Megamix: Four awesome characters combined into one.There are some aspects of Crash Team Racing Nitro Fueled that are better than Mario Kart, but the moment they have a grindy, unrewarding economy for the sake of trying to pressure people to spend on microtransactions on a daily rotating storefront, that just automatically makes it less enjoyable than Mario Kart. That being said, Penta Penguin's the best and you can't convince me otherwise.
I'm quite sure it's to make microtransactions seem like a good option so you don't have to grind. The real nasty thing about this game was that it was released without microtransactions and they patched those things in a later update, after the reviews were out and glowing and saying how there is no monetization. This kind of manipulation into spending more than the asking price of 40 dollars puts me off this game so much and also tarnishes my trust in wanting to buy anything else published by Activision, lest they try to underhandedly sneak in microtransactions after release (Nitro Fueled isn't even the first time they did this).the slow drip feed of coins when theres such an abundance of overpriced, almost entirely cosmetic garbage to pick up is just dumb and frustrating, and i've come to accept that if i ever do buy this game for real i'd only end up with the base roster of the original and maybe 4 or 5 other characters (and absolutely no alternate skins, because for some stupid reason they cost more than actual new characters!!)
The blue fire is definitely among the things that make CTR much more hardcore than Mario Kart. CTR's items are pretty much useless for comebacks, and losing the blue fire at any point is pretty much a guaranteed loss when racing against other players.It's a real shame that's what sticks to me the most because I know the gameplay is solid and more difficult than Mario Kart, where Mario Kart at times, is just drift and not get hit by items. I can't say if the gameplay of CTR, at points, is all that much better than Mario Kart because in skilled competitions, you're reliant on maintaining that blue nitrous boosts and the moment you stop, including hitting a wall or an item, you're not going to win the race. Not sure if there are any updates that address that or it's just a central component of the game, but it has much potential to be far more frustrating than Mario Kart.