Luigi's Mansion: Dark Moon

carckin355 said:
MCS said:
Xerneas said:
The best thing to do is that as soon as you hear the wind sound, start leaning to the left so that you don't get blown off by the wind, but as soon as the wind is done lean to the right so that you don't fall to the left either, and just repeat till you get to the other side.

Thanks. I'll remember this.

Wait a minute - didn't you say you didn't have the game? How do you know these tips already?

YouTube maybe.

To tell the truth I never had to deal with the wind in the Secret Mine while walking a tightrope, since I thought it was just for show.

There's a fancy gem in the crate across it, plus you can just pull the bridge rope that fell off back up, which makes it so that you don't have to do that again. Plus strobe light the area towards the left to activate the ball rope conveyer belt thingy, and you can get more treasure where it leads you.

And no, I didn't do youtube. I will not tell you how I know though. :)
 
Xerneas said:
carckin355 said:
MCS said:
Xerneas said:
The best thing to do is that as soon as you hear the wind sound, start leaning to the left so that you don't get blown off by the wind, but as soon as the wind is done lean to the right so that you don't fall to the left either, and just repeat till you get to the other side.

Thanks. I'll remember this.

Wait a minute - didn't you say you didn't have the game? How do you know these tips already?

YouTube maybe.

To tell the truth I never had to deal with the wind in the Secret Mine while walking a tightrope, since I thought it was just for show.

There's a fancy gem in the crate across it, plus you can just pull the bridge rope that fell off back up, which makes it so that you don't have to do that again. Plus strobe light the area towards the left to activate the ball rope conveyer belt thingy, and you can get more treasure where it leads you.

And no, I didn't do youtube. I will not tell you how I know though. :)

Yes I've done all that already, the bridge rope pulling is literally required to beat the mission and the conveyor belt is needed to get back to the Gondola Station room without going all the way around again. Except you left out having to stare at the gem hidden in the wall for a few seconds using the binoculars before a crow will drop it into the barrel.

My guess is that someone you know has the game and you watched.

I think I'm missing 3 Gems in Gloomy Manor, 3 Gems in Haunted Towers, 5 Gems in Old Clockworks & 4 Gems in Secret Mine. I'm also missing one Boo in each mansion, I'm too lazy to go back through right now so I'll do that in a few months time. I'm starting Treacherous Mansion now.
 
Well, thanks for that tip, BMB, I just passed the mission!

carckin355 said:
I think I'm missing 3 Gems in Gloomy Manor, 3 Gems in Haunted Towers, 5 Gems in Old Clockworks & 4 Gems in Secret Mine. I'm also missing one Boo in each mansion, I'm too lazy to go back through right now so I'll do that in a few months time. I'm starting Treacherous Mansion now.

I see. I have all the gems and Boos in Gloomy Manor, but I'm going to wait until later to 100% the other mansions. Quick question: is triple-starring every level required if you want to 100% the game?
 
MCS said:
Quick question: is triple-starring every level required if you want to 100% the game?

It's required when you want an E. Gadd medal
 
You get three when you really 100% the game (yes, including getting all ScareScraper ghosts)
 
I finally beat this dang game.
First three Possessors were pretty easy, but I absolutely HATED the ice monster; it was so hard to aim once he only had a few ice sheets left on his face. I also hated the fact that he regenerates and that the machine-thingy overheats. I thought this fight was actually harder than King Boo...
Paranormal Chaos actually got me paranoid with the whole "dimension collapse" (super paper mario much), but I was able to beat it just in time.
 
Goombar said:
I finally beat this dang game.
First three Possessors were pretty easy, but I absolutely HATED the ice monster; it was so hard to aim once he only had a few ice sheets left on his face. I also hated the fact that he regenerates and that the machine-thingy overheats. I thought this fight was actually harder than King Boo...
Paranormal Chaos actually got me paranoid with the whole "dimension collapse" (super paper mario much), but I was able to beat it just in time.

The Ice Monster was horrible. It wasn't hard, just a timing game and if you didn't shoot quick enough he would just regen. My only game over.

The First Boss (Spider Queen) was a Puzzle Test [The Entire Boss fight was like it's own Puzzle]
The Second Boss (Stairs) was a Patience Test [It's almost impossible to get up the stairway on your first try/The Boss is one where you wait and then attack when he's stunned]
The Third Boss (Clock) was a Pressure Test [You have to capture the enemies before the clocks hands reach a certain point]
The Fourth Boss (Ice) was an Accuracy Test [You have to get the correct timing or your bombs would just miss]
The Fifth Boss (Knight) was a Courage Test [You had to go near the knights in order to make them swing and be stunned]

Each boss felt pretty unique in what you needed to do. Except for King Boo, he felt kind of lackluster since his boss was the same sort of idea as the Knight one but with teleport spam then you run away for a bit and repeat.