, does anyone know if there are any white squares that allow you to fall behind the backgrounds (like the original SMB3)?
 
Eric B said:
Just got the game. I like the easiness, because it provides the fun with less of the frustration. Always nice to have a new Super Mario entry to explore.

Say, does anyone know if there are any white squares that allow you to fall behind the backgrounds (like the original SMB3)?

There is not.
By the way I can accept that the game is easy but at least Nintendo could have made the Hidden world hard...
 
Cirdec said:
Eric B said:
Just got the game. I like the easiness, because it provides the fun with less of the frustration. Always nice to have a new Super Mario entry to explore.

Say, does anyone know if there are any white squares that allow you to fall behind the backgrounds (like the original SMB3)?

There is not.
By the way I can accept that the game is easy but at least Nintendo could have made the Hidden world hard...
NSMBU looked harder than this game from the first trailer which is a good thing.

They only made this easy so players can get though it without frustration and have the chance to relax.

Anyway did anyone actually die on any of the levels.