video game narratives matter
the simplicity of a narrative doesn't negate what it is
narrative can be made through things other than dialogue, if the artist chooses to include dialogue it need not always be epic angst.
visuals are language, audio is language, physics are language, these all communicate.
this medium is built upon an intimate engagement with these not quite like any other.
mario is a defined character
luigi is a defined character
peach is a defined character
bowser is a defined character
they are cartoons yes and people can like them and talk about them and care. it is language, it carries intent, it contains meaning. it can be analyzed, it can be cherished, it can be critiqued, it can be ignored, it can inspire you. Just because you're insecure and have a desire to reinforce your normalcy does not mean people will stop playing around and having fun. but uh oh no you like the toy differently, im more emotionally detached, this is unhealthy actually and i know your every thought and must interrupt for some odd justice.
one can imagine scrimblo as sad and happy and all the feels i believe