Princess Zelda said:*img*
I think Peach looks great in that outfit.
I miss these Peach posts. They make me truly feel A51's presence.
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Princess Zelda said:*img*
I think Peach looks great in that outfit.
Baby Luigi said:Her hair needs a collision model (and Peach in general) so it doesn't do that.
Doesn't that happen with Inkling Girl's tentacles in Mario Kart 8 Deluxe, when she rides a bike/ATV?Alex95 said:Happens in Smash, too. That's the problem with solid hair :P
Julia-BM said:Doesn't that happen with Inkling Girl's tentacles in Mario Kart 8 Deluxe, when she rides a bike/ATV?Alex95 said:Happens in Smash, too. That's the problem with solid hair :P
Mister Wu said:I'm still wondering, how much is it computationally intensive to add intra-model collisions (and also collisions between models related to the playable character, such as the character and the tools or vehicles they are using) to avoid clipping like these ones? No matter the developers (Nintendo, SEGA, Ubisoft Milan), I'm still seeing objects like hair and cuffs happily clipping, with Mario Kart being a notorious case due to the characters clipping through parts of vehicles or the road (good luck seeing some Koopalings' tails when they ride bikes!)