Scribble Labs 2 - Double Vision!!

ROUND 4 - PREPARATIONS

Click the box below to reveal this round's general theme and match-ups.

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:mario: KAIZO MARIOBOARDS :mario:
Prompts will be a selection of thread titles taken from marioboards.com




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Representing Team Inktoplasm this round:
Hearts - Windsor - (#3C0878)
Arc - Ground Beef - (#E4415B)



Flygon has requested to be dropped from the tournament.​
Uniju has agreed to fill her position. His color will be Cornflower Blue (#6495ED).



The round gimmick is
SYNERGY BATTLE

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* In this round, you cannot use black or white. *

* You must assemble a custom palette of three colors and use that to draw your image. *
- Your first color is the one you signed up with -
- Your second color is either your partner's, your opponent's, or your partner's opponent's -
- Your third color can be anything you like. -

* Standard scribble rules apply otherwise. *


The short version (for this week):

3 colors, no black or white.
1sr color is yours.
2nd is from any other participant in your match.
3rd is anything you like.



Prompts for this round will unlock
 
ROUND 4 - START
You can now receive your prompt from the bot.

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Please submit your scribbles before



Some advice for this round:

  • Remember that you cannot use black (#000000) or white (#FFFFFF).
  • You do not have to decide on a palette ahead of time. If you want, you can prepare multiple different palettes and pick the most fitting one once you get your prompt.
  • To allow for contrast in your picture, it might be a good idea to have one color be of a significantly different brightness level compared to the others.
  • If you need a very quick shorthand for how certain colors look together, the little VS graphic in the match-up list is a composite of all four colors in a match.
  • You don't have to look up the thread your prompt is based of. Just take the prompt at face value and let your picture take shape.
  • Don't use colors picked from an ugly gradient, no matter how many show up on your doorstep. It might be funny in the moment, but you're only putting yourself at a disadvantage. Remember: If you intentionally throw, you're also throwing for your teammate.
  • Don't try to game the system by using almost-black or very-slightly-off-white. Voters will notice this and might decide you're missing the point of the challenge.
 
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Ah, there we go. No more relays. Thank god.

Another round, same as before. As usual, I'm excluding my own team from these; and I'll also be excluding Flygon as well. She's dropped out of the game, and as such I feel as though it would not be particularly constructive to give any kind of feedback or critique on a scribble done by someone who's not playing anymore. If she reaches out and states that she would like some kind of feedback regardless, I'll happily do it - but I don't think that will happen and I already have to do like 30 of these damn things.

So, let's get started.

The lighting work on the stones around the torch is absolutely bonkers. I've said this about your stuff before but you do extremely well with dark environments and lighting. The backdrop looks very textured, very detailed. It's clear you put a lot of effort into making it work - and I think you also did a great job with your given conditions. The chicken is the focus of the image rather than just thrown in there, and your eyeball is indeed hidden. I also like that you did this with minimal white. Don't have too much else to say about this one, maybe the chicken is a bit less detailed than the rest, but whatever.
Super cool, this one. I am biased as its a reference blatantly to one of my favorite games of all time - but beyond that there's some awesome compositional stuff here. Your use of color and attempt to replicate the dark shadows of Majora's Mask's artwork is well done, and while you put the wrong Song of Time in the music stanza there, the way you constructed that whole aspect of the image, the music flowing from the ocarina, is very creative and I wish I would've thought of it myself. While there's a lot I love about this one though, I think more could have been done to stick to your conditions. There is indeed a chicken, but I don't see any hidden eyes - just regular ones.

That being said, whoever is playing must suck at the game (or hasn't cleared Stone Tower yet...) because you've got a chunk of time after doing Anju and Kafei to still get your ass to the moon. Absolute scrub, not even of the deku variety. Still one of my favorite of the round either way though.
Pretty funny concept, welcome to the Violence Against the Sun Scribble Club. We here at the VASSC commend you on the idea for this one and are happy to see your contribution. The composition of the image here is pretty cool, and your use of color to show which cliffs are further/closer is a smart perspective shortcut I think. The cowboy looks decent too, with the orange shadow of the gun being especially neat. I do think this one looks a little too empty though - and I can maybe see it being a bit unclear as to what's going on because the cowboy isn't actually aiming with his gun. II think it would've been improved conceptually if he was actively aiming with... well, even a pistol really.

Believe me you do not want to try and draw a guy with a long gun like that.
I appreciate the callback to Wizard King of the West. I remember that matchup fondly as it was one of the first ones where I actually started to draw above a sixth grader's level. I'd like to see these two more. The joke is pretty funny here as well, and their shadows stretching into the distance also look great. The environment in general has a strong level of detail that helps frame this scene nicely.

Now, while the colors are a really funny way of playing into the "bright" aspect of your prompt, I also think that the stark white and neon green make this kind of hard to read. It's very eye-searing, and especially on the smaller version seen on the voting form, it's a bit overwhelming. Some more use of black for shading like you had sparsely on the buildings would probably help the readability go a lot further.
You know, I would apologize for the condition I slapped on you - but considering Kright's relative lowball condition and the fact that you did not actually make me draw a car like you said but instead something that is... really not that bad to draw, I simply will not.

Another very emotional piece here, this just kind of makes you feel worse the more you look at it, really (laudatory). Despite your color not really being terribly dark, the sparse use of white as the light coming through the window makes the entire room look dim and a bit dismal - a trick I admittedly abuse as well sometimes. Outside of the bed, window, and (very detailed) spider lillies, this scribble is quite "empty", which I think is something that adds a lot to the vibe as well. I don't think this would be half as powerful if she wasn't completely alone. The unique approach to "Threatening" is also appreciated, even if I think this one gives off more of an ominous or miserable vibe than outright threatening. Dread, for sure if nothing else. Not much else I can say about this one though, you continually hit it out of the park.
After last round, I think it's good that you're going back to trying pieces with a unique perspective to them. I've said this before but they do get better every time and now you're a far cry from the old days of your "leap of faith" scribble from ages ago. The scenery of the ruins and smaller little details like the overgrown branch disappearing through the hole in the wall add a lot of character to this one, and your colors are well-utilized in making this clear, readable, and relatively atmospheric. I would probably put this as your best scribble thus far.

Beyond that, I like the title as well. There isn't a whole lot to comment on past what I've already said, because you seem to be improving on your own each time without it. I'm just gonna "let you cook" as the kids say.
This made me almost have to double-take at Pitohui's because I forgot for a second that you weren't the group that had the "Simpsons character" condition. I suppose you sent it in though judging by this, and if you didn't then god damn what a coincidence. Lots of Homer this game.

The concept here is amusing, and like Pitohui you did a good job at keeping this readable despite the limit on black. Your Homer himself looks... almost cute, like a dog or something. I think it's the black nose. Shit, it's Animal Crossing isn't it? Maybe he's supposed to be a dog... or a villager I suppose. Now that I look at it again, it does look like you adapted him into the AC style, which is kind of fun. I think that as a whole this one is maybe a little bare though. I think that if there was a little more detail added to the pillars, the backdrop behind Homer, or even the display itself, it would have taken this one a lot further and made it a truly great scribble.
Dude, oh my god. This is genuinely, beyond the shadow of a doubt, the funniest scribble of the round. Homer's face is just maybe one of the funniest things I've seen in the past year or so.

Outside of the face though, looking at Homer from his posing to his extra level of detail shows me that you very likely actually used heavy reference when drawing him into the image - and I think you should do that kind of thing more often, as you clearly benefit from it. It also appears to me as though you've attempted to make certain elements a bit smaller the further they are away from the camera, and I think you should continue to do this and ramp this aspect up even further. This one manages to look somewhat less flat than many of your previous scribbles, and it's obviously they're actually running ON something instead of layered against a flat backdrop. Good work.
I will admit, it kind of took me a while to understand this one - but once I did I found it to be surprisingly interesting. The commentary here on the ageless nature of the Simpson's characters and the progression of the other character from being a child to an adult, to being in the grave all while Lisa stays the same, is a lot more than I would've expected from a Mario/Simpsons crossover. It's a quiet sadness in the same way as Wogl's.

I think though, that the reason it took me some time to figure out what's happening in this one, is the framing device. The window as both panels and a view to the outdoors (and potentially a shape reference to a clock) is a nice idea but in practice it serves to make each panel quite small. I also think that the panels should have started with her young in the top left (or right if you're a weeb), and circle respectively from there. As it is, there are a few panels (mostly the infant/child) ones where there isn't a huge difference in her size and without an obvious immediately assumed reading order, it might cause people to give this one less time than it deserves.
Another excellent one from you. I love looking at this manatee fellow, he looks like a wise, dignified man indeed. I don't really envy your prompts here at all, Dignified combined with a manatee - one of the goofiest animals on the planet - isn't something anyone can pull off. You're very good at creating art that's just inherently charming to look at, with this one especially being one of those. While you haven't been winning many rounds as a team, your scribbles this game have been superb.

You said in the discord I believe that the reason for some elements of this picture was that you weren't quite sure how the "must be looking at the camera" conditional was meant to be interpreted - and that leads to one of my favorite parts of this one, a joke that only works with the context of the condition. The fact that on top of the photographer looking back at the viewer, there's actually a camera that they are looking into, is a really funny way of "covering your ass" so to speak, and I think the image is better for it.
The title here is quite apt. Despite the intimidating size of the manatee and the somewhat ominous color afforded by your somewhat meat-like chosen scribble tone, this one has a sense of quiet serenity indeed. It looks less like the diver is facing down some terror from the deep, and more like they are simply making communion with a gentle giant. The real star of the show here is the light shining down from above though. That's a technique that many have tried, but only you and LTQ in that one beach scribble from a year or two ago have truly managed to nail down so perfectly. Sorry Toadbert, you'll get 'em next time.

I also like how blank the background behind the manatee is. That stark black further emphasizes this endless, abyssal feeling instead of seemingly empty or like there wasn't effort put into it. There is clear intent behind the choice that matters a lot for this kind of thing,
The idea here is fine enough, it certainly fits the prompt and the conditions (and the guy's face is pretty funny-looking) - but I do feel like it is somewhat hard to read and a bit simplistic. It took a while for me to understand that he was farting in the water, and admittedly I still can't really tell what exactly is going on. Are the lines behind the bubbles and towards the ship implying the ship dumped him in the water and sped away? Is it... smelling the fart? Did it propel him forwards away from the ship? Thinking about exactly what you're trying to convey and spending more time on your scribble to try and convey that can go a long way.

Some things worth thinking about are elements like the identical color of the sky and the ocean, the readability of the scene, and where you can add a bit of detail - not to make it hyper-detailed, but simply to differentiate and clarify elements. Some simple stuff like perhaps some white froth on the ocean, a greater number of clouds, and similar would go a long way. Maybe try to focus on a smaller, more detailed scene or character instead of something big.
Yep, you really do just keep getting better. I like that this one has no reliance on text or other descriptive element, instead giving itself and especially the disappointed face of the waterfall guy, time to breathe and organically tell its story. The choice of a waterfall (whether it "officially" counts or not) is also a very creative choice that lends itself well to the greater concept and the scene overall. The way you did the waterfall looks great for its simplicity - though if I could give a suggestion, perhaps try to make the frothing parts more "rough" and scribbly along the edges to give them more energy. The rocks, and the way the water streams down them, also looks awesome.

I don't have a lot of complaints with this one overall, you often speak to your lack of confidence but again, you're more than capable of portraying the scenes you see in your head. This one is probably the most ambitious, and I hope you keep taking it further.
God DAMN I do not envy you with this prompt and these conditions. Not only does one of them almost conflict with the prompt outright, but the other one just seems annoying as hell especially it mandates that you draw hands. You somehow managed to totally crush it though. This one has a truly incomprehensible vibe, tangibly there but impossible to nail down. This too, surely, is liminal.

As always, the scenery is absolutely stellar, the desolate feeling reminding me of.... well, probably the place where I live honestly. Fucked up. Caddicarus himself despite the absurdity of the premise, is both relatively identifiable based on a quick comparison google search, and fits into the image very well. I don't know if I can nail down his vibe either, to be honest - he looks like he knows something I don't, it's honestly rather eerie. The inclusion of the Spider-Man poster is also a ridiculously funny way to get around TFP's requirement. Overall, this is maybe my favorite of yours period. Phenomenal.
Blah, blah most improved etc. etc. This one is another banger, and I think your planned synergy with the target element is really, really cool. It might not've paid off in the end, the way you intended, but the concept is a very raw and interesting meta play that was at least worth trying. The perspective on this one is also awesome, with a neat, dynamic feeling. I'm not entirely sure how this fits the prompt as-is, but I am assuming that the gimmick was meant to play into the literal definition of Liminal as "between" by having the targets sync up with his finger guns. He's also in a hallway though, so you know what fair enough either way. The name is kind of a mystery to me though, is it a reference to Caddicarus' content?

Also, before I read the condition, I thought this was supposed to be The Dude from The Big Lebowski. Honestly, not your fault - I totally just thought Caddicarus was bald for some reason. As it turns out he is not bald and in fact does have long hair so I sure feel like a fool.

(1/2)
 
Decided to try my hand at commentary for once. Unfortunately this won't be every scribble, just some of the ones I had particular thoughts on, because it was either some of them or none of them and I figure some of them is better. If I don't mention yours please don't take that to mean I didn't like it! Having thoughts is hard...
The way you pull off these dimly lit scenes consistently astonishes me. The sparing use of white really helps the dialogue pop out and not blend into the rest of the scene. Nice adaptation to the condition by making the chicken a focal point. (Happy birthday Turb.)
This may be one of the best uses of color to prompt in this tournament, if not Scribble history. Yes, it's a little eye-searing, and yes that's totally the point! I'm sad to admit I didn't catch the characters returning from your other scribble at first, but I'm always down for that sort of thing. Also, you win the caption game for this round. No contest.
Okay, the jokes on this one really got me. Between the Blathers update reference and his clear misunderstanding of what he's trying to display in his museum, A+.
Look at him! He's so fancy! Love the character design on the manatee, he's a very distinguished gentleman.
MMMM that gradient. It's always superb when a scribble pulls that off and this one sure does. The lighting work and color choice is immaculate, easily my favorite of your work so far this time around.
Just wanna say props for using Spider-Man to fulfill the condition because it's probably exactly what I would've done.
I know you talked about being a little unsure on calling this one early, but I think it really worked out here. The less is more approach works perfectly for the prompt and the concept you went with. Also, nice texturing on the sand! The water being pink here almost gives me sunset vibes, not sure if that was intentional.
Okay, I'm a sucker for black background scribbles already but something about this really scratches that itch. The white outline of Orion, your personal color solely being used for the stars (it really pops here, by the way), it all just looks so good. Please consider doing more scribbles like this!

(Also, I can't tell for sure but it looks like you used a white piece of paper and colored in the black manually? If that's the case I'm even more impressed with the amount of effort going into it.)
This is pure. Love the little guy and all the ducks they're stacking. I'm a big fan of your work in general, you have a very pleasant art style to look at and this is absolutely no exception.
 
Ah, there we go. No more relays. Thank god.

Another round, same as before. As usual, I'm excluding my own team from these; and I'll also be excluding Flygon as well. She's dropped out of the game, and as such I feel as though it would not be particularly constructive to give any kind of feedback or critique on a scribble done by someone who's not playing anymore. If she reaches out and states that she would like some kind of feedback regardless, I'll happily do it - but I don't think that will happen and I already have to do like 30 of these damn things.

So, let's get started.

The lighting work on the stones around the torch is absolutely bonkers. I've said this about your stuff before but you do extremely well with dark environments and lighting. The backdrop looks very textured, very detailed. It's clear you put a lot of effort into making it work - and I think you also did a great job with your given conditions. The chicken is the focus of the image rather than just thrown in there, and your eyeball is indeed hidden. I also like that you did this with minimal white. Don't have too much else to say about this one, maybe the chicken is a bit less detailed than the rest, but whatever.
Super cool, this one. I am biased as its a reference blatantly to one of my favorite games of all time - but beyond that there's some awesome compositional stuff here. Your use of color and attempt to replicate the dark shadows of Majora's Mask's artwork is well done, and while you put the wrong Song of Time in the music stanza there, the way you constructed that whole aspect of the image, the music flowing from the ocarina, is very creative and I wish I would've thought of it myself. While there's a lot I love about this one though, I think more could have been done to stick to your conditions. There is indeed a chicken, but I don't see any hidden eyes - just regular ones.

That being said, whoever is playing must suck at the game (or hasn't cleared Stone Tower yet...) because you've got a chunk of time after doing Anju and Kafei to still get your ass to the moon. Absolute scrub, not even of the deku variety. Still one of my favorite of the round either way though.
Pretty funny concept, welcome to the Violence Against the Sun Scribble Club. We here at the VASSC commend you on the idea for this one and are happy to see your contribution. The composition of the image here is pretty cool, and your use of color to show which cliffs are further/closer is a smart perspective shortcut I think. The cowboy looks decent too, with the orange shadow of the gun being especially neat. I do think this one looks a little too empty though - and I can maybe see it being a bit unclear as to what's going on because the cowboy isn't actually aiming with his gun. II think it would've been improved conceptually if he was actively aiming with... well, even a pistol really.

Believe me you do not want to try and draw a guy with a long gun like that.
I appreciate the callback to Wizard King of the West. I remember that matchup fondly as it was one of the first ones where I actually started to draw above a sixth grader's level. I'd like to see these two more. The joke is pretty funny here as well, and their shadows stretching into the distance also look great. The environment in general has a strong level of detail that helps frame this scene nicely.

Now, while the colors are a really funny way of playing into the "bright" aspect of your prompt, I also think that the stark white and neon green make this kind of hard to read. It's very eye-searing, and especially on the smaller version seen on the voting form, it's a bit overwhelming. Some more use of black for shading like you had sparsely on the buildings would probably help the readability go a lot further.
You know, I would apologize for the condition I slapped on you - but considering Kright's relative lowball condition and the fact that you did not actually make me draw a car like you said but instead something that is... really not that bad to draw, I simply will not.

Another very emotional piece here, this just kind of makes you feel worse the more you look at it, really (laudatory). Despite your color not really being terribly dark, the sparse use of white as the light coming through the window makes the entire room look dim and a bit dismal - a trick I admittedly abuse as well sometimes. Outside of the bed, window, and (very detailed) spider lillies, this scribble is quite "empty", which I think is something that adds a lot to the vibe as well. I don't think this would be half as powerful if she wasn't completely alone. The unique approach to "Threatening" is also appreciated, even if I think this one gives off more of an ominous or miserable vibe than outright threatening. Dread, for sure if nothing else. Not much else I can say about this one though, you continually hit it out of the park.
After last round, I think it's good that you're going back to trying pieces with a unique perspective to them. I've said this before but they do get better every time and now you're a far cry from the old days of your "leap of faith" scribble from ages ago. The scenery of the ruins and smaller little details like the overgrown branch disappearing through the hole in the wall add a lot of character to this one, and your colors are well-utilized in making this clear, readable, and relatively atmospheric. I would probably put this as your best scribble thus far.

Beyond that, I like the title as well. There isn't a whole lot to comment on past what I've already said, because you seem to be improving on your own each time without it. I'm just gonna "let you cook" as the kids say.
This made me almost have to double-take at Pitohui's because I forgot for a second that you weren't the group that had the "Simpsons character" condition. I suppose you sent it in though judging by this, and if you didn't then god damn what a coincidence. Lots of Homer this game.

The concept here is amusing, and like Pitohui you did a good job at keeping this readable despite the limit on black. Your Homer himself looks... almost cute, like a dog or something. I think it's the black nose. Shit, it's Animal Crossing isn't it? Maybe he's supposed to be a dog... or a villager I suppose. Now that I look at it again, it does look like you adapted him into the AC style, which is kind of fun. I think that as a whole this one is maybe a little bare though. I think that if there was a little more detail added to the pillars, the backdrop behind Homer, or even the display itself, it would have taken this one a lot further and made it a truly great scribble.
Dude, oh my god. This is genuinely, beyond the shadow of a doubt, the funniest scribble of the round. Homer's face is just maybe one of the funniest things I've seen in the past year or so.

Outside of the face though, looking at Homer from his posing to his extra level of detail shows me that you very likely actually used heavy reference when drawing him into the image - and I think you should do that kind of thing more often, as you clearly benefit from it. It also appears to me as though you've attempted to make certain elements a bit smaller the further they are away from the camera, and I think you should continue to do this and ramp this aspect up even further. This one manages to look somewhat less flat than many of your previous scribbles, and it's obviously they're actually running ON something instead of layered against a flat backdrop. Good work.
I will admit, it kind of took me a while to understand this one - but once I did I found it to be surprisingly interesting. The commentary here on the ageless nature of the Simpson's characters and the progression of the other character from being a child to an adult, to being in the grave all while Lisa stays the same, is a lot more than I would've expected from a Mario/Simpsons crossover. It's a quiet sadness in the same way as Wogl's.

I think though, that the reason it took me some time to figure out what's happening in this one, is the framing device. The window as both panels and a view to the outdoors (and potentially a shape reference to a clock) is a nice idea but in practice it serves to make each panel quite small. I also think that the panels should have started with her young in the top left (or right if you're a weeb), and circle respectively from there. As it is, there are a few panels (mostly the infant/child) ones where there isn't a huge difference in her size and without an obvious immediately assumed reading order, it might cause people to give this one less time than it deserves.
Another excellent one from you. I love looking at this manatee fellow, he looks like a wise, dignified man indeed. I don't really envy your prompts here at all, Dignified combined with a manatee - one of the goofiest animals on the planet - isn't something anyone can pull off. You're very good at creating art that's just inherently charming to look at, with this one especially being one of those. While you haven't been winning many rounds as a team, your scribbles this game have been superb.

You said in the discord I believe that the reason for some elements of this picture was that you weren't quite sure how the "must be looking at the camera" conditional was meant to be interpreted - and that leads to one of my favorite parts of this one, a joke that only works with the context of the condition. The fact that on top of the photographer looking back at the viewer, there's actually a camera that they are looking into, is a really funny way of "covering your ass" so to speak, and I think the image is better for it.
The title here is quite apt. Despite the intimidating size of the manatee and the somewhat ominous color afforded by your somewhat meat-like chosen scribble tone, this one has a sense of quiet serenity indeed. It looks less like the diver is facing down some terror from the deep, and more like they are simply making communion with a gentle giant. The real star of the show here is the light shining down from above though. That's a technique that many have tried, but only you and LTQ in that one beach scribble from a year or two ago have truly managed to nail down so perfectly. Sorry Toadbert, you'll get 'em next time.

I also like how blank the background behind the manatee is. That stark black further emphasizes this endless, abyssal feeling instead of seemingly empty or like there wasn't effort put into it. There is clear intent behind the choice that matters a lot for this kind of thing,
The idea here is fine enough, it certainly fits the prompt and the conditions (and the guy's face is pretty funny-looking) - but I do feel like it is somewhat hard to read and a bit simplistic. It took a while for me to understand that he was farting in the water, and admittedly I still can't really tell what exactly is going on. Are the lines behind the bubbles and towards the ship implying the ship dumped him in the water and sped away? Is it... smelling the fart? Did it propel him forwards away from the ship? Thinking about exactly what you're trying to convey and spending more time on your scribble to try and convey that can go a long way.

Some things worth thinking about are elements like the identical color of the sky and the ocean, the readability of the scene, and where you can add a bit of detail - not to make it hyper-detailed, but simply to differentiate and clarify elements. Some simple stuff like perhaps some white froth on the ocean, a greater number of clouds, and similar would go a long way. Maybe try to focus on a smaller, more detailed scene or character instead of something big.
Yep, you really do just keep getting better. I like that this one has no reliance on text or other descriptive element, instead giving itself and especially the disappointed face of the waterfall guy, time to breathe and organically tell its story. The choice of a waterfall (whether it "officially" counts or not) is also a very creative choice that lends itself well to the greater concept and the scene overall. The way you did the waterfall looks great for its simplicity - though if I could give a suggestion, perhaps try to make the frothing parts more "rough" and scribbly along the edges to give them more energy. The rocks, and the way the water streams down them, also looks awesome.

I don't have a lot of complaints with this one overall, you often speak to your lack of confidence but again, you're more than capable of portraying the scenes you see in your head. This one is probably the most ambitious, and I hope you keep taking it further.
God DAMN I do not envy you with this prompt and these conditions. Not only does one of them almost conflict with the prompt outright, but the other one just seems annoying as hell especially it mandates that you draw hands. You somehow managed to totally crush it though. This one has a truly incomprehensible vibe, tangibly there but impossible to nail down. This too, surely, is liminal.

As always, the scenery is absolutely stellar, the desolate feeling reminding me of.... well, probably the place where I live honestly. Fucked up. Caddicarus himself despite the absurdity of the premise, is both relatively identifiable based on a quick comparison google search, and fits into the image very well. I don't know if I can nail down his vibe either, to be honest - he looks like he knows something I don't, it's honestly rather eerie. The inclusion of the Spider-Man poster is also a ridiculously funny way to get around TFP's requirement. Overall, this is maybe my favorite of yours period. Phenomenal.
Blah, blah most improved etc. etc. This one is another banger, and I think your planned synergy with the target element is really, really cool. It might not've paid off in the end, the way you intended, but the concept is a very raw and interesting meta play that was at least worth trying. The perspective on this one is also awesome, with a neat, dynamic feeling. I'm not entirely sure how this fits the prompt as-is, but I am assuming that the gimmick was meant to play into the literal definition of Liminal as "between" by having the targets sync up with his finger guns. He's also in a hallway though, so you know what fair enough either way. The name is kind of a mystery to me though, is it a reference to Caddicarus' content?

Also, before I read the condition, I thought this was supposed to be The Dude from The Big Lebowski. Honestly, not your fault - I totally just thought Caddicarus was bald for some reason. As it turns out he is not bald and in fact does have long hair so I sure feel like a fool.

(1/2)
i'd like it
 
You too, continue to improve over time. Comparing this to your first one, it's clear that you are getting the hang of this and figuring out how to create some interesting, readable, and creative stuff.

This one has a lot of little elements I like, from the replication of the UI to the creative "hidden Nico" concealed in the floating platforms' greater shape - a very unique way to continue having your gimmick despite the blatant restriction on that exact thing by the rules bestowed upon you here. Likewise, it's a very cool way to organically integrate the targets required by the other conditional into a relatively nostalgic package that plays well enough into the prompt in that sense. I do think that it's still stretching it a little bit in that sense though with regards to general prompt relevance, at least for general unaffiliated audiences. Either way, keep up the good work.
Well, this one is... yeah I feel it. Those sure were the days. This one plays well into the prompt, especially for some older audiences here - and with another instance of creative target integration too. Choosing to actually make the store a Target is smart, and similar to TFP's it allows the whole thing to work more seamlessly without the presence of some random target somewhere.

I still think though that this, like your previous physical one, could use some more detail. I believe you come out with strong and creative concepts, but there could be a lot gained from spending more time on the execution - whether it be making a few additional sketches before your final piece to experiment a bit more, or even just adding more in the way of small details - like perhaps some shelving under the games, or a section at the bottom for consoles and accessories with different-sized and shaped boxes to give the image some diversity/. I would like to see you try another digital one sometime, I thought the ones you worked on were quite nice.
bro you're a constant "i can't draw" poster but that Groot is crazy detailed, he looks fucking great. This is a very cool - and dynamic of course - scene with a VERY impressive amount of detail compared to your previous work. That "no two characters can share the same body shape" prompt is utterly fucked, so props to you for pulling from a source that both plays into your team name and has literally one funny little dude in the roster who is both easy to draw and fulfills the condition when paired with Groot. The caption is also really funny considering the restriction you were dished out too.

The background on this one is a little rough/sparse, but it's still perfectly readable and is totally compensated for with the level of quality displayed on the actual characters themselves in the forefront of the pic. I really think you're quite good at this sort of close-up detailed character thing, I thought the same thing about the little popout portraits in Saturday is For the Boys as well. This is a big strength of yours you should continue to flex when able.
Wow, some parts of this one look super cool. I think on the whole this round between the two I prefer the Inktoplasm one, strictly speaking - but that's not because of inktoplasm sweep inktoplasm sweep, etc., mostly just because it was good. While this one is certainly a dynamic scene, I think the real best parts of this one are the background elements. The way you shaded the trees and rocks in the background gives them a very distinct, textured feel - they almost remind me of a monochrome Yoshi's Island. I think that were you to try a whole scribble in a style like this, it would own.

The actual focus of this one though, the warrior on his horse, kind of clashes with the style displayed in the background though, and I think that he can be a little hard to read in general - though I think you've acknowledged this and in general seriously fuck trying to draw a horse and especially a dude on a horse..
I think it was Nine who said that he put the outdoor prompt in there - I assume it wasn't Ryan at least because that would make him an idiot, but... maybe not, because in the end I think this outdoor scene really plays to your strengths. I thought your previous ones were decent but this one is on a very different level from your previous scribbles. The lineart on the gazebo is delicate and precise, the scenery in general is very clean looking. As a whole, this one feels serene and calm, a sense of stillness and quiet that pervades the scene.

I think the sky on this one also looks very nice despite its simplicity. Clouds are surprisingly hard to draw, but the shape and shading of these - in conjunction with the waves radiating from the sun - make the sky feel a lot more alive than if they were all flat and undetailed. This is easily your best one of the tournament so far.
Honestly very nice. The way you did the sand, including and especially the place of overlap with the flip-flop, looks very good - and though minimal, the shading work on the flip-flops themselves is excellent and very much makes them feel very "3D". They have a real sense of shape to them that the simplicity serves well to enhance the feeling of "stillness" to an extent. I feel like it would be pretty easy to overload this prompt with too much detail to where it overrides the stillness, and this strikes a good balance. The water is also quite well-done. I always struggle with drawing any kind of liquid whatsoever, but the way you did the waves makes them look appropriately slow and gentle for this scene.

That's the thing about this one, it very much is a scene. There may not be any characters or action, but there's definitely many branches where you could take the story this tells. I like it.
Admittedly, I didn't really understand the song reference in this one - largely because I just don't know the song - but this one is still kind of funny. It's quite expressive and the characters are all very identifiable at a glance. Definitely a very strange crew here. I think you can tell that a lot of the time spent on this scribble was spent on the characters, which isn't a dig at the background or other elements - I actually think it's a plus. Early on I suggested you should avoid drawing Mario characters and while uh... Susan Boyle isn't exactly what I would fucking expect, it's really nice to see you branching out even if it's probably mostly because of the condition. Hell, I'd even count Mona along those lines because she doesn't look anything like any other character in the mainline series.

If I had to pick a really stupid nitpick, I think I would've made the leftmost wall of the closet look closer to Susan Boyle and maybe have her squished similarly to Mona. It looks like Susan has lots of room here, and it just makes her look like kind of an asshole for crushing poor Mona anyway.
The composition and detail in this one is insane. Susan Boyle here looks incredibly threatening - and still recognizable - and the way you did the onomatopoeia "drip" flowing downwards and merging into the water below is so creative and interesting as a choice. It's extremely rare that anything like this, or anything interesting with words in general, has been done in Scribble. Actually, I don't know if it's ever been touched before this one. Despite the dark subject matter, the absurdity of it being Susan fucking Boyle is just so funny though seriously. Thanks for being a psychopath with this condition, Starkuss. You carried the round despite not even being in it.

If I had to say though, I'm not sure this one fits the prompt or one of the conditions. Without the caving equipment and some of the stalactites, there's not much that feels very claustrophobic about this one to me - and unless I had the conditions there to tell me, I don't think I ever would have thought that was supposed to be Mona from WarioWare on the left. I think this scribble still owns in a void though in spite of that.
Once again, excellent line work here. This one is very cute. Between each Pokemon and the great-looking background detail, there's a high level of quality in this one for sure. The way you did the shading with the red bands stretching backwards from the stark red foreground is also a very interest way to give this one a much greater sense of depth than it would have without. I already said the background was good, and I do stand by that. There is a good understanding of line thickness and placement when it comes to composing a scene stretching into the horizon.

Similarly to my "critique" of TPG's though, I do think this feels a bit nebulous with regards to the prompt. You could say they are "detached" from society via the setting at the rear, but to me "detached" usually gives me a somewhat different, more wistful sort of feeling. At the same time though, I'm torn on whether this is a downside or simply a creative interpretation though so I'll probably just sit with this and think on it more for a bit.
lol haunted harry's tombstone. I like the implication via his name that inexplicably he was Haunted Harry even before he died, like that's his actual fucking name. Poor guy. This one, perhaps, gives me more of the feeling of detachment that I was directly going into this prompt with. Despite the funny tombstone, this one carries some resonant emotion with it. Sorrow, nostalgia, the longing for something you can't get back - in this case, life. While most people aren't ghosts who died, most people can relate to something similar. The perspective here is quite nice too, and I think the looming moon in the back looks very cool.

I also like your integration of Duskull here. As far as Pokemon go, I've always like Ghosts - so I'm glad to see some representation. I think though, that Duskull himself could have benefitted a lot from some more black shading on his body to make him stand out more and make it clear what he was. Inexplicably for a solid few minutes looking at it, I thought he was a happy platypus lying on his back eating a sandwich, which confused me a bit. Duskull himself is a dark grey, so I think it would've looked nice.
VERY cool, once again I'm amazed by how you manage to do physical scribbles like this, I know for fucking sure I could never. I'd be shitting my pants the entire time I was filling the black because if my hand slipped I know I would be well and truly boned. As a fan of both greek mythology and constellations, I also think this one is very neat from a creativity standpoint as well. The limited use of your color on the stars gives them a lot of emphasis and makes what could otherwise appear messy instead stand out and "highlight" (heh) the stellaric aspect of this one.

I still don't know how in the almighty hell you did this. Even beyond the heavy use of black, the detail on Orion himself is just fucking incredible. Also awesome to see you branch away from Mario more this tournament between this one and Rapunzel. Great stuff.
Heh, good reference with this one - and a creative way to avoid having to do much in the way of human detail. Not sure if this is an area you struggle with or just a choice, but I think it's pretty funny nonetheless. You're good at creative interpretations so far. Making the prompt guy literally the imposing one is something I enjoy along the same lines. The background here as well, while simple enough, also has a great sense of shape and I love the way the rear wall sort of dissolves into the sky in that dynamic, sketchy way. Despite being a small detail, it gives this one a lot more energy than it would otherwise have.

I also enjoy the sky and stars in this scribble- it's kind of funny that you both ended up doing something involving stars despite the prompt having approximately fuck all to do with them. It's funny the way things work out.
Talk about a looooong boy. This one is very cute, and I think it might've also doubled as a good contender for the "stillness" prompt up there too. Between the title and the image, this one gives off a peaceful, chill vibe that I quite like - something that the prompt also lends itself very well to, conveying the delicate, fragile nature of a quiet moment of peace. The heavy use of white also gives it this kind of calm, clear atmosphere that I think is nice. I think that the choice to draw multiple ducks from multiple angles is pretty daunting too, but you did pull it off. It gives this scribble a bit more life than if it only had the one, without breaking the calming veneer.

Also pretty cool is the thin lines you used to compose the background. Reminds me of how Wogl does it, it gives a good sense of distance.
Holy shit, how did you...? No offense man I'm almost glad you lost to Inktoplasm that one time because you put the fear of fucking god into my soul and I would be beyond scared to face you in the ring. The perspective on this one is just incredible, and of course the Marten is very cute. He's got a good amount of detail in his eyes, fluff, and anatomy, while still being a nice little cartoon fella. I like how this one is the exact opposite of LTQs in that instead of chill and claiming, it's stressful and panic-inducing. The poor guy visibly vibrating as he tries to stack the ducks... I feel so bad for him, get him out of the torture labyrinth already.

Or at least... someone tell him that the ducks won't break - they're rubber after all. Anyway, you continue to be one of the best performers here, and this one's no exception.

And as she requested it more recently here, I'll toss hers in here.

Honestly, I quite like the composition on this one. The dark red consuming the bottom with the black and white in the middle and up top is a very strong division in color that draws the eye very well. The red spots leading upwards also kind of carry along this trend. I think in that regard, this one is pretty interesting. I also think the girl's hair has a very nice shape to it, I like that angular vibe.

I do think this one has a bit of a clarity issue though, in that its not immediately obvious what's going on. Once you let us know what's going on with it, I started to appreciate it a lot more - but it might be a bit too high-concept for an immediate glance. I'd heard a few interpretations of this one, from the grim reaper riding a Porygon, to a baby floating in a basket away from the woman (actually pretty powerful, if unfitting for the prompt). Looking at it now though, I notice that the girl and surrounding red seem to be what makes up the spider lily aspect of the image, which is interesting again, from that compositional standpoint.

I know you dropped out, but I think you should continue joining scribble or even drawing in general - you have an eye for things that look "cool", if that makes sense.

(2/2)
 
ROUND 4 - SUBMISSIONS

Let's see what you've been up to this round, shall we?

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⚫ "MARIO IMAGES MADE BY AI" ⚫
Kright vs ?Hearts?


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⚫ "IDIOTS ARE HARD TO HYPNOTIZE" ⚫
Fun With Despair vs ?Yoshi the SSM?

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~*~*~



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⚫ "MAKE AN OVERLY EXAGGERATED GUN FOR SHADOW" ⚫
Dodo vs Hearts

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⚫ "VALENTINE'S IS NEAR. HOW'D YOU ARRANGE THE SPEED DATING?" ⚫
Wyvyyy vs Morgan

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~*~*~



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⚫ "DOES AUSTRALIA EXIST?" ⚫
RHG1951 vs Marty

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⚫ "18" ⚫
Waluigi Time vs Ryan

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~*~*~



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⚫ "THE WORST POWER-UP EVER" ⚫
TFP vs Turb

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⚫ "FAVORITE INANIMATE OBJECT WITH EYES?" ⚫
Toadbert vs MCD

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~*~*~



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⚫ "RANDOMIZED MIITOPIA PARTY" ⚫
Woglril vs BBQ Turtle

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⚫ "WORST FIGHT SCENE EVER" ⚫
Uniju vs Lakituthequick

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~*~*~



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⚫ "THE REIGN OF THE APE IS NO MORE" ⚫
Starkuss vs Cocoa

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⚫ "WHAT HAPPENED TO THE BABIES RECENTLY?" ⚫
TPG vs Koops

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~*~*~



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⚫ "DO YOU SUPPORT THE CLONES?" ⚫
Hooded Pitohui vs Roserade

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⚫ "COMING UP WITH NEW MOBILITY OPTIONS IN 3D-MARIO GAMES" ⚫
Arc vs Ninelevendo

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~*~*~



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⚫ "TIRED OF MY EVIL RECOLOR" ⚫
Winstein vs ?Woglril?

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⚫ "STUPID QUESTIONS, STUPID ANSWERS" ⚫
Power Flotzo vs Reverse Input

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~*~*~

Thank you to Woglril for providing substitute art.​










Please vote for your favorite images using this form

Spectators are encouraged to vote as well.



Voting will end
.

 
Last edited:
Throwing my hat into the ring of commentary. Unfortunately I will also be picking and choosing some scribbles to talk about for the same reasons as others; if I don't comment on yours, it doesn't mean it's bad! Just that I couldn't think of anything substantial to say this time. I've also included my thoughts on my own, but you can skip those if you don't wanna read my self-deprecation.

This one captures the vibe of AI art perfectly; it seems normal and cute at first glance, but the longer you look, the worse/better it gets. The messed up fingers, the randomness of some of the lines in her hair...it all makes for a great subtly-off piece. Making art that's deliberately bad or 'wrong' can be surprisingly difficult, but Kright nailed it. She also made the ground beef color look pretty, which is impressive in its own way.
Last time we fought in tricolor I tried to battle Kright on her home turf of anime girls, and I lost. I think it would've been fun to try that again, but I couldn't think of an idea for this prompt that lent itself to that, so I went the horror route. Of my two scribbles this round I sort of prefer this one, but I think I could've done a lot better on Mario. His AI wonkiness isn't subtle; he has extra rows of teeth, extra eyeballs, a vestigial head, etc. I struggled to incorporate the pitfalls of AI art without just making him look nightmarish in a more generic way, if that makes sense. I probably also spent too long trying to get the angles in the foreground to look right, but if I'm forced to say something nice about my own scribble, I'd say that I tried to challenge myself to draw a more interesting angle than I normally go for, and I think I pulled it off well enough
An interactive scribble! How novel. I won't reveal if its charms worked on me or not, but it's a fun concept. I love the way the colors alternate with the way the scribble's sectioned off, too. There's a sort of messiness to this piece but it's a good messiness, which is something that I think is inherent to many of FWD's scribbles. The word I'm looking for is escaping me, but it's the opposite of...sterile? There's energy there, and it's neat. Tricolor also suits this idea quite well, imo.
You've been getting a lot better at drawing characters during this tournament, and it shows in your Kamek here (and the Luigi in your other scribble). I believe FWD mentioned this as well, but it looks like you might be using references more often now when you're drawing, and that's great; your characters look a lot more on-model. The cow is pretty small in this image, but it's still readable as well. I also think the palette you chose for this is quite comfy, but it's a little messed up to draw a cow when your color is ground beef...
Your art continues to be among the cleanest in the tournament, and losing access to black outlines hasn't stopped you. A lot of your pieces (e.g. the marten last time, the sea monster from one of the previous tournaments) tend to use large shapes with relatively limited details in a way that's deliberate and polished; there aren't any meaningless lines. The firearm here is a total divergence from that, featuring a crazy amount of detail befitting the prompt, and proving your versatility. The dark blue here is a little close to black on my monitor, but that's nitpicking. Fantastic scribble.
Unfortunately I feel the need to explain myself with this one; the idea was for the B.O.B. to be literally casting a shadow over the workers, but I realized far too late that I wasn't sure how to actually depict that from this angle. I should've chosen a darker color to use for shadows, or really anything but that yellow as my 3rd color - I swear it looked slightly less bad on my tablet! If I revisited this idea, I would place the B.O.B. in the foreground off to the side, with the viewer looking downward toward the workers beneath it. Or I'd just get over it and draw an actual gun. Once again, if I'm forced to say something nice about myself, I'd say...the same thing I did about my other scribble, really. I tried an upward-facing angle (on the tower, anyway) and it came out alright.

Incidentally, my personal color was used by all four scribblers in this round. That doesn't mean anything but it's neat.
Getting a valentines-related prompt with multiple pinks in your palette is a crazy pull. Not much else to say, it's cozy art - I like the character you use to represent yourself(?) in these things. I'm curious how much chocolate they'd have to endure in valentine's speed dating...
Look at this lil guy. Unbothered. Moisturized (by the ocean breeze). Happy. In his lane (hopefully). Focused (on the road). Flourishing. I know you said in discord that you had trouble with executing your original idea for this one and couldn't do everything you wanted with it, but I think the simplicity is nice. I like the way you've drawn the road curving as it stretches into the distance, and I applaud you for drawing a car. I couldn't do that voluntarily.
I'm not sure if you're a newcomer to scribble or if you participated before and I forgot, in which case I apologize - but your art's been a pleasant surprise. Very clean and consistent, much like your partner's - makes you quite a formidable duo side by side. You've got a lot of jokes and references packed into this piece - I completely forgot the Wiggles are Aussies.
This is your best scribble yet imo; it's very cute and readable. I love the details like the elephant trunks on various objects in the image, the crossed-out text and typos on the sign, and the shadows being cast by Nico and the stand. $25 though? That's a bit steep...
LET'S GOOOO WHOMP'S FORTRESS THING!! While this isn't one of your most technically ambitious scribbles, it absolutely doesn't need to be for the joke to land. It's a perfect assortment of who-asked-for-this characters, and goddamn DK mountain taking up half the image on its own motorcade is a riot.
I'm not sure what to say about your art that hasn't been said, but one thing I wanna note about this piece in particular is the way the light's shining through the leaves onto the ground and characters. It's just so peak...
I don't envy you for drawing a whole cityscape and interior scenery in the same image. The real highlight for me here is the way you drew the booths with minimal outlines. You're very good at drawing settings in general! The idea is also great - sometimes fight scenes have those shots where you can still see the fight happening in the background, usually as a gag while the character in the shot does something mundane like mowing their lawn, but the idea of a scene just lingering on that shot for an uncomfortable amount of time until the fight ends is hilarious.
Funny dog 10 hours cute dog ...

Funny details aside, I'm realizing I fear TPG the most when he opts for realism. The bee image from last time, the uncomfortably detailed Susan Boyle, this crying child...eep
You continue to surpass yourself. This piece is so dynamic, and composed very well! The yellow highlights on Waluigi and his kart are also well done and show you've got a good eye for how light falls. Normally I would try to discourage people from using recurring Mario characters in their scribbles, but your improvement is evident when you draw the same character more than once, and it's also just funny to continue seeing Waluigi in these less-than-desirable situations. Poor guy.
I can't believe you and Pitohui made me see two naked Marios side by side. Especially you, with that booty. Jokes aside, you've chosen a great composition for this one, and a pretty pleasant palette. Not much else to say butt good stuff. BUT. Good stuff.
Some peeps mentioned it in discord already but I noticed it myself as well: those are some nice wheels. They got three dimensions n' everything. This is a clever answer to the prompt, and the game UI elements are also a nice touch
This might be my favorite scribble of yours yet, but I can't say that definitely without going back to previous tournaments and making sure. I definitely love seeing you draw characters outside of the Marioverse, even if it's still a Nintendo franchise. I can almost feel that Gengar's tongue as it slides up against Clefable's fat rolls...yuck. Clefable's annoyed expression and the way its face has been smooshed over to the side are great. While the characters are well-done, the scenery is incredible too; I particularly enjoy the way you've depicted the dense forest with moonlit treetops, and the cross-hatching you've done in various places. I'm not sure what your artistic background is, but I wouldn't be surprised at all to hear you're a cartoonist at your day job; your pieces - and especially your characters - consistently have a professional quality.
Aha! I got it. The one tied to the tracks is colored with the free color choice, therefore that one's the evil recolor. Carry on, hero.

Getting burned out now, but I might go back for the ones I missed later, or save my energy for an end-of-tournament review after the final round.
 
ROUND 4 - RESULTS

Below are the winning team submissions of this round, as determined by 33 voters.


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MATCH 115: O-O-O
MATCH 116: O-O-O
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MATCH 117: O-X-O
MATCH 118: O-O-O
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MATCH 119: X-O-O
MATCH 120: O-O-X
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mcd.png
turb.png
MATCH 121: O-O-O
MATCH 122: X-O-O
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* Individual results are in order "(P1 vote)-(P2 vote)-(Team vote)". O denotes a win in that category.
At least two category wins are needed for a team to win the round.

** Results highlighted in blue were very close (margin of 1 vote).


~*~*~

The creators of these scribbles have been awarded one point for this round,
There are no eliminations in this tournament. You advance to the next round even if you are not listed here.











End of Round 4
Congratulations to everyone!

The Round 5 brackets and theme will be announced shortly.
 
ROUND 5 - PREPARATIONS

Click the box below to reveal this round's general theme and match-ups.

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ECHOES
Prompts will be selected from prompts that were featured in previous Scribble tournaments.




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Representing Team Inktoplasm this round:
GBA - Cameraman Pink - (#FF9ABE)
Steamlined - Hot Pink (PP) - (#FF009D)





The round gimmick is
OLYMPUS BATTLE

* Like in Round 1, you are allowed to
use your partner's color in addition to your own. *

* There is no time limit this round.
You may freely divide your drawing time over all 5 days. *

*
All restrictions on communicating with your partner are lifted.
You may freely discuss your prompts, exchange WIPs, and give each other advice. *





Prompts for this round will unlock
 
ROUND 5 - START
You can now receive your prompt from the bot.

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Please submit your scribbles before



Some advice for this round:

  • You should get your prompt immediately. Since there is no time limit, waiting will provide no benefit.
  • Communicate with your partner. You can bounce ideas off of each other, give each other feedback on works-in-progress, and help each other out when one of you gets stuck. Work together, this is the round to let your synergy truly shine.
  • You can discuss and share as much as you like, but your image must be drawn by you fully. While you're not allowed to trace or paste in anything your partner has drawn, they are allowed to give you suggestions and references, and you are allowed to copy them by eye.
  • This final official round that will test the true depth of your teamwork. Best of luck.
 
ROUND 5 - SUBMISSIONS

Let's see what you've been up to this round, shall we?

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99.png


⚫ "THE BEAST UNLEASHED" ⚫
Kright vs Dodo


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⚫ "MYSTERY" ⚫
Fun With Despair vs Wyvyyy

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~*~*~



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⚫ "PARTNERS IN CRIME" ⚫
GBA vs Toadbert

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⚫ "(CHARACTER) AND (CHARACTER), ROLE REVERSAL" ⚫
Steamlined vs TFP

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~*~*~



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⚫ "PUZZLES" ⚫
Waluigi Time vs Uniju

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⚫ "HAUNTED WOODS" ⚫
RHG1951 vs Woglril

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~*~*~



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⚫ "CAMPING" ⚫
MCD vs TPG

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⚫ "DUNGEON DELVE" ⚫
Turb vs Starkuss

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~*~*~



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⚫ "ROAD INTERSECTION" ⚫
Ryan vs Hearts

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⚫ "MASKS" ⚫
Marty vs Morgan

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~*~*~



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⚫ "LITTLE DEMONS IN MY LITTLE COMPUTER" ⚫
Ninelevendo vs Fantanoice

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⚫ "YOUR MERCY" ⚫
Roserade vs Reverse Input

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~*~*~



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⚫ "PLOT TWIST" ⚫
Hooded Pitohui vs BBQ Turtle

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⚫ "MUSICAL" ⚫
Arc vs Lakituthequick

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~*~*~



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⚫ "A BODY OF WATER" ⚫
Winstein vs Koops

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⚫ "HOLIDAY EDITION" ⚫
Power Flotzo vs Cocoa

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bbq.png

~*~*~







Please vote for your favorite images using this form

Spectators are encouraged to vote as well.



Voting will end
.

 
Even though I felt that round 1 is over and it's too late to do them at this point, I guess there is enough interest to see them, so I have to muster my effort to come up with commentary for all of them.

Round 1 commentary​

Moving In​

Waluigi Time: I think making the image predominantly white makes the important subjects stand out. With Toad, it looks like he's papery, given the white sheen in between the black shade. While I am far beyond the point of not using Mario characters, I wonder what would have happened if I were to go back there again...
Kright: Contrasting the two characters in their own colours make them feel at home in their "home turf", so to speak. I like the use of non-white shade to highlight a light of a different colour, which in this case is red here. That cat must be a very big cat, going by my perceived perspective.

Sleepover​

RHG: My first glance at this artstyle is how much it meshes well with Waluigi Time, which is to say that I can already see how synergistic this team would be. The use of colours has shown to be quite clean, so you're off to a good start.
Fun With Despair: I somehow thought that the character avatar is one of the ones in bed, so I thought his eyes are wide open from the impending horror. The choice of red goes very well with the shadow figure, which goes very well with the red eyes.

Pet Care​

Arc (YTSSM): The parrot looks good. Somehow this ship doesn't have any fences. Maybe it's like this in Brothership?
LittleGreenWyvy: It's a bit light on detail, but the idea of looking very closely at what small things are doing to go about life is great.

Aah! Burglar!​

Hooded Pitohui: The use of majority black does well in highlighting the night, as with the greens for lighting against the apparently greenish night. The use of the purplish colour seems to look multipurpose, like portraying the darker shadow indoors, and the "rust" at the corner of the counter. That cat appears to be in a very haunted look when it doesn't appear to have any pupils. The question is, what does an anthropod need sugar for?
Dodo: It's only upon revisiting this art did I see the shadowy figure above the fridge. It's certainly an interesting idea to convey the stealthiness. What I like is how clean and simple this art is. One thing I would like to highligh is the use of black line to portray the wrinkles on the shirt. Wrinkles on clothing is something I felt like I didn't really quite get the hang of, where I feel like I only learn more of it if I traced from real life.

The Neighbor(s)​

Roserade: Another art that didn't seem obvious in perspective. I used to think they were sharing ths same room and it's some corridor in which the two people are doing their own thing. Turns out the further person is doing drum solo from a window in a different house. The use of colours and jagged lines to convey musical soundwaves is not too bad, like the music is passionate and the vibrations can be felt. Though probably not the artist's intention, the image gives off the vibe that they learn to live together despite their clashing pastimes (e.g.: putting headphones against loud music to block the outside noise)
Morgan: Given the team aspect of the rounds, I wonder how much ribbing there will be. Even in past games that didn't have teams, ribbing is not entirely absent (e.g.: Hearts' Donkey Kong & Diddy Kong image in the 2021 round). Otherwise, the art is pretty simple and gets the job done.

Bringing Your Work Home​

Ninelevendo: I think the scenario is not bad, and I get the feeling that Luigi's having mixed feelings, going by the two-toned face with different expressions on each half. Maybe Luigi was behind something mischievous (won't mind that)? With that said, I can't help but feel like the art is a bit rough. I think it's got to do with how the colours run past at points, like the floor seeping into the table on the left, and the floor tiles giving the uneven feel. Also, interesting to see the defacing of Peach in the background, as if it's from a running gag.
Hearts: An interesting subject, bring a dangerous (and bloody) work to the house. It's interesting to see the use of pink for blood here, given how it's the only way this colour is used. Given the partner's image, there is a sense that the bloodiness might have been the consequence, if not for the more heroic caption.

The Backyard​

Ryan: Another art that pits the teams together, but this time they are all there! At first glance it looks like they are attending a late night talk show (given Toadbert is wearing a suit, I think that contributed to that feeling), but with a lot more awkward discomfort between the characters.
Toadbert: Looks like a barbeque going on. It's hard to see, but somehow the thing under the grill looks like a giant meatball. The use of partial shading along the corners is an interesting, as though the whole scenery is very bright (and maybe hot). Knowing your colour's name, it's ironic that the sky isn't "green". I can't help but feel that this is some reference that I don't know of.

Important Dinner​

Marty: This is probably another reference I don't get. Having a letter on the table to signify how important this dinner is is a nifty idea. Generally it's relatively minimalistic right down to the use of other colours, which is good in its own way.
TheFreshPrince: Given your interests, it's a bit predictable on what the rest of your art will include. But consistency has its strengths so it's not without merit. Including the character avatar is another thing I see some do, but I don't normally do it myself. That sun looks like a watermelon. The use of multiple colours as outlines is an interesting idea, at least.

Interior Decorating​

Power Flotzo: I felt that even with access to multiple colours, understanding how to use the colours is important. For example, I think it's a bad idea for text to be difficult to read, like the numbers the clock. So for example, the numbers of the clock should be blue, black, or shaded with a dark colour. The piano looks fine, at the very least.
Woglril: I've generally admired the way you predominantly use one colour with line art (as is the case for the white part, using black), because a good image can shine even without adding colour. The added colour to portray a sense of nostalgia is powerful.

Infestation​

(mine): When thinking of Infestation, one of the ideas that come to mind is Yu-Gi-Oh!'s cockroach cards that depict the insects with shining white eyes amidst the darkness. Thus, I made the art about unseen critters peeking out of the one who dares to bring light into the chamber... I mean kitchen, who is afraid of the pests themselves. The use of colours is minimal for my part, using my yellowish colour for light and blue for darkness, and the white is much more sparing where it's only used for eyes and certain parts for outside.
Flygon: It's a fun idea to have those "creepy crabs" a hidden bar in the sewers. Also it's refreshing to see Luigi (I presume that's Luigi) witness the going-ons for a change.

That Room Nobody Knows About​

Coco: A rather interesting idea, portraying Paper Mario: Sticker Star as the game no one wanted to talk about. Of course, in real life it's plenty talked about to death, so much that the Awards wanted to discourage it by removing awards where it would be the centre of attention. Whilst I know you probably don't have access to the proper tools, I think having an ink tool gives an image a much cleaner look.
MCD: It's appropriate that you start things off with Homer when your colour is "Homer Yellow", and I see you decided on a humorous snippet that would not be out of place in Simpsons, as a gag or some absurd story. I am thinking of Homer3 (Homer Cubed) which was a short I really liked but it's also kind of eerie.

The Roommate​

Koops: I think the bright pink accentuates the tension and alertness against the apparent landlord of the house.
Turboo: I think that the use of a lack of outline is generally the strength in your images. It's particularly striking here with your use of black, given the access to two hot colours.

Surprise Visitor​

Lakituthequick: The visitor is indeed surprising. Even if this might not have been your intention, I can't help but think of Sakurai for this "surprise visitor". With this yellow, the background objects are somewhat difficult to see.
The Pyro Guy: The use of a fisheye lens for the door's peephole is very creative, as with the perspective that lends itself to this unique viewpoint. I particularly liked the shading here where green is the shade and orange is the light. The horse is beautifully drawn but the fact that others reacted strongly to it must have struck a chord with others that I am unaware of.

Stuck Inside​

BBQ Turtle: It's an inspired idea to use Tangled as the subject of being "stuck inside", given the situation in which Rapunzel finds herself at. It goes well with the yellow colour, with the pink providing the extra but not intrusive fill for the fourth colour.
Starkuss: An interesting idea for being stuck inside: a plant growing in a bottle, yet it didn't seem bothered by it. Those orange and white lines look like wind blowing, even if I suspect it's supposed to be sunlight.

The Barbecue​

Fantanoice: Nice use of yellow to really brighten the image. The thing I found distracting are the scattered lines. I think it gives off a dirty appearance. The smoke (that should be smoke, isn't it?) also looks rather thin and looks like unraveled string. I haven't mentioned this in a previous art that also did this, but it hurts a bit to see Mario take the punishment. I understand that it had to be done for the sake of comedy. In other words, the content is fine.
Turboo (I): The more interesting choice for this art is to use the avatar of Fun With Despair, providing a bit of consistency for the team. I like the use of somewhat dark outlines in the black background here. The green makes the burning thing looks radioactive and deadly.

Something New for the Mantel​

Revin: There is a level of "I don't want to play with you anymore" in this image. It's hard to say what Sonic that is, but it reminds me of the Sonic gumball ice cream. The flaming Chibi-Robo is a nice touch. The art is otherwise quite basic and get the job done.
Fun With Despair (I): I like the use of green for the outsider of the scenery, which mostly consists of indigo. That mirror has a cursed look, though it doesn't appear to be cursed enough to affect reflections.

Thank you for reading.
 

Round 3 Comments​

Why did I go straight to Round 3? Because I think the conditions prompts are interesting to write about, leading to more easily conveying thoughts on every art.
  • Dark: These set of conditions looks a bit difficult. The hidden eyeballs is a compatible condition, but adding a chicken is basically a curveball here and it's where the creativity had to come into play.
    • MCD: I like the use of yellow to convey the outlines in the dark. Given the hidden eye condition, it's very well hidden I must say, but I still found it. It felt like the most disposable condition for this image, if you ask me.
    • Ninelevendo (I): The level of emotion in this image is quite good. Unlike MCD, it's the "chicken" condition that felt the most disposable, so basically they felt equal in a sense.
  • Bright: The set of conditions doesn't look too bad for what this prompt is, so I can see it working decently. Only thing is it felt kind of limiting from what I see.
    • Turb: There's not much to say here since it's pretty simple, but it's certainly drawn like it's in a video game because those tend to have cursors on the screen.
    • Toadbert (I): This is supposed to be a reference to a past scribble, yet for some reason I didn't recall. It felt simpler than your usual drawing fare, so I feel like you did this more quickly than your main art.
  • Welcoming: Spider lilies is an interesting requirement. With flowers having an enriching quality, this means that each drawing that would include them would need to be enriching as a result.
    • FWD: I like the use of white to convey the spider lilies, which complements the intricate corridor consisting of red and black.
    • Flygon: It took your explaining to understand what is going on, including the reaper on the boat getting nearer to the character. Based on what I know, I have to say that this is not a bad idea.
  • Threatening: Now this is the most stringent of conditions, where it's effectively three conditions instead of two. While the "no Mario characters" rule is fine, it's basically the spider lilies part that would mean everyone had to share the "pain".
    • Kright: The character focus for this art leave a strong impression against the relatively dark colours in the background. I do not envy those who had to draw this pair of conditions.
    • Woglril: The strong sense of art using two colours come into play here, reserving the third (white) to better highlight the contrast. Neither condition depicts the characters' legs so we don't know if they wore pants, but based on the rest of the clothing, they probably aren't.
  • Ancient: Requiring characters from a particular series is a way to exercise drawing the characters from there, but in a format with a time limit, there's little time to experiment with the wide breadth of characters. Additional, limiting black basically means the standard black can't be used as line art, basically limiting what can be done with it. Good for a darker colour, but a disadvantage for a lighter one.
    • Hooded Pitohui: I'm not fully familiar with these Gyroids, only that they have furniture that makes unique sounds. I guess it's not a stretch that this is an ancient one since Lloid is apparently the only Gyroid character. In any case, I think that the dark colour comes in real handy with this condition, since it contrasts quite well.
    • Revin: The use of Homer is a rather interesting idea, I actually thought it was a requirement here because the partner is a Simpsons fan! The combination of aspects from Homer's Odyssey, Homer Simpsons, and Super Mario Odyssey would be something that would tickle my fancy for piling on common ideas.
  • Fleeting: Another requirement using a character from a particular series, but this time there are two of them! That means a crossover is inevitable, and working with crossovers can be quite tricky.
    • Arc (YTSSM): It's a fun idea to have Homer running for time, because Homer has very fun expressions that adds comedic value to anything (along with his voice, but that's irrelevant here). It feels like those videos where a character is edited into another game, such as that video on Homer as Mega Man X. It's certainly an interesting concept for a crossover.
    • Fantanoice: The concept that Simpsons will forever be young is great, because of how often it's joked that they will last forever. It's funny because it's true, after all, not to mention every character seems to go through each era somehow.
  • Dignified: The "facing the camera" part is unclear, because I wasn't sure if it means a camera must be present, or breaking the fourth wall is needed. I basically did both of them to cover both bases. And the manatee is an interesting request. The first thing that comes to mind is The Walrus from Alice in Wonderland where he's quite dapper, so it's easy for me to envision what I wanted to do.
    • (mine): In my opinion, while it's not the best set of conditions, I am glad how it turned out. Having to draw three characters makes this art makes it get completed relatively fast, and the detail I gave the characters are sufficient enough for the time limit. I had to make sure I got the heights correctly, so that for example, the lady doesn't appear too tall or the manatee appearing too short. I've managed to get the conditions to work and for that I am grateful.
    • Hearts: The stillness of the image feels majestic, and I particularly like the light breaking through the sea. The use of colours are splendid, using white and the brighter red for the imposing manatee covering most of the light.
  • Shameless: My condition felt open-ended enough to allow my partner to manage, so it's surprising that the partner's opponent have trouble with it, even though it's supposed to be easy! Having one character is an interesting combo with shamelessness, given how it sort of invites reactions from other characters to convey the brazenness of one character's unseemly actions.
    • Power Flotzo: I felt that the concept is good, but I think that some differentiation between sky and water would be better. For example, the sky could be white and the ship to be given an outline to compensate that.
    • Morgan: This is a really good idea, even if technically waterfalls are not a "body of water". It appears the crowd generally agreed that it's good enough to let the technicality slide, and I personally think that working out only using one character generally makes it a challenge anyway.
  • Liminal: Those two conditions are extremely specific, which would be an extremely challenge for me because of that. Liminal is something I am not certain what it means, so I would basically be wracking my brain on how to convey this prompt alongside those specific conditions.
    • Toadbert: As I am not familiar with liminality, I felt that I am not certain what would be the best fit for what is the ideal for the concept. But I can say that doing those two conditions is unenviable, alongside another pair later down the list. I do like how those two restrictive conditions are incorporated in this image. The minimal use of one colour makes it feel uniquely artistic as well.
    • Koops: In contrast to the other art, it appears to use a black background in what appears to be a dark corridor with some interesting architecture. Again, it's nice to see how those two conditions are managed, because I would not be sure how I can manage this one.
  • Sentimental: One of these conditions is well-suited for this prompt, but "target" is the curveball here given that the association is not that obvious.
    • TFP: Personally I am not certain what this art has to do with sentimentality, except that maybe (maybe) this type of game is not being made these days? In a way, it feels like it's just following the conditions to the letter rather than doing this in spirit.
    • Cocoa: This is a much better execution for sentimentality because this is in fact about games that stopped being made, even though this feels USA-centric.
  • Dynamic: Those two conditions along with the prompt makes for a compatible combo, even if it requires a bit of outside-the-box thinking because that basically rules out Super Smash Bros. (remember: the series is a Nintendo property, even if it includes non-Nintendo fighters!)
    • Ryan: Not being able to use Smash is gotta be a letdown, but I suppose one of the Marvel games is the next best thing. It's a good drawing.
    • Ninelevendo: I think this is rather unique take on the Dynamic concept, and the art is very nice. It felt like a repeat of your 2021 art. With that said, it's stretching a bit on the Nintendo property restriction, only because there's text saying "Nintendo" in Japanese.
  • Still: This is another match made in heaven prompt and combo for potential. Given how many sceneries I drew, I can totally deal with this.
    • Marty: I feel that this concept works well with the conditions, so it's nice to see the artists realising the potential for it. Any place that usually have human activity be devoid of them is going to have a feeling of what might have happened, and I can feel that.
    • Roserade: In contrast to Marty, this one feels "near" so if this somehow gets called that, that would be totally amazing and hilarious. This one is relatively simple due to the nearness, but I think it is also good in a different way from the other art.
  • Claustrophobic: This is yet another crossover condition, but this time, the crossover felt like it has to be front-and-centre. I am not into WarioWare to draw its characters (generally), so I would basically feel hesitant about doing this. Doubly so if I have to include drawing a real person, so I am glad this is not my group.
    • Waluigi Time: Somehow I identify Weird Al, but I do not know any songs, so any references to it goes over my head. I do like the coloured line art which feels like something that WarioWare would do.
    • TPG: This one feels more cryptic by comparison on what actually happens, and what I can identify is that the characters are in a cave and one fell into the water. In this way, I suppose I can understand how it's claustrophobic. In any case, the art for this is as amazing as always.
  • Detached: Those prompts make me think of Pokemon Horizons. Pokemon is one property that I don't mind drawing, and that series has several manner of detachment, like maybe Slowbro and the shell. Similar to what I said about sceneries, I think I can handle drawing scenery.
    • RHG: I get the feeling that you have experience in drawing Pokemon, given your avatar (and I suspect your partner knows this so he gave you this condition). Those Pokemon are some good Pokemon drawings.
    • Starkuss: The art is nice, but the land is difficult to tell. I am not sure if the shaded green is land, or water, or an incline. Also, I have no idea who is Harry, so I don't know why he's hated by all.
  • Imposing: A decent set of conditions to go long with the prompt. They don't feel like they have much in common, but I felt that it's relatively simple to make them work.
    • BBQ Turtle: Any physical art that uses a black background feels more significant than digital, mainly because paper usually come in white so that means everything had to be planned around doing black. I should know how difficult it is to plan blackness around art, since I had drawn images that did so. So much that I bought a white pen as an imperfect mask in case I made some mistakes.
    • Wyvyyy: I somehow get the gist that drawing people is not your forte, so I can see this one being a challenge. The Jojo reference is powerful and while I am not into it, it's still a good idea to reference. I should know, because I also referenced this style of confrontation in a past scribble.
  • Delicate: I felt that this condition with the prompt restricts the object pieces that can be done, so in a way it felt easy to make them similar. Doing something unique with these would be a challenge, I feel.
    • Lakituthequick: That marten looks so serene, which I think goes decently with a background that's mostly white and minimalistic.
    • Dodo: The perspective for this makes it feel more awe-inspiring, showing how tall the rubber duck tower got. The background may be simple, but I think the simplicity is really nice for what this art is going for.
Thank you for reading.
 
ROUND 5 - RESULTS

Below are the winning team submissions of this round, as determined by 34 voters.


title.png

MATCH 123: O-O-O
MATCH 124: X-O-O
kright.png
fwd.png
wyvy.png
dodo.png
MATCH 125: O-O-O
MATCH 126: O-O-O
morg.png
hearts.png
ryan.png
mart.png
MATCH 127: X-O-O
MATCH 128: O-O-O
wogl.png
fly.png
mcd.png
turb.png
MATCH 129: O-X-O
MATCH 130: O-O-O
tpg.png
star.png
ink1.png
ink2.png

* Individual results are in order "(P1 vote)-(P2 vote)-(Team vote)". O denotes a win in that category.
At least two category wins are needed for a team to win the round.


~*~*~

Congratulations to the winners of Scribble Labs 2: Double Vision
👑 Team Double Agents👑


Kright (Bureau Blue) ~ Fun With Despair (Crimson Eye)


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End of Round 5
Congratulations to everyone!

Up next is the announcement of the optional Bonus Round, including the favorite piece by artist poll and custom match options.
 
Back again with more scribble commentary. I wish I had better technical knowledge of art and a more eloquent way with words to express how great these all are, but I'll do my best. Gonna try to keep these short and sweet for the sake of my sanity, but I'll include every scribble this time, and some team notes where applicable. In light of that, I've ordered them a lil bit differently

Good lord, this scribble is intense. I'm so accustomed to Kright drawing cute anime girls, not ones crying blood whilst committing murder. Killer expression, great shading, nice scratchy texture on the sweater, and judicious usage of your partner's color. 10/10 scribble, insane
You've said in the past that you're not always comfortable drawing characters, but they're lookin' good here. Your KG art - both in KG9 and WWKG - has doubtless helped you a ton on that front and it shows. Your red's probably a tricky color to work with for scenery too, but the way you used it here and in your round 3 scribble helps to sell the ominous vibes of your scenes. Between your knack for scenery/vibes and the improvements you've made in character art, I think you've become a well-balanced artist in your own right, and you continue to improve with every creative endeavor. Good stuff
The continuity of the scribbles/titles is great of course, but I also wanna point out the caution tape in both images. It's easy to miss, but it's a nice touch.

Another crazy intense scribble, brought to you by the same artist who did the adorable marten stacking rubber ducks. This piece shows what I tried to say last time about your preference for large shapes, and how it works in your favor. That hulking black mass is intimidating, and those muscular talons - yikes. Your usage of thick black outlines, particularly on the pink parts, complements your forms as well. The raindrops bouncing and dripping are well done, and you did the thing I like where their color transitions in the background. Beastmode scribble
A comfy piece, in contrast to the others in this set; your art in general has a softness to it that I appreciate. Despite that, it actually does look rather nice next to your partner's - I think you have a similar preference for clean pieces that aren't overly busy, which is something I can always respect. The shading on your character is noticeably well-rendered, and it kinda looks like there's a subtle fisheye effect on the ? block that enhances the perspective.

Did this in 4 hours...he can't keep getting away with it...Your scenery continues to be crème de la crème, evident in the subtle but effective rendering of the ocean waves, delicate clouds, billowing smoke, and shadow of the island. The white glare lines are an understated touch that really enhance the perspective of the image too. Animals are another thing you're excellent at drawing, and that palette on that koi is yummy. Feesh
Didn't know they made scuba gear in dragon size! You've got a nice angle here, and your usage of white to differentiate the interior and exterior while denoting the surface glare on the water is pretty smart. I also appreciate that the bubbles are concentrated in areas with movements (limbs) and around the breathing apparatus. Is a mystery orb more valuable than Wyvy's mystery block? We may never know
Wouldn't normally leave a team comment for inktoplasm, but whatever. The way you two incorporated both of your prompts together like this is super charming. Love it

By jove, he drew a car in three-point perspective...Unfathomable. The scenario's amusing, but the angle you've chosen and the background are what really steal the show here. Those trees converging in the distance look niiice, and the way you've rendered their bark and the ground in mostly black is impressive. It's difficult to put that amount of detail into an environment like this without cluttering the piece, but you nailed it
I said your scribble last week was your best yet, but this one's a contender too. Your scribbles have gotten a lot more readable in a short time even with a more difficult angle, which is great to see. There are a lot of fun and nostalgic references packed in here, and the rahkshi in particular are near and dear to my heart. Putting 'Nico' in 'Bionicon' is clever and adds a personal touch to the piece beyond the partner synergy. Which bionicle is Nico's favorite?
Tbh, I don't think having your scribbles flipped chronologically hurts you at all because the gimmick of this round was made for paired scribbles, and whether your prompts work in sequence was always going to come down to luck of the draw. You told a funny story and included tie-in elements like the confidential folder and the mask, and that gets the job done

The way your characters are consistently on-model regardless of their source material is seriously impressive. Between that and how expressive they typically are, you've got a real skill for cartooning. Honestly, that extends to the text here too; it's hard to believe at first glance that you didn't use a text tool, but there are small discrepancies in different instances of the same letter.
THE SKELETON APPEARS

I believe this is your first scribble with a black base, which makes sense given the prompt. I like how you used two different colors to denote the different light sources from ambient light and the lantern.

There's a lot to unpack here, and I haven't even solved the cipher yet. I admit I spent more time than I probably should've trying to, but I only got as far as noticing the hidden letters in the scrambled window images and rearranging those into their proper places. I can't help but feel there's some clue in those book titles, but I'm stumped. In any case, a scribble that makes me ponder it for this long is surely a success. Lovely callbacks to your older scribbles in the frames, too
Lovely atmosphere as always. I saw some people calling it ghibli-esque and I don't disagree, but it also reminds me somewhat of a game called Yomawari, with the way it's charming and a bit unsettling at the same time. I'm not sure if this is what you were aiming for or not, but I imagine this is a place where she hangs out or used to hang out with her friends, represented by the blue figures - a place where she feels safe, from the creatures and from the rain. The way the lines shift from black to white when viewed through the figures - and the arm of the bottom-most monster disappearing behind the lying figure - reinforces the idea that these blue guys represent some sense of security, or perhaps a window to the past. In that regard, your sparing use of blue and white here is prudent. There's a ton of detail in the foliage here as well (and a few hidden birbs).

You've shown yourself to be pretty adept at making darker scribbles with black as a base. What I particularly like about this one is how you've also used black for those scratchy shadows, particularly on Mr. Burns, but also on the ground where the firelight fades into the darkness.
Hey! Listen! Sadly I'm not zelda-pilled enough to know if this is a reference to a particular sequence or not, but I like the minimalist style you've gone with. The environment being largely illuminated only by the torch (with a nice bit of reflected light on the other side of the arch) sells the feeling of suffocating darkness, and it's a clever way to get around having to draw too many details in a claustrophobic space.
On my first scroll through all the images, I mistook who drew which image for this pairing, probably because you both went with dark environments that I'm used to from MCD (Link should've tipped me off though). You pulled some lucky synergy on those prompts, but I also think you two had pretty good harmony throughout the tournament in general.

I have to admit, this color combination isn't my favorite. It kinda reminds me of pea soup. Somehow, though, you combined them into a pretty lovely backdrop for this piece. That's a nice-looking sunset, and the reflection on the water is well done. Altering the colors reflected on the water was a good call to differentiate them from the actual objects on the surface. I also have to applaud the way you drew the shadows of the fenceposts cast on the grass rather than merely drawing straight lines; that bit of texture is nice attention to detail. Then there's the actual subject of the srcribble, which is a clever interpretation of the prompt (though you also included a more literal one with the tent to cover your bases). The variety in character designs here is fun and I particularly enjoy the shopkeeper's dopey smile in the back. That's the face of a man with a successful location for his business
This dude's the boss of the level 0 dungeon? That's rough, buddy. I like how you used your partner's color for the effects around his head and hands, and the variety of symbols on his robe. Good luck, adventurer, you'll need it (or maybe some better armor from that shop).
Your combination is one of my favorites simply for the way you interpreted and combined the prompts, and the way you tied them together with your composition. Rather than two images telling a story, you can take the whole thing as two halves of one image, which not many other teams managed to do.

Your title is pretty much how I initially felt when I got this prompt. This picture's got an escheresque quality to it that I dig, and the use of your personal color being restricted solely to the dude sitting on the bench sells the feeling of isolation and confusion. That lone figure contrasted with the impossible environment around them really brings the title home.
It's a simple thing, but the way you drew the subject slumped over to the side enhances the feeling this scribble is meant to evoke. That's a dude who's had enough thinking for a while. I'm not sure if a couple of these masks are meant to be references to something beyond the traditional comedy/tragedy juxtaposition, but I do like the way the rain is dripping from them.
I didn't make this connection on my first viewing of your scribbles, but I feel like it could be the same guy in both of them. He's a man drawn in blue sitting on a purple bench in a black environment, and there's a similarity in the subject matter of both scribbles. Taken together, you get a depiction of someone who feels lost both in the world and inside their own head. I don't know if that's what you were going for, but it's neat.

I'm not going to review the technical merit of mine this week, but I will say that I loved having access to my partner's color again. Damn I love how those colors look together. This prompt piledrove me when I received it, but once I reconsidered what an intersection has to be, the idea came to me fairly easily (and I was more than happy to avoid drawing a city or a bunch of cars from multiple angles). Drawing a sendoff of sorts for both my partner and the tournament in general just felt right. Also I sort of unintentionally did a rule of thirds thing, which is probably good.
I like what you were going for here with the contrasting colors of the mask and the face beneath. I have some insider knowledge of what your vision was that I won't delve into without your permission, but I think it's conceptually cool.

World's most relateable scribble. This is one of my favorites of the round for the idea alone lol. Your color usage here is smart, using the blue for the monitor and the light it's casting on your character, and saving your partner's pink for the ominous details. The way you did the outlines here is a pretty cool effect too; it almost looks like they were drawn with a crayon.
D'aww, that's precious. Heartfelt sentiment aside, it's a good scribble. I admire how you've conveyed the motion of the characters as they launch through the cosmos; it's clear that they're flying at high speed and not merely floating through space.

I'm not sure where you got the idea to reimagine the community as ants, but it's funny. That's also a good looking ant from a 3/4 back view, which...can't be easy to find a reference for. The background has a sort of sketchy quality to it that looks nice as well.
Now this is a jump in quality. You've had some solid scribbles throughout the tourney but you outdid yourself here with the perspective. The sense of motion in the rope and the subtle foreshortening on the life buoy are also commendable. You mentioned that you were unsure if falling back on Pirate Poochy was a good idea or not, but I don't think there's anything wrong with revisiting the classics, especially when you're not drawing them every single time.

I haven't played Brothership, so some details in this pair of scribbles might be going over my head, but the concept is simple enough to understand. You've done a solid job with the perspective on the stage and audience seats, and I appreciate the cameos in the latter - at this point there might be more Homers than Marios in this tournament. It's hard to see, but I also noticed the very small amount of the floor that you can see looks very much like the "movie theater carpet with random bullshit on it" kind of pattern, which gave me a chuckle.
Another great showing from you, not just because of the strides you've made in character art, but also in part due to the composition. Opting for less busy art like this works in your favor, I think; it helps a lot with readability. I don't know enough about graphic design to say whether this variety of fonts would be a good idea on an actual poster, but I like it here, particularly the stylization of 'Brothership'. The text on the bottom is also a fun shoutout to your partner.
These prompts tie in together naturally, but one detail that's worth pointing out is how you both depicted the spotlight shining on the phantom in the same way. I'm not sure which one of you did it first, but that's some cool coordination by your partner to do it that way.

BBQ popped off hard with this one, and in a traditional medium no less. I've noticed you have a tendency to use paneling techniques to split the composition of your pieces, and it makes a lot of sense to do so here. I really like the way you drew the character's coat, particularly in the back view at the top. You've done a great job with differentiating textures in general with this piece; the coat, hair, metal, and curtains dividing the panels are all clearly made from different materials. There's even a bit of cross-hatching on his tie, which is rare to see. Honestly, I think you should try drawing original characters like this more often (unless this is a character I'm not aware of).
A great comedic followup to the dramatic tone set by your partner's piece - the expression on the character's face tells us everything we need to know about how he's feeling about this musical tone shift. Using one of your colors as a drop shadow below the other on the text helps it pop.
Again, this combination of prompts lent itself well to a collaboration like this, but I think the drastic tone shift takes it up a notch. You also included the common element of the spiderwebs, much like the caution tape in the Double Agents' images, which is a nice touch that ties them together further.

Definitely one of your best pieces yet, and I'm saying that after your impressive showing last week. The practice you've been putting in between rounds paid off a lot here; it looks like you're very comfortable using your partner's color in addition to your own, and came in with a plan of how you wanted to use each of them. There's a lot that can be praised about this majestic setting: the tree-studded cliffs in the back, the texture on the ice floes and the way they converge toward the horizon line, the piles of snow building up on those lovely conifers in the foreground, etc. The literal interpretation of the prompt is not only charming but also very clever - certainly not one I would've thought of. Your talent for cartooning shows itself once more in the motions and finer details of your character, even at a smaller scale like this.
A cozy scribble, reminiscent of many a childhood morning in late December. Details like the parent taking a video of the child opening their presents and the piping hot mug of hot cocoa next to them bring this one home.

Your improvement's been a sight to behold, and you're ending with a banger. I think Sans here is the most impressive part, even from behind; I noticed this in your last scribble but you've got a good eye for where light falls, and that's visible in places like his hoodie. It's an impressive job using only one color and still managing that kind of thing. Much like TPG, you've also done the reflections on the water nicely with a technique that differentiates them from the surface. Is this how Waluigi's tale ends...?
I had to flip this one to make a bit more sense of it, but now I get it. I'd like to see you take a crack at digital art in the next tournament, even if you don't have access to a drawing tablet or a fancy program. Even using your mouse in MS Paint (or drawing with your fingers on a phone like Rose if you're truly insane) might yield some nice results, though I'm not sure what your exact circumstances are.
 
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Another great showing from you, not just because of the strides you've made in character art, but also in part due to the composition. Opting for less busy art like this works in your favor, I think; it helps a lot with readability. I don't know enough about graphic design to say whether this variety of fonts would be a good idea on an actual poster, but I like it here, particularly the stylization of 'Brothership'. The text on the bottom is also a fun shoutout to your partner.
These prompts tie in together naturally, but one detail that's worth pointing out is how you both depicted the spotlight shining on the phantom in the same way. I'm not sure which one of you did it first, but that's some cool coordination by your partner to do it that way.

Arc.png
Arc: "Oh. I guess I can reveal it now. It was based on this image that Hooded Pitohui gave me."
The Phantom of the Opera.png

Arc.pngArc: "And yes, the spotlight came from this. However, I was the first to draw the spotlight. But the spotlight was also a both of our work as Pitohui suggest to add some darkness to the edges and I made that darkness have some dark purple as well."
 
BONUS ROUND - PREPARATIONS

Artist Favorite poll and custom match setup


As has been customary for each iteration of this tournament,
here is a poll to determine the favorite picture of every artist who made it to the finale.

ARTIST FAVORITE POLL

It would be great if you could fill it out, you will have until the end of this round to do so.


~*~*~

Participation in this round beyond this point is OPTIONAL.
Don't stress yourself if you're exhausted. It has been a couple long weeks.





The round gimmick is
CUSTOM BATTLE

* This round will run alongside the above poll for about a week. *

* You can schedule one or more bonus matches purely for the fun of it.
There will be a vote at the end (unless you want to opt out), but matches will not be scored.*

*
You decide who your opponent is, which partner to draw with (if any),
the ruleset you want to follow, and the theme your prompt is picked from. *


~*~*~

I will make a follow-up post to explain how you can schedule a match after this one.





The soft deadline for scheduling matches is

You can still schedule matches up to 3 days after, but
waiting past the soft deadline will cut into your drawing phase.
 
To participate in the BONUS ROUND, send the following information to me ASAP:

  • The names of you, any partners, and any opponents you wish to schedule a fight with (they must consent).
    • Your match can be 2v2, or 1v1. You can also pick a new partner, and spectators can play as well.
  • The ruleset you want to adhere to, whether it is a round gimmick or the standard rules.
    • If your chosen ruleset requires prerequisite input (like the conditions submitted for Sabotage Battle, or drawings for Projection Battle), every player in the match must send it to me right away.
  • The theme from which your prompt will be selected. If you don't specify a theme, the default will be "Kaizo Marioboards".
  • If you request it, I can roll a random color for you a la Team Inktoplasm. If not, you will pick your own colors.



More information:

  • Standard Rules
    • 3 colors (black, white, custom), 3 hours, no special gimmicks.
  • Shared Palette
    • You can use your opponent's color in addition to your own.
  • Speedy Scribble
    • Standard rules, but the time limit is reduced.
  • Complete the Scribble
    • Instead of a prompt, you are given an incomplete abstract drawing and must complete it.
  • Three Colors
    • Freely pick three colors to draw. Neither can be black or white.
  • Color Swap
    • You must use your opponent's color instead of your own.
  • Stack Battle
    • You can use your partner's color in addition to your own.
  • Relay Battle
    • Start a picture with a reduced time limit, then your partner finishes it and vice versa.
  • Sabotage Battle
    • Specify a condition, then your partner and their opponent must follow it. You in turn must follow theirs.
  • Projection Battle
    • Similar to Sabotage Battle, but instead of a written condition, you pick a tetromino shape (see below) and draw something on it. Your opponent must then incorporate what you drew into their drawing wholesale.
  • Synergy Battle
    • Like Three Colors, but your palette is limited to your own color, one other color present in the match-up, and a free color.
  • Olympus Battle
    • No time limit (other than round deadline), no restriction on communication with your partner.
  • Custom Battle
    • Any combination or variation of these existing rulesets, or an entirely new ruleset you thought of.
  • Items/Obstacles (Mario)
  • Species/Characters (Mario)
  • Awards/Shroom
  • Locations/Levels (Mario)
  • Character Duos (Mario)
  • Art Contest 2019
  • Activities
  • Abilities/Tools (Mario)
  • Boss Battles (Mario)
  • Abstraction
  • Travel
  • Legends and Stories
  • Business
  • Reflection
  • Entertainment
  • Actions
  • Locations
  • Workplace Phrases
  • Scribble Titles
  • Revenge of the Kingsbournes
  • Kaizo Mariowiki
  • Kaizo Marioboards
  • Any other custom category (provided I won't have to do hours of research for them).
Projection battle is a round gimmick that didn't make it into the tournament proper, but can still be played in this round. It is a variation on Sabotage battle, wherein your goal is to disrupt (or just gently influence, we don't have to be so confrontational here) your opponent. Here is how it works:

O.png
I.png
F.png
L.png
S.png
Z.png
T.png
150x150 pixels
2.5x2.5 cm
1x1 inches
75x300 pixels
1.25x5 cm
0.5x2 inches
150x225 pixels
2.5x3.75 cm
1x1.5 inches
150x225 pixels
2.5x3.75 cm
1x1.5 inches
150x225 pixels
2.5x3.75 cm
1x1.5 inches
150x225 pixels
2.5x3.75 cm
1x1.5 inches
150x225 pixels
2.5x3.75 cm
1x1.5 inches

  • Select a tetromino of your choice. You can rotate it in increments of 90° if you don't like its initial orientation (the above are properly sized. You can pick one).
  • Draw something onto it. You must use your opponent's color for this, instead of your own. You can draw on it as densely or sparsely as you desire.
  • Once your opponent takes their prompt, they will receive your tetromino. You will be given theirs in turn when you start.
  • You must then incorporate what you are given into your drawing somehow. You can rotate it however you want, but it must be inside your image in a recognizable form.
  • At last, a way to force your opponent to include your favorite character. They will be powerless to deny you.
projection.png
 
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