yeah, closest there's been to virtual console of any sort released on switch so far is the arcade archives of nintendo games like VS SMB (which aren't even being done by nintendo themselves iirc). there'll some sort of free NES/SNES game implementation in the online service that launches in september, and even for that details are scarce so far.
at this point, between the NES/SNES mini and the upcoming online stuff (plus a couple of other factors), i'm doubting that there'll even be normal virtual console for the consoles we've already seen, let alone the gamecube which has never been put on vc at all so far
although it should be noted that nintendo has apparently been porting both wii and gcn games to nvidia shield in china, and that runs off similar hardware to switch, so who knows, maybe that could be an indicator of something
Lord Bowser said:
realistically, we'll likely never get gcn games on switch outside of remakes sadly, because of the pressure-sensitive l and r buttons on the gcn controller and how the pressure sensitivity matters in big titles like sunshine and luigi's mansion and probably others
while i agree that the current controllers wouldn't work very well for this, the thing about the switch is that there's always a possibility that they could release some kind of controller variation with hardware improvements like pressure sensitive buttons. like maybe some kind of 'joycon pro' or 'joycon: gamecube edition' or something. obviously having to buy another controler is not quite ideal but it could happen
or they could even just release a new controller thats literally just the gamecube controller but it has bluetooth instead of being wired. that would also be pretty good for smash