Chaos Rings II - I've managed to bump up the gameplay to cutscene ratio fairly well so far around ten hours into it by powerleveling ten levels. Story is still fairly cliched, and when I finally went into another dungeon, they still insisted on pointless interruptions of my exploration just to show the martial artist who was supposed to be in my party looking pensive and brushing it off. Once I got to the boss, however, it turned out that I'd either severely overleveled to the point of it not being fun anymore or that the enemy AI was literally the worst I'd seen all game. It didn't help that the boss was supposed to be Conquest, one of the mythical Four Horsemen, and "way powerful than any Legion", given that I'd had a harder time with some polar bear grunts I ran into in the second dungeon. The sidequests have improved, however, and the optional bosses I've found weren't ruined by excess of cutscene, so at least there's that.