Unpopular opinions about the Super Smash Bros series.

Zelda's Star KO scream in Melee sounds like it came from a horror movie. I also love how Link goes "Gyaaaaahhh" when he gets KO'ed normally. There's also Mario and Dr. Mario's "D'oh".
 
Zelda's Star KO sounds especially hilarious in Giant Melee. I also like how Link, Young Link, Captain Falcon, and Mr. Game & Watch get cut off when they're blast-KO'd in Giant Melee.
 
Mr. Game & Watch's KO sound gets cut off even in normal Melee

You can hear it halfway getting cut off in Tiny Melee.
 
I don't know if I remember that sound.

But I do remember Captain Falcon's repeating jab sound. Tutututututututututututututu!
 
Deinosuchus said:
Am I the only one who loves the sound effect that plays when Ganondorf hits someone with his jab in Melee in rapid succession?

I remember it and it's pretty annoying since CPU Level 9 Ganondorf loves using that move.
 
no, the green one is always the best one
 
I call that one the "vomit kong"

He's so repulsive in that color scheme that I get more enjoyment out of killing him.
 
Baby Luigi said:
Deinosuchus said:
Am I the only one who loves the sound effect that plays when Ganondorf hits someone with his jab in Melee in rapid succession?

I remember it and it's pretty annoying since CPU Level 9 Ganondorf loves using that move.

All Melee CPU Level 9 love to use A move. Even characters who have shit A attack like Roy.
 
Deinosuchus said:
Am I the only one who loves the sound effect that plays when Ganondorf hits someone with his jab in Melee in rapid succession?
It's the same noise Mario makes when he meteor-smashes, I believe.

Deinosuchus said:
I think some characters in Melee fall way too fast, even when not fastfalling.
You're playing way too much cazual crap.
 
Striker Mario said:
It's the same noise Mario makes when he meteor-smashes, I believe.

You're playing way too much cazual crap.

Yes it is.

I said "some", not everyone. Those I'm referring to are Falco, Roy, DK, C. Falcon and Fox.
 
Deinosuchus said:
I think some characters in Melee fall way too fast, even when not fastfalling.

honestly melee speed seems rather typical fighter speed so not sure on that one.
 
I agree.

I also want stage hazards for my 8-player Smash stages. Don't know why they're removed. It doesn't please me and it doesn't please people who like to player 1 v 1 on their neutral stages without having to play on Omega or whatever.
 
Mari Ohara said:
4-player time matches with items on is the most fun way to play

i did this alot, more specifficly in melee i did those bonus points thing
 
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