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Luigi 64DD said:That's part of the trouble with comparing Pre-GCN games to Post-N64 games in general. There's either gonna be nostalgia or just that retro feeling that gives Pre-GCN games an automatic boost. For example, Mario Kart 64 has some good tracks, but it has bad graphics and questionable controls. Even though the later games improved upon it in pretty much every way, I still find myself wanting to put it high on the Mario Kart list sometimes. It's just harder to compare Pre-GCN games to newer ones because of the retro feeling and you feel like you're "disrespecting" the old games if you put them lower than the newer ones. (Of course, part of that comes from the fact that a lot of Pre-GCN games are better than certain newer ones.)LeftyGreenMario said:I find it worse, and I don't get why people praise the N64 Mario Parties up the butt compared to Mario Party GCN games, which I think are superior to the N64 games. N64 games are riddled with memorization and that kind of crap, and they don't even have that much minigames to boot. Their minigames aren't that special as people think they are. They're solid entries, but they aren't much better than the GCN ones. One thing I do like about the N64 ones are the minigame instruction screen where you're allowed to perform those moves before the minigame starts, but that's not a huge loss. Anyhow, the minigame selection screens in those Mario Parties also feel weird.
Keep in mind that some of its issues (like the empty enviroments) were probably due to technical limitations.Baby Luigi said:Unlike you however, I find myself having absolutely no reason to go back to the messy, sloppy crap that is Mario Kart 64.