Ideas for a remake of Paper Mario.

The Audience should be also implemented into the battle system.
 
The Ultimate Pwwnd123 said:
The Audience should be also implemented into the battle system.

I'll pass on that actually.
 
I'd also appreciate a redone soundtrack by Michiru Yamane. She'd do an awesome job like how she did an awesome soundtrack for Symphony of the Night and Lament of Innocence. I'm pretty sure she can make it have that Paper Mario atmosphere. She could make covers of Catastrophe and Peach's Castle is Stolen from Super Mario Galaxy 1 for the scenes involving the part where Peach's castle gets lifted.
 
Magikrazy said:
like in wario master of disguise when you become arty wario?

Like this:
  • You can draw attacks like Stomp (Shoe) or Hammer (Hammer)
  • Custom Drawings and Drawings similar to "Things"
  • You can collect and buy stencils (Can give you certain attacks, items, etc.)
  • Custom Drawings are attacks you yourself have created (But requires something like SP so it cannot be abused)
  • Partners use certain stencils or just attacks

I got the idea from Paper Mario: Sticker Star when i ran
out of stickers, i was like this: "Can you draw stickers or
attacks!?, I GOT A NEW IDEA!"
 
The problem is how damage calculations will work? Accuracy of drawing?
 
I think they should just stick with buttons.
 
Paper Mario remake should include an area where you have to take down 3 bosses right before you face Bowser. I got this idea after playing Super Castlevania IV. Yes, I am somewhat of a Castlevania maniac so some of my ideas are taken from some Castlevania games like Akumajou Dracula X68000, Super Castlevania IV, Symphony of The Night, Lament of Innocence, and etc.

Here is something to demonstrate my idea:


The bosses should be battled in the bottom, middle floors of Peach's Castle and the upper portion will be a battle keep. There should be a secret healing spot right before the big battle that replenishes everything.