Why SPM Sucks

Smashgoom202 said:
Rogueport is a cool place, the town of thieves... Sounds romantic, and adventurous, at the same time! Plus, a freaking Pianta Syndicate!
Yeah but it was no good as a hub. Toad Town was welcoming and friendly. Rogueport felt so hostile.
 
Why is it bad that it's hostile?
 
Mr. Doctor Professor Assistant-Governor General Shyguy said:
Smashgoom202 said:
Rogueport is a cool place, the town of thieves... Sounds romantic, and adventurous, at the same time! Plus, a freaking Pianta Syndicate!
Yeah but it was no good as a hub. Toad Town was welcoming and friendly. Rogueport felt so hostile.
But the music was better.
 
A "hub" area should feel like a safe haven, a place where you can relax and plan your adventure accordingly. Rogueport give the vibe that you'd be robbed in your sleep, or you'll be ripped off if you don't check the prices.

Never the less, it was cool. And yeah, the music was better. Then again, a LOT of the music from The Thousand-Year Door was better! I remember it winning the Nintendo Power Award for best soundtrack/music, though the staff preferred Final Fantasy: Crystal Chronicles.
 
Smashgoom202 said:
A "hub" area should feel like a safe haven, a place where you can relax and plan your adventure accordingly. Rogueport give the vibe that you'd be robbed in your sleep, or you'll be ripped off if you don't check the prices.
I was gonna disagree but then again there's Bandits there so maybe.




EDIT: God damnit the server gave me an error and by the time I posted ralphfan had said something about bandits. Now I feel dumb.