Ideas for SMM3

mdl2401

"the original yoshi. he grew everyday"
Hi guys, Monstrasm here!
I have made this post to share but you and I want to see in SMM3 (Super Mario Maker 3).
I go first (most related to Super Worlds). I want the following:

Super World Ideas
  1. 2 new themes, Beach and Mountain
  2. Max 10 Worlds, Max 10 Levels per World
  3. Powerups carry over between levels (only works if 2 levels in a row have the same Game Style)
  4. 5 Toad Houses per world
  5. You can have at least 2 Tile Sets in a world (Separated by pipes, in case you wanna do an NSMB2 world)
  6. You can have at least 8 pipes in a world (You can color these pipes Red, Yellow, Green and Blue)
  7. You can set the Game Style in the world (SMW, NSMBU, NSMB2, SM3DW)
  8. Grids can be as small as 4x4 and as big as 10x10 (In case you wanna make something larger than 4x7, requires scrolling however)
  9. You can have 4 different styles for the unpathed grass (In each Game Style)
  10. You can make a level look like other enemies in each Game Style
  11. You can set the castle in any Volcano World to be the final castle, and in any Space World, you can set an airship (This airship is larger, however)
  12. You can change between powerups between worlds
Course World Ideas
  1. You can set from a list of 8 Game Styles (Normal: SMB, SMB3, SMW, NSMBU) (Special) SM3DW, NSMBDS, NSMBW, NSMB2)
  2. 4 new themes, Beach, Mountain, Fortress and Volcano
  3. More powerups (See "Power-up Ideas")
  4. You can place the flagpole in any sub-world you want
  5. You can set as many as 6 Sub-worlds (For those ready to recreate the sky area in 2-1 in SMB1)
  6. You can have as many as 6 colored Yoshi (There are 6 Yoshi Colors, Red, Yellow, Green, Blue, Magenta, White)
Power-up Ideas
SM3DW:
  1. Double Cherry
  2. Super Leaf
  3. Mega Mushroom
NSMBU:
  1. Ice Flower
  2. Mini Mushroom
  3. Penguin Suit
NSMBW:
  1. Ice Flower
  2. Mini Mushroom
  3. Penguin Suit
NSMB2:
  1. Mini Mushroom
  2. Mega Mushroom
  3. Gold Flower
  4. Raccoon Mario
NSMB:
  1. Mini Mushroom
  2. Mega Mushroom
  3. Blue Shell
SMB3:
  1. Tanooki
  2. Hammer
Misc.
  1. Story Mode has more levels and a similar, but different plot (You can decide the plot)
  2. You no longer need a NSO subscription to access the Course World
  3. You can have as large as 250 levels that you made (They don't have to upload the levels)
  4. The game comes to Nintendo Switch and Nintendo Switch 2 (with no changes differentiating the 2 consoles)
Do you have your own ideas? List them in the comments below!
 
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it would be wild if they did several new themes and Mario Wonder was not one of them. As much as i'd like say, a NSMBDS theme, imo it would offer less in terms of fresh content than Wonder.

That said, i still feel compelled to share my crazy concept that i cooked up back in SMM2's prerelease, because while it has virtually no chance of happening i still think it would go hard and there are feasible ways of making it work: Super Paper Mario.

super_mario_maker_2__paper_mario_theme_concept_by_fawfulthegreat64_dd72jqp.png


It would need to be distinct from the other styles like 3D World, because it would have a fundamentally unique mechanical structure, but it could still work within the Mario Maker design setup. You could set player HP, include Pixls as power-ups, and even have a basic version of the 3D flip by basically having each tile include a dropdown to define what it is on each tile of the z-axis. Whatever is frontmost is shown, but there would be indication when other things are layered behind it in the editor.
 
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