Mario pictures

Princess Zelda said:
*img*

I think Peach looks great in that outfit.

I miss these Peach posts. They make me truly feel A51's presence.
 
Her hair needs a collision model (and Peach in general) so it doesn't do that.
 
Baby Luigi said:
Her hair needs a collision model (and Peach in general) so it doesn't do that.

I do know that MMD models have access to a physics feature that can be used to keep hair and certain clothes from going through a person's body. However, the hair could still go through the arms or legs.
 
Julia-BM said:
Alex95 said:
Happens in Smash, too. That's the problem with solid hair :P
Doesn't that happen with Inkling Girl's tentacles in Mario Kart 8 Deluxe, when she rides a bike/ATV?

Haven't played Deluxe, but generally when you have a flowing object, such as hair or capes, it tends to go through things if it doesn't have an animation attached to it.
 
I'm still wondering, how much is it computationally intensive to add intra-model collisions (and also collisions between models related to the playable character, such as the character and the tools or vehicles they are using) to avoid clipping like these ones? No matter the developers (Nintendo, SEGA, Ubisoft Milan), I'm still seeing objects like hair and cuffs happily clipping, with Mario Kart being a notorious case due to the characters clipping through parts of vehicles or the road (good luck seeing some Koopalings' tails when they ride bikes!)
 
Mister Wu said:
I'm still wondering, how much is it computationally intensive to add intra-model collisions (and also collisions between models related to the playable character, such as the character and the tools or vehicles they are using) to avoid clipping like these ones? No matter the developers (Nintendo, SEGA, Ubisoft Milan), I'm still seeing objects like hair and cuffs happily clipping, with Mario Kart being a notorious case due to the characters clipping through parts of vehicles or the road (good luck seeing some Koopalings' tails when they ride bikes!)

At least it's good knowing that Rosalina is thin enough to not clip through most kart bodies. I can't say the same for her dress sleeves, however, as they do clip through the steering wheel.
 
I don't think the characters themselves have any collision to them, could be wrong. Most of the collision seems to be on the karts, with the characters sort of "tied" to it. Too much collision between the karts and the characters within could result in some weird animations.