ideas for new mario kart items

Magikrazy

Donkey Kong
What are yours?

Here's mine.

P-Wing- gives kart wings, allowing it to fly to bypass obstacles on the ground
Double Cherry- idk how this would work but I think Double Cherries should appear in the next Mario Kart somehow
Hammers- throws hammers
Maybe some stage exclusive items too like in Mario Party 7, like flippers to make your kart go faster for a water heavy track?
 
Kuribu shoe: Your Kart becomes the shoe, but it has 4 wheels, explaining it's movement. You press a button to make it jump and this will crush or make a shock-wave and stun opponents. It expires in 5 uses. It also helps you get a boost and avoid traps like shells, fake item boxes, and banana peels.
 
black shells: like green shells but explode and can be remotly detonated.
 
Magikrazy said:
Double Cherry- idk how this would work but I think Double Cherries should appear in the next Mario Kart somehow
Perhaps it could create a clone next to the player and if one gets hit, the player controls the other?
Maybe some stage exclusive items too like in Mario Party 7, like flippers to make your kart go faster for a water heavy track?
Remember the ruppees on Hyrule Circuit? Something like that, except unique.
 
yoshiking14x said:
Glowsquid said:
black shells: like green shells but explode and can be remotly detonated.
Like the shells of some explosive Koopas from a Super Mario Land game?
Or like the ones in Mario Kart Arcade GP games.
 
Glowsquid said:
black shells: like green shells but explode and can be remotly detonated.

i like this idea

remote detonating bombs is always something i'm a fan of
 
Ball: resembles Lemmy Koopa's ball and rolls around on the track in straight lines, bouncing off walls and karts. When a kart is hit, that kart suffers no damage, but is bumped in a semi-random direction, as if it were a super-heavy kart. The Ball vanishes after a set number of bounces (same as a Green Shell's wall collisions). When lying on the ground, starts rolling upon first collision with a kart (the first collision counts as a bounce).

Yoshi Egg: targets racer ahead of the user, similar to a Red Shell. Upon collision, releases three items to lie on the track as obstacles or power-ups. The items released can be: Green Shell, Red Shell, Mushroom, Bob-omb, Star, or Ball. (not really "new", per se, it has the same function as in Double Dash. No Birdo Eggs th