Should Mario become photorealistic or go the photorealistic route?

Should he?

  • Yes, it's about time Mario should move on from the cartoony style and have realism to keep up with m

    Votes: 3 6.5%
  • No, the cartoony style is fine as is.

    Votes: 41 89.1%
  • I don't care if it's cartoony or realistic.

    Votes: 2 4.3%

  • Total voters
    46
Peter Sam said:
BombermanActZero_USBOX_Mrated.jpg


Yeah, no.

And then comes the worst Mega Man incarnation to ever exist...

l_megaman01-620x.jpg


If this is what happened to Mega Man, I'd really hate to see what happens to the Mario Universe cast if they get that same treatment.
 
What are you talking about, Bad Box Art Megaman is amazing. I don't think they should give the BBA treatment to Mario becau- oh wait there is one.

1215287-cbsdonkeykong.jpg


So this is photorealistic Mario...
 
Xandalf said:
What are you talking about, Bad Box Art Megaman is amazing. I don't think they should give the BBA treatment to Mario becau- oh wait there is one.

1215287-cbsdonkeykong.jpg


So this is photorealistic Mario...

That image can probably explain why we're better off seeing cartoon versions of the Mario characters, such as with the Donkey Kong poster below.

464px-DonkeyKongArcade.jpg
 
No it explains why photorealistic Mario is freakin' amazing.

Er, yeah! Mario's better off cartoonish... I guess.

Also, if you look at the Builder Mario's (whatever its called) artwork for Mario Maker you'll see a lot of detail on the gloves and eyes to make them look more realistic. I like it, it's detailed but still cartoonish.
 
Xandalf said:
What are you talking about, Bad Box Art Megaman is amazing. I don't think they should give the BBA treatment to Mario becau- oh wait there is one.

1215287-cbsdonkeykong.jpg


So this is photorealistic Mario...
He looks Spanish.
 
Xandalf said:
Also, if you look at the Builder Mario's (whatever its called) artwork for Mario Maker you'll see a lot of detail on the gloves and eyes to make them look more realistic. I like it, it's detailed but still cartoonish.

Well, yeah, I agree. There's a big distinction between detail and realism. Detail is just how complex and elaborate the picture is; realism is changing the art itself to look closer to "real life". You can increase the level of detail and fidelity while still having a stylized art design, which is what I gather most people here want.

Somewhat relevant Jimquisition.
 
Blue the Raptor said:
Realism kind of looks dumb in the first place.
That's why we play video games, to escape reality. Well, that's why some people play them.

I know that wasn't the point intended with your post.
 
Well having to use realistic settings doesn't necessarily mean it's dark and gritty. Many beautiful computer generated scenery is generated simply by observing how light behaves in reality (like rim-lighting for starters, the main reason Super Mario Galaxy looks beautiful by the way). Depth of field and bloom also help make a game look good.
 
I wouldn't mind Mario to try photorealism here and there, but he shouldn't become a photorealistic character. The fact that cartoony looks are more visually compelling to our brains than excessively detailed realism also make it unlikely from a marketing standpoint.

Real looking but heavily fantasized stages could be acceptable and interesting to see, but they'd need to remain colorful and vibrant.
 
Toad Eightyfive said:
Xandalf said:
Also, if you look at the Builder Mario's (whatever its called) artwork for Mario Maker you'll see a lot of detail on the gloves and eyes to make them look m