Luigi's Mansion: Dark Moon

What do you think the dark moon pieces/the dark moon will be used for? It must be dark.

LuigisMansion2PiranhaRoom.jpg


Appearantly there will be a greenhouse mansion of some sort...
 
Boidoh said:
What do you think the dark moon pieces/the dark moon will be used for? It must be dark.

LuigisMansion2PiranhaRoom.jpg


Appearantly there will be a greenhouse mansion of some sort...
Wow, my idea might have actually come true!

A giant flower monster boss would be epic. Especially if you can can blow elements out of your vacuum to burn or freeze it.
 
Count Mario said:
Boidoh said:
What do you think the dark moon pieces/the dark moon will be used for? It must be dark.

LuigisMansion2PiranhaRoom.jpg


Appearantly there will be a greenhouse mansion of some sort...
Wow, my idea might have actually come true!

A giant flower monster boss would be epic. Especially if you can can blow elements out of your vacuum to burn or freeze it.

Petey Piranha would be nice. Especially since he is "allies" with King Boo.


This analysis has some pretty cool pictures and info.
 
Boidoh said:
I got confused since both of them start similarly XD..


I should change the name to Dark Moon instead...
You know, after hearing the new theme, and listening to the original:


I just realized that Luigi's humming the theme in the original! And whistling it when he's in a lighted room:

 
You just realized that? lol, I knew that for years, but only realized it after two years when I first got it as a kid. Man, the little easter eggs you find in games can be so obvious, but you just don't pay that much into it.
 
Interesting. It seems you can adapt the flashlight's colors to show you objects such as footprints. Man, that is awesome! I hope this means you can also switch the exhaust of the vacuum to different elements like the first title.
 
Count Mario said:
Interesting. It seems you can adapt the flashlight's colors to show you objects such as footprints. Man, that is awesome! I hope this means you can also switch the exhaust of the vacuum to different elements like the first title.

It seems im providing the most info on this game...

EDIT: AND I HAVE MORE! :D

After pausing and reading the bottom part where the guy picks his Poltergust, it appears there will be MORE vaccums.

http://kotaku.com/5916869/watch-me-vacuum-ghosts-in-luigis-mansion-dark-moon

See there are 3 other unlockable ones.
 
Count Mario said:
Hey, I posted that fifteen minute video demo from E3, remember?

Yeah, but I saw it first, you simply posted it XD...

Boidoh said:
Count Mario said:
Interesting. It seems you can adapt the flashlight's colors to show you objects such as footprints. Man, that is awesome! I hope this means you can also switch the exhaust of the vacuum to different elements like the first title.

It seems im providing the most info on this game...

EDIT: AND I HAVE MORE! :D

After pausing and reading the bottom part where the guy picks his Poltergust, it appears there will be MORE vaccums.

http://kotaku.com/5916869/watch-me-vacuum-ghosts-in-luigis-mansion-dark-moon

See there are 3 other unlockable ones.
 
http://www.gamesradar.com/luigis-mansion-dark-moon-we-scare-crap-out-everyones-favorite-little-brother/
Well, well, look at what I found:

Last year fans of the brother trapped in Mario’s shadow got a surprise gift, as Luigi’s Mansion 2 premiered on the 3DS, and we played a brief demo in 2011. Back again for E3 2012 and newly renamed as Luigi’s Mansion: Dark Moon, the handheld sequel is much farther along. Today we creeped over to the Nintendo booth, played through three different haunted mansions and lived to tell the tale.

The game opened up with Luigi meeting with his old friend, the eccentric Professor E. Gadd. The strange scientist is searching out chunks of the Dark Moon, a strange artifact that’s landed on Earth in multiple spooky homesteads. He tasks Luigi with collecting them all, teleporting him around the globe to do it, though Luigi doesn’t seem all that excited about the situation. Throughout the demo we were chuckling at the misfortune constantly happening at Luigi’s expense, from him shrieking at a harmless mouse to being flung face first into a sink.

Our first destination was the “normal” mansion, one that reminded us of the setting in the GameCube original. We started the stage hunting down the Poltergust 5000, Gadd’s modified vacuum cleaner made for eating ghosts. After grabbing that and the flashlight’s strobe effect that stuns ghosts, we were ready to begin catching specters. The pace was nice and gradual, as we searched each nook and cranny for secrets, testing how each item reacts to the different functions of the Poltergust.

When we faced the first few mischievous ghosts, we experienced the slightly altered controls from last year. After switching on the suck, aiming the suction was dedicated to the system’s motion controls. Once it was locked on we were carving away at the ghost’s HP and watching a meter charge. Once the meter filled up we hit A and finished off the ghoul, then turning to inhale three at a time for a big coin bonus. The controls worked fine, but Luigi’s Mansion vets might feel strange without the second stick that was on GameCube controller. We’re hoping the title will also use the Circle Pad Pro, but we’ve yet to hear anything on that.
After clearing out that house we moved on to a deserted desert location with a broken down clock. The area was dense with locked doors, trickier puzzles and other surprises, which we were happy to see. Early impressions seemed like it was easier and quicker than the original, but we clearly underestimated it. After exploring that we moved on to the final area that replaced sand with snow, watching Luigi fought the artic chill to investigate his third mansion of the day. Here we encountered another trick at our disposal, as we peeked in the window of the room we were about to enter and spotted the ghost lying in wait. We then got the jump on it, but we weren’t ready for the other apparition right behind us. Then when the polar bear rug came to life and Luigi was having more trouble than ever keeping his cool.

Due out this holiday season for the 3DS, currently we’re pretty sold on it. Despite it being developed outside of Nintendo and for a portable audience, the demo we played embraced and expanded upon much of what we remember fondly about the GameCube launch game. So long as nothing goes horribly wrong in the home stretch, we can’t wait to get our hands on the final version.
 
So words don't equal evidence, including the part where he mentions there will be a mansion that is desert-themed? Words are just as important as pictures and videos.

Seriously, why does you showing more things even matter? I'm thankful, but don't act like you got all of the useful evidence yourself.
 
Count Mario said:
So words don't equal evidence, including the part where he mentions there will be a mansion that is desert-themed? Words are just as important as pictures and videos.

Seriously, why does you showing more things even matter? I'm thankful, but don't act like you got all of the useful evidence yourself.

Count Mario: 2 :P
Lets end this argument before we start to hate..

Either way it was all shown in E3 2011's trailer..


Oh and Elemental Ghost might make a comeback..

Lm2_s-3.jpg
 
You do realize you both sound like children bickering over who gets to go first?

It doesn't matter if you saw it first or you posted it first, its all the same.

This game is starting to interest me a lot more. Might have to save up for this one too.
 
Crackin355 said:
You do realize you both sound like children bickering over who gets to go first?

It doesn't matter if you saw it first or you posted it first, its all the same.

Me: Hmm, someone posted in the Dark Moon topic.
*looks at the person who posted*
*reads the post*
Me: I figured he would say something like this.
 
And now your being a smartass and still acting like a kid. Just stop, It's not like anybody checks and praises the one who posted or noticed stuff, they just take in the information.
 
Crackin355 said:
And now your being a smartass and still acting like a kid. Just stop, It's not like anybody checks and praises the one who posted or noticed stuff, they just take in the information.

Count Mario and I were having a conversation. You decide to come into our conversation and start trolling... Lets just get back on topic.
 
No, you two were bickering, I was trying to make you realize how idiotic you were being, so you wold stop.

Boidoh said:
Crackin355 said:
And now your being a smartass and still acting like a kid. Just stop, It's not like anybody checks and praises the one who posted or noticed stuff, they just take in the information.

Count Mario and I were having a conversation. You decide to come into our conversation and start trolling... Lets just get back on topic.

Boidoh said:
Crackin355 said:
You do realize you both sound like children bickering over who gets to go first?

It doesn't matter if you saw it first or you posted it first, its all the same.

Me: Hmm, someone posted in the Dark Moon topic.
*looks at the person who posted*
*reads the post*
Me: I figured he would say something like this.

What the fuck do you call that? If what I was doing was trolling, then you can stop being a hypocrite.

Anyway, I dont have anymore to add.
 
I don't know if this has been posted yet, but here's a 20-minute long video with Luigi exploring a Clockwork Tower of sorts:


This video had me thinking... What ARE these Dark Moon pieces, and why does Prof. E. Gadd need them? Suspicious...
 
I hope the dark moon pieces are for something good and not evil. E. Gadd is my favorite part of the Luigi's Mansion series. He's awesome! Needs an appearance in sport titles.
 
The telescopes are cool. Also I think E.Gadd is either possessed by King Boo or he is collecting them to stop the ghosts.
 
I have the feeling these Dark Moon Pieces might have kept some ancient and undisturbed spirits to rest until someone like King Boo shattered it and havoc began.

Anyways, Old Clockworks seems to be the level I mentioned in that quote I posted earlier. Sweet! With all of the sand though, I wonder if we will fight that mummy at the end of the first Luigi's Mansion 2 trailer:
 
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