Claus said:
Link has never looked like he does in this version of Smash in his games (he's based off of TP Link, but with a much vivid coloring a some minor changes). It's not like they have a bad sprite that is out of place or anything like that. The decision for the voice acting was not a right or wrong decision, but a preference that Sakurai and the rest of the development team decided upon. They made that decision to go with that voice acting. It's not like what they did was wrong. If you feel like it's terrible, then fine, but I personally don't think it's that big a deal. It's such a first world problem out of all the things in this game.
I mean, I'm sure that you would find it very unreasonable to not get a game just because a couple characters out of a whole bucket of characters had voice acting that you did not agree with. Maybe people that are super hardcore about the franchises of Nintendo, but I would think that the imbalance of character representation or the overly-gimmicky stages would be more reason to not get a game than the voice acting. I'm not saying that you're not going to get the game or that people are making this out like it's deal or no deal for getting the game, but I feel like you're making it out like there was only 1 right answer and only 1 wrong answer and they picked the wrong answer.
Except what they did
was wrong. It's not any fighting game, but a
crossover, where we're celebrating Nintendo's greatest franchises. If you misrepresent such franchises with atrocious sound design, you are not celebrating it, but desecrating it. Also, as the saying goes, what is seen can't be unseen.
It's not "a couple of characters", it's consistently the same characters from the same series, the Mario series, that get misrepresented. From Mario's voice to Bowser's voice, from Mushroomy Kingdom to Petey Piranha's voice, from Mario's role in the Subspace Emissary to Mario's Final Smash and Luigi's former Final Smash. My request to give Mario, Luigi, Bowser, Diddy Kong, and Donkey Kong at least voices from their source games is not unreasonable, and I think it's a valid complaint. Donkey Kong, Diddy Kong, and Bowser's, and Mario's and Luigi's to an extent, voice ruin their character. I understand how Brawl had tried to be "realistic" and muddy colored, so the voices in turn are realistic, but there's
no excuse for Smash 4 to continue using those crappy voices, especially regarding the more-cartoony stylistic change. I'd imagine if Kirby or Pikachu didn't sound all cheery and they're constantly scowling, like Mario. That would be out of place, and people may complain about that. Hell, the best Mario expression in Brawl is from that Cook Kirby trophy, but guess what? It's only from a friggin' trophy.
We are not hardcore about Nintendo franchise representation. I don't mind Ness's T-shirt NOT having an additional stripe since I can simply brush that aside. We are also not emphasizing sound design over stage design as you make it out to be. It's not "either this or that", it's called several factors. As you consistently fail to realize, sound design is an essential part of any video game, which is even more crucial considering you're dealing with a crossover AND a fighting game.
DaKid said:
Here another thing that pisses me off..
Why certain characters don't have human-sounding voices
- Bowser, Donkey Kong, Diddy Kong and Dedede have had human-sounding voices in cartoons
- Sakurai says animal sounds make more sense
Animal sounds.... make more sense than using their voice actors.
This doesn't even make sense for DK or Diddy as DK does make some animal sounds in his original, fitting voice... same with Diddy. Their voices add more personality to them. Kenny James not voicing Bowser is just *bleep*ing stupid. They're not even human sounding. Oh my God sometimes I just want to drop kick this guy for his beyond stupid logic , reasons, and decision making. Sometimes it's like he's an *bleep*ing idiot.. I mean, I love Sakurai and his games but holy *bleep* man.
I feel the same, except I want to slap him for reusing Brawl noises. I also want to scream at him for changing how Star KOs work this time, but that's a different story.
Brawl noises are NOT fitting with Smash 4 facial expressions. What was he thinking!? I am THIS close to strangling Sakurai. How could he overlook such a small, yet important design aspect? :/