Smash Bros. Character/Roster Merit

SonicMario

Star Spirit
Hello everyone, I'm making this thread to talk about character merit in regards to Smash Bros. So you have a good idea how I approach the characters in Smash. Unlike most multiplayer games, characters are hugely important because they're supposed to have some sort of meaning for Nintendo or at the very least the Smash Bros. franchise itself for multiple reasons. This isn't Mario Kart where they could literally add Baby Metal Koopalina (And that's no typo, I mean Rosalina in the form of a Koopaling) and I wouldn't give a rat's ass as long as Luigi and most of the other assured characters that the roster of Mario Kart 64 provided. In Smash Bros., bad inclusions would really stick out because pretty much most of the inclusions have excellent merit.

SUPER SMASH BROS. 64

I'd like to go through this by starting with the first game and then talking about what we know so far about Smash 4's roster and what characters have the merit to come back to.

I don't think anybody can question that at least most of the Original 12 all have their merits. For the sake to keeping this short. I'm not going to go over Mario, DK, Link, Samus, Yoshi, Kirby, Fox, Pikachu, Captain Falcon, and Luigi because at the time of SSB64 even then it was easy to see why they were included because they were well established franchises (Or sub ones in the case of Donkey Kong and Yoshi). I do want to cover however the two characters of the Original 12 still unconfirmed for Smash 4. But because it seems to be a tradition, not many really doubt their return. Let's start with the little boy with the psychic powers that most of us playing SSB64 never knew who he was.

Bold = Something that gives the character Merit
Underline = Something that gives the character less Merit

NESS

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Ness is a very interesting and really well-loved inclusion looking back. Earthbound probably would have been remained in obscurity had Ness not been included. So any fans of the Earthbound/MOTHER franchise have a lot to thank the Smash Bros. series for.

At the same time though, Ness has somehow gotten a magic to him that has even attracted those who have not played more then five minutes of an Earthbound game (Me being one of them). The only time I played Earthbound on a ROM I had and had no idea what to do at the beginning as a kid. And never really went back to trying to go through it more. Yet, when I thought he was cut for Brawl (Remember "Up Until Now" ?) I felt like a hole had been cut right out of my heart. And to this day, I don't understand completely why I did. But it's as if cutting anyone from the Original 12 would be the absolute hardest character cuts to take. On nearly the same level if they ever took out Sonic. Something about possibly never seeing Ness' smiling face on the character select screen and instead we had Lucas, which while I'm not saying he's bad. But having just Lucas would not have felt the same at all. To my great relief there would be a leak that showed that Ness indeed was returning. While yes I do know that Lucas was planned to replace Ness back in Melee, and likely would have lessened the impact because then there would be a precedent for characters not returning in the Smash Bros. series had that happened. Anyway, It excited me that he was back, and he even became one of my 4 mains in Brawl/Project M and I think I've gotten pretty good with him too. At this point, cutting Ness would feel like Nintendo committed a Smash Bros. edition of the Ten Commandments that says "Thou shall not cut any of the Original 12 under any circumstances" Which speaking of which, let's get into the one character that provides actually a quite a bit of controversy because some don't believe she deserves the permanent and the holy "Thou shall not cut him/her" status that each of the Original 12 has received

JIGGLYPUFF

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Ah, Jigglypuff. She's the one character that probably most would say whether they liked her or not. That if there's anyone that had to be cut from the Original 12. She'd be the one to go. Some even still clamor for the day that she is cut but has been continually denied the satisfaction twice thus far and a likely third time coming up. Personally, I'd feel it'd be a terrible mistake to cut Jigglypuff at this point. Could just be more of that talk that makes me sad when a character I don't even play their games for yet makes me sad when there is the possibility that they'll not be back talking. But whether we like it or not, Jigglypuff has a place in Smash. And while for 2 of the 3 official Smash Bros. games she was far from the best character. Taking her out now would still be pissing off players who have dedicated themselves to maining the little Pink Puffball Pokemon since the first game. And it says something when the Pokemon Franchise have probably had the most radical cuts out of any franchise in the Series (Mewtwo from between Melee and Brawl, the Pokemon Trainer most likely between Brawl and Smash 4) yet Jigglypuff still stands strong.

Again, it just feels like there's some strange force protecting the place that the Original 12 have. Some people who don't want Jigglypuff or even Ness to come back try to say that the concept of an Original 12 is purely made as a fan construct and if Nintendo truly wanted to they could say no to Jigglypuff or Ness at anytime. But the thing is, there's an easy answer to that: But they haven't. Until it does, the Original 12 being permanent Mainstays is not such a farfetched idea. You can come up with many excuses. Like Jigglypuff being one of the last few characters made in Brawl shown by meaning that the development team care less about Jigglypuff. But the thing is 1. Jiggs made it in over Mewtwo that's for sure 2. Toon Link was also one of the last remaining characters finished yet he's already been confirmed for Smash 4. Meaning character priority is completely different between Brawl and Smash 4.

All-in-all, Smash 64's roster is not something you want to mess with. Not one of the Original 12 being cut would go over well with everybody. We already have 10 of the 12 confirmed. We're either going get further proof of the divine right the Original 12 have by the end of this, or massive rioting over just one of the two characters should they not make it in. If both Jigglypuff and Ness were to not return… let's just say the Smash Bros. series would have it's own version of the Mass Effect 3 ending backlash…

SUPER SMASH BROS. MELEE

Alright time to go into Melee. In other words, probably the game with the worst roster in quite a bit of ways including Merit. Yeah. Peach, Zelda/Shiek, Ganondorf, Mewtwo, Falco, Marth, and Mr. Game and Watch all have excellent merit to them. But like I said before, just one questionable inclusion can raise question marks in Smash Bros. and there were at least a few. As with SSB64, I'm not going to cover already confirmed Melee veterans. I'm going to go down the list starting with what of the characters currently unconfirmed that were introduced in Melee from who has the most merit, to the least in my opinion.

MR. GAME AND WATCH

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Mr. Game and Watch is really the one character of the unconfirmed that really does subtly have the best merit out a lot of them. He may have been an out of nowhere choice to many. But this guy is older then Mario. He has his own moveset. And him being just a 2D model with blips for sounds, he's an easy to implement character. Plus as the Pac-Man trailer showed. You could have four classic Pre-NES era born characters fight with Game & Watch, Pac-Man, Mario, and Donkey Kong.

MEWTWO

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Funny how the first character in Smash with a Unique moveset to be cut is in the Top 2 of characters with the most merit. Maybe that just goes to show just how Melee's roster kinda messed up things regarding merit-able characters. But yeah, Mewtwo is an immensely popular Pokemon. There are many people who did not like how Mewtwo wasn't included in Brawl and is probably the most wanted returning veteran just cause of how many miss him. Strangely enough, I would of gone to a funeral for Ness had he not made it. Yet I didn't really bat an eye too much for Mewtwo. I would say maybe Sonic helped with that but even with Sonic included I would have been sad had Ness not been included. And unlike the Earthbound franchise, I was a huge Pokemon fan at one point. Anyway, Mewtwo did have a unique moveset that was cut. And that was a darn shame. Even if competitively he didn't really do too well. But the fact he was cut in the first place does make his return rather questionable, especially after Greninja's reveal. That said there could be room for 6 Pokemon or even 7 where Mewtwo and Jigglypuff could both get in. If there is any competition between the two for a spot. Well let's just say we saw how that turned out in Brawl's development. No matter how "cooler" Mewtwo is in comparison to Jigglypuff in some people's opinions. But nonetheless there's still room for both. Nintendo doesn't have to honor the Grass types by bringing something like Sceptile into the game. As both SSB64 and Melee had absolutely no Fire, Grass, or Water types whatsoever. It was Electric, and Normal in SSB64. And Electric, Normal, and Psychic in Melee. It would be a shame to completely drop the whole idea since it does represent the three traditional starter types in all Pokemon games. But it's a sacrifice that had to be made with the loss of the Transformation gimmick for characters.

FALCO

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Falco is a character that will always receive the love from the tourney heavy guys. And there would be riots among them if Falco were to not return. Falco does have seniority on his side. His only competition really could be Wolf should they shrink Star Fox's representation. However as popular as he is with Star Fox fans and Competitive Smash players. It still doesn't hide the fact that he started out barely different from Fox. He would get fixed in Brawl at least somewhat. But how he was in Melee keeps him just out of the Top 3 of our unconfirmed Melee characters in terms of Merit

ICE CLIMBERS

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Ice Climbers is an interesting inclusion because while they as fighters were unique with the player controls one while a bot is programmed to attack with your character or try to get back to where you are if you separate. However, unlike Retro reps that represent something in Nintendo's History like Mr. Game and Watch and ROB do or are brought back to reboot the franchise eventually like in the case with Kid Icarus. Ice Climbers come from a game that isn't even really that amazing and probably a big case of "They're included only because Sakurai seems to like them". However, being unique as well as a character that while it has been said they've been having troubles programming on the 3DS version. I think that more so confirms them rather then make them likely cuts. Because that means the team has been trying to include them, and with Rosalina and Luma seeming just fine. I think we'll see Ice Climbers eventually even if we have to wait until the full roster reveal.

GANONDORF

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Now it might be odd to have Ganondorf this low The thing is, it's true that he's an important inclusion being that him and all his forms are the Main Villain of the Zelda Franchise. However what completely ruins this from being excellent merit, is for some reason Sakurai or someone had the idea that he should just be a slower, and faster Captain Falcon. And has been in both Melee and Brawl. There's absolutely no doubt that he'll return in some form. But people still do complain about how a main villain of a big franchise doesn't even have his own Moveset. From here on out the other inclusions however I don't really look upon as all that favorable.

YOUNG LINK

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Young Link is just rather odd. I know Sakurai has said he considers the Kid Link to be the true link. And how there was the whole time travel gimmick in Ocarina of Time and Link was a kid for all of Majora's Mask. He's not as bad as the other inclusion of an alternate version of an already existing character which I'll get to soon. And Toon Link basically keeps what Young Link was in spirit while also representing a whole nother section of the Zelda timeline. And while it's cool to have the option since it seems like the younger link seem to be better fighters then the Adult Link in either Melee and Brawl. His inclusion still is confusing. But at least his inclusion represented something that was already well-known unlike…

ROY

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While Smash Bros. kinda always has been a bit of a promotional tool in not just characters representing franchises, but also in the trophies. It's worse if the inclusion is pretty much blatant advertising for a game that had not even come out yet. And as what Fire Emblem was back then it was Japan Only. So the inclusion kinda feels useless even more in Western Markets. And just leave people scratching their heads. I can't deny there was a cool factor to him with him having a fire sword and I get that he gained a cult following. That even Project M decided to bring him back along with Mewtwo starting with Project M 3.0. But the way he was included just rubs me the wrong way. There's actually a character in Smash 4 that I'm having some of the same feelings for even if it's not quite as bad as with Roy. But I'll get to that when I get to that.

PICHU

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Oh Pichu, so many question why you were added. Some people may be even surprised that I don't have Pichu at the very bottm. I'll get to that, but for now. It just seems rather insulting that the 2nd Generation of Pokemon is represented by what is just a weaker, se lf-destructing Pikachu. And to add salt in the wound, in the forbidden 7. Pichu is nowhere to be found despite Mewtwo, Roy, and Dr. Mario were all on there. Pichu was not even considered to return in Brawl whatsoever. Pichu is actually a bit of a controversial subject if you go to the Project M forums on Smashboards. Some people do want to see what the developers can do with Pichu to make him not such a joke character. But others don't want them to spend a single second trying to bring Pichu back. Pichu is often regarded to many as the one inclusion where many ask just what were Nintendo, Sakurai, or Gamefreak thinking in regards to the inclusion. Maybe it's even the popular opinion that Pichu is the absolute worst inclusion of the series. However, I do think there is one worse. And it's in the same game.

DOCTOR MARIO

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No. No. No. NO. This is not how you pad a roster. Young Link may have also been another version of an already existing character. But at least he still represented something that had merit with Majora's Mask and half of Ocarina of Time. Dr. Mario only serves to represent the few games of Puzzle games that Dr. Mario has had. But you would think if Nintendo really wanted a Puzzle rep. They'd go for Lip from Panel De Pon that is represented with the Lip's Stick in the items, or heck… even a Tetris Block. That's right, a Tetris Block would have been a much better idea then Dr. Mario. There's just no excuse for Doctor Mario whatsoever. He'd be better as an Alt. Costume which something Project M has done very well and even managed to make it so Mario had the Pills with the proper sound effect. Also I do like the Dr. Mario series. I play the Dr. Wario game that's a part of WarioWare on my 3DS on occasion that's essentially the same game. But who honestly believes that they deserved to be represented in Smash in terms of the roster? Or even if there were demand. Wouldn't something like the Viruses be a better idea even if that wouldn't really go well either? At least it'd be something Unique compared to Dr. Mario who is literally just a slightly better Mario. Worst of all however, is how he may still have been considered for Brawl considering his presence in the Forbidden 7. I'm just going to say now that had that happened. It would destroy the very idea of merit in Smash Bros and would pave the way for more "What the fuck were you thinking?!" additions in the future. Luckily, Dr. Mario did not return. And we did not have an inclusion like his in either Brawl or Smash 4 thus far. This is the closest Smash has gotten to what people have a problem with Pink Gold Peach and Baby Rosalina in Mario Kart 8. Only it's 10x worse because in Mario Kart games you don't have to give a single flying fuck who's playable. But in Smash all characters with no exception should have a merit to them. Now technically the Dr. Mario games do give them more merit then Pink Gold Peach or Baby Rosalina. Because a real equivalent of them would to make an alternate version of a character that was never in a previous game for. But compared to any other character included in Smash previously and even after which, Dr. Mario sticks out like a sore thumb. Even Pichu makes more sense since it was used to represent the newest generation of Pokemon even if it wasn't the greatest choice they could have chosen. And at least it was a different Pokemon even if a Pichu is essentially a Baby Pikachu and it even had a gimmick that was all it's own. Granted a gimmick that no one likes (Using electric attacks hurts itself) but a unique gimmick nonetheless. But Dr. Mario has barely anything, only representing a small series of games within the Mario franchise, is appearance is just Mario in a different costume with a pill replacing the Fireball. Dr. Mario overall plays pretty much just like Mario and he's only played competitively because people discovered some of his moves make him slightly better then Mario. Which, just makes you ask why they didn't just give those properties to Mario in the first place.

As such, Dr. Mario remains the most embarrassing inclusion in the entire Smash Bros. series in my honest opinion. Thankfully Smash Bros. has never made another inclusion like it since. And still hasn't. It's the biggest reason why while we had a good amount of great additions in Melee both Brawl and I think Smash 4 has already far surpassed the character selection. Melee does have the excuse that it had a really short development time. It was made within one year, though to make sure the game kept the quality, Sakurai worked himself tiresomely every day throughout that year. It's really obvious that many of the clone-ish characters were included just to beef up the roster. Because without clones you only have 18-19 characters in the Roster. Which is just the Original 12 plus 6-7 more characters. And that's just too small of an addition number for a sequel to Smash Bros. So I understand why clones were added in the first place to make the roster bigger then it would have been otherwise. I am nonetheless still puzzled by Dr. Mario despite this fact because even knowing that it kinda spells laziness. I would of rather Dr. Mario not been included at all. 24 characters would be a nice even number anyway. And despite odd inclusions like Roy and Pichu it'd be like Smash Games included at least 12 new characters in each installment. That said, the combination of Dr. Mario, Pichu, Roy, Young Link, and Ganondorf being a Captain Falcon clone has cemented Melee as the worst game roster-wise. The game as a whole is better then SSB64. But if a Smash game was defined by the overall merit of all the newcomers in the game. Then Melee is the worst of the series. Luckily, the next game in the series would not only fix the mistakes in Roster Merit by clearing most of the strange additions but also adding quite a bit of characters that have excellent merit. Even characters that aren't owned by Nintendo each having their own merit in their own special kind of way.
 
SUPER SMASH BROS. BRAWL

While Brawl's gameplay changes that made it completely different from Brawl has split the Smash Bros. fanbase on which game was better. There's usually at one thing that most people agree upon: Brawl had the much better selection of characters. Not just because the Roster was bigger then Melee's by at least 10 not counting Transformations, but also pretty much every character in the game has some sort of merit. Once again, only newcomers from Brawl currently unconfirmed for Smash 4 will be included in this. Quite literally the only Newcomer in Brawl I have some beef with is Toon Link but at least he's kinda basically Young Link done much better and at least he represents something. But I can't talk about him here because he's already been confirmed for Smash 4 anyhow. Again, I'm going to list what I think what each of the unconfirmed have from the most merit from the top, to the least at the bottom. That said, unlike with Melee, I like every one of these additions so even being my least favorite of the 7 unconfirmed Brawl Newcomers is not a bad thing in this case.

WARIO

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Starting with the fat man himself, there should be absolutely no qualms about Wario's inclusion. He's a character that easily could of made Melee as well. If roster inclusions weren't so rushed. What else I can say other then he was a very welcome addition as he was announced in the game's first trailer. For some reason his farting was cited as one of the reasons Brawl was rated Teen. When even with Snake and Wario's farting. Brawl should have been E10+ regardless. Not that it matters too much though I suppose. Wario should be showing up sooner or later. We already saw the W symbol in the Assist Trophy showcase on both Ashley and Waluigi oddly enough. (I'm kinda half-hoping that's a sign we'll see Waluigi popping up more often in any new Wario games. Making his inclusion in the next Smash all the more likely. He'd probably have a better chance as a 2nd Wario rep as opposed to a sixth Mario rep). The question will be however if the Biker outfit will remain his default or not. Or if it will be switched for his usual Plumber outfit. I think no matter what we'll have the choice again. As many other characters are getting neat costumes. But we'll just have to wait and see

META KNIGHT

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Meta Knight's rather infamous in Smash. He's a really popular character inclusion. But ever since the time he's been banned in some Competitive Smash tournies. He's sometimes deemed as the character that "broke" Brawl. Even jokes about how "Of course he's broken! Meta is in his name!". Nonetheless, not many people really doubt his return to Smash. He's probably just switched places with Dedede this time as he'll be the unlockable this time while Dedede is the starter in his place. The only thing really against could be if Sakurai's modesty showed up heavily again and he was kept out for the same reason he wasn't in Melee. Sakurai not wanting to flaunt his franchises. That said Palutena did get in Smash 4 thanks to Uprising, and it was thanks to Fan Demand that Meta Knight and Dedede got in Brawl despite Sakurai's modesty about his series so it's a bit of a moot point.

SNAKE

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You may be asking why I have Snake in the Top 3. While it's true he's not all that important to Nintendo. He has an entirely different merit that effect the Smash Bros. franchise as a whole and I felt deemed him at least above four other characters who were Nintendo owned. 3rd Parties would have never come into Smash without the inclusion of Snake. There would be a decent suggestion for Sonic even without the knowledge that 3rd Parties are even possible. But demand for Sonic was huge upon learning 3rd Parties were now possible in Smash. Just think about how the franchise would have been without Snake included. While the Nintendo purists would of loved this more. We would of never gotten the hype reveal of Sonic in October 10th, 2007. And I really believe we would of never got our Megaman or Pac-Man reveals either that we have in Smash 4. Nintendo would of likely remained strictly Nintendo characters without Snake. Snake was also the most shocking reveal in Smash Bros. franchise history. No one ever saw it coming, and no character reveal in Smash Bros. will ever have the same intensity. This was huge for Smash Bros because it's been proven that 3rd Parties are some of the most hypable stuff just because they're so limited and they've chosen 3 characters that have the merits on their own as classic icons as well as have a good history with Nintendo. Snake also had his own moveset, and even though some people say he doesn't fit. I think the quirkiness of stuff like his Codec calls for each of the characters in the game made him work well anyway with the cast. It's also nice to see a friendship between two highly known game developers be the reason this happened in the first place. Sakurai and Kojima made 3rd Parties in Smash possible. That said I can't say he does have obstacles in his way for Smash 4 that despite having merit enough for the Smash Bros. franchise alone. Might keep him out anyway. He's still 3rd Party meaning they have to ask Konami's permission again which could be denied. Plus the last Metal Gear game on a Nintendo system was Metal Gear Solid 3D. Which was a remake of Snake Eater put on the 3DS. With no sign of a Metal Gear game on the Wii U as of yet. And as Sonic, Megaman, and Pac-Man has all been confirmed. It kinda seems like they're being advertised as if they'e the only 3rd Parties in the game. That said, Sonic and Megaman was basically advertised as a bit of a duo for a time back around when Sonic was confirmed to return. Not to mention the Rayman trophy makes things quite interesting from a 3rd party front. Could Snake appear in the game after all? Even if it's the ultimate gut punch as just a regular trophy? I'm personally hoping Snake returns after all, but I'll understand if he doesn't. I think he will be by far the most missed character if he is not in Smash 4 though. Yes, even more so then Mewtwo. We would be playing Smash 4. And see we can see Sonic, Megaman, and Pac-Man all fight each other to out hearts content. Yet the game would be missing the one character that had he not been included. None of them would of ever got that close to getting in Smash. Sonic fans like myself, and those who wanted Megaman and Pac-Man in Smash Bros. owe a lot to Solid Snake.

POKEMON TRAINER

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A bit odd that the character likely gone from Smash 4 is this high. But he did have quite a bit of merit to him. It's just limitations of the 3DS version just couldn't allow for the Pokemon Trainer's main gimmick. That said if Smash 5 is Console Only again or at least the next Nintendo handheld can handle transformations better. Then Pokemon Trainer shold be a top candidate to be one of the cut characters to come back in some way. He's high simply because of importance to the Pokemon franchise. It's just technical limitations that prevents him from keeping that merit through more games. At least we'll have his Charizard to keep us company until then.

ROB

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ROB is basically Brawl's Mr. Game and Watch. Though a far less popular inclusion in comparison to Game & Watch because of instead of being this amazing surprise that people unlocked all of a sudden. He's a character that got hate on for quite a bit just for not being "*insert heavily wanted character Pre-Brawl*". However as the years passed by, ROB has actually some hidden merit to him that people just had to let him grow onto. ROB back in the 1980s was just a NES peripheral that only worked for two games. And while it's arguable on just how much impact ROB actually had on the saving of the Video Game Industry after the big crash. As it's probably realistically Super Mario Bros. in 1985 that truly brought the industry out of the hole caused by the crash. We can't deny that it was a smart move to try to disguise ROB as a Toy to be a bit of a trojan horse for Kids and their Parents to buy more NES systems and thus make money in an industry that seemed to be on the decline. If anything it might of at least had been a curiosity for kids to get the system to try out the new Robot toy they have. And later on they would get Super Mario Bros, which would be the true hit of the system. Going into the 90s though and most of the 2000's. ROB went into quite a bit of obscurity. Oddly his first playable appearance for the longest time was in a Mario Kart game of all things. Mario Kart DS. ROB was also a character people thought weren't making in because there were screenshot of Enemy ROB when it turned out there was going to be a Playable ROB despite that. Even though ROB was not well-liked at first. He would grow in many people's eyes as he provided his own moveset and place in the game as a really neat homage to the NES era. That said the Story Mode might be cause for concern for those who want ROB to return. As of course ROB was the Ancient Minister in that game. It's quite possible that ROB was included as basically the story mode's representative to be a surprise when you played the Story mode when you're shown just who the Ancient Minister was. And now without the Story mode, there may not be a need to have him come back if push comes to shove. That said, a unique moveset and regardless of just how much of an impact ROB had on saving the Video game industry. Even being a little retro has gone a long way, the Ice Climbers don't seem like they're going anywhere soon and their only overall impact was a single game on the NES that hasn't aged well. So I wouldn't find it too farfetched that ROB comes back in Smash 4. Besides if ROB doesn't come back. Nintendo would miss the opportunity to return ROB to his old role with the idea with the Amiibos. You have to admit it would be cool to have a summonable ROB buddy once again in video games even if's way different from the original ROB. There's just something way too fitting about that

WOLF

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Wolf is an interesting addition as he's the 3rd character for the Star Fox series. Yet some question if Star Fox with it's infrequency doesn't deserve that many. However Wolf is a popular character within the franchise that's been in the series since Star Fox 64. His "Can't Let You Do That, Star Fox" is still just one of the many memetic mutations from that game. In Brawl, he's also far more different then Fox then Falco was. He had a moveset that at it's core was similar. But pretty much most if not all his A moves were different. And even his Special moves required him to play quite a bit different from either Fox or Falco. Despite this however, because he's the newcomer he's likely going to be the one cut if Star Fox reps shrink at all. I would not be surprised at all to see him make a return to Smash 4 however

LUCAS

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Now before any Lucas fans get mad at me for saying he has the worst overall merit. I just want to say I don't hate Lucas. I think it's great that he's in the game with Ness and all so the fans of Earthbound can select their protagonist they like more or like to fight as more. And I'd really like Lucas to return as long as Ness does as well. I know that Mother 3 usually is known for having the best overall story of the Earthbound games and just like what I said Wolf. He may be similar to Ness in basic core moves, but he still has a different playstyle that differentiates him enough to make him his own character. However with having Wolf's Pros. He also has one of his cons. Even though everyone and their dog once thought Lucas was replacing Ness due to the whole "Up Until Now" debacle during Brawl. It looks like the shoe's on the other foot this time. Because now Ness has Seniority, and not to mention Earthbound has been re-released on the Wii U to give further exposure to Ness while Mother 3 officially remains in Japan shores only. But this is only if Earthbound representation shrinks at all. It's entirely possible for Lucas to return as well. There are some people that are hoping that the jokes in the Digital Event at Nintendo's E3 was cluing us in on something. The guy who was put on fire and later disintegrated by Reggie in the Robot Chicken skits complained about a new Starfox game and Mother 3. As of now we have the former confirmed. Could we actually get what Earthbound/Mother fans have been clamoring for in a surprise announcement some day?

Overall, Brawl was a return to form after some odd additions in Melee. Pretty much everybody in Brawl has their merits. There's a big reason why there's quite a bit who would prefer no one was cut at all from Brawl even though it is inevitable that someone's not going to return. Ivysaur and Squirtle already looking to be the first casualties. The only questions are if they'll be the only ones. Or could be one or even two or more of the 7 I mentioned here not make it in at the end of it all? We're less then 2 months from knowing for sure (Even less if CoroCoro indeed is showing every playable character in the game. But again, they said something similar for Brawl prior so don't entirely take their word for it). So only time will tell. Until we know Smash 4's full roster Brawl still holds it's title as the best complete roster so far. We have to wait and see if Smash 4 proves to surpass even Brawl's near perfect roster.

SUPER SMASH BROS. 4

Now it's finally time to go over the merits of the currently confirmed Smash 4 newcomers. I have to say that so far the Newcomers for Smash 4 are… interesting to say the least. Some gladly have earned their place in Smash. Others however are a little more questionable. Even if I'd say none of the inclusions are as bad as Pichu or Dr. Mario's inclusions. And even some of those who do have a place are somewhat controversial within the Smash fanbase for what they represent. Again, I'm starting with most meritable to least in my honest opinion.

MEGA MAN

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Without a doubt, Mega Man so far is the character with the most merit out of all the Smash 4 newcomers so far. After it turned out Brawl would only have Sonic and Snake. Megaman basically became the New Sonic as he became the most requested Third Party character after of course Sonic having gotten in the series in the first place. There was doubts however since Megaman was kinda on the down low with not many new games and including Capcom getting scrutiny for going as far as canceling a new Mega Man game. Many are saying Capcom have forsaken their old mascot and left him to die. Regardless if this is true our not. At least the Mega Man fans have the elation to know that he'll be among Nintendo's best in Smash 4. And he truly has earned it already with his pedigree in the NES days of the many classic Megaman games. Those games were quite difficult, but those who persevered and managed to learn all the tips and tricks to going through a Mega Man game found themselves having a really enjoyable game style matched by nearly no other. For a time he was already a Nintendo Icon considering he's one of the main characters in the Captain N the Game Master show where he's friends with Pit, Mario, and even Konami's Simon Belmont (Which funnily enough, there are quite a bit of people who wouldn't mind Simon got in just to complete the Captain N cast). So while he was never officially Nintendo, back in the day not many people had the same distinction between 1st Party and 3rd Party like we do now. So to some, people may have been thinking he was owned by Nintendo anyway just looking at how the franchise was bringing Mario game types of success. So in some ways, Mega Man's inclusion in Smash feels like a long-time coming even if copyright prevented him from getting in 64 or Melee, and he just didn't have the demand that Sonic had prior to Brawl. But this is a character that's earned the merit to be in Smash Bros. long ago but because of the limitations on 3rd Parties didn't come to pass until just now. Even as someone that isn't really much of a Mega Man fan myself. I have to say that I welcome you with open arms to Smash Bros., Mega Man it's been a long time coming

MII FIGHTERS

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What's that? One of, if not the most controversial Newcomers is #2 in Merit Ranks? Yes. And here's why: The Wii would not have not been the success it was without the Miis. Just look at the Top 10 most successful Wii Games. The Top 3 were all Mii related games. Wii Sports, Wii Play, and Wii Fit in that order. When most of the other newcomers represented what was successful on the Wii. Smash games have the tendency to celebrate the biggest things about the previous generation by representing them in the Roster in some way or another. And if the Miis were not included, there would be a huge hole in the game's attempt to celebrate the Wii. What's more is ever since the Direct, we've known that Custom Movesets is a new addition to the Smash series that will be introduced in Smash 4. And we know now as of E3, Miis will be the most customizable out of all the characters. Not just through appearance, but there's three different types with 12 specials to choose from meaning those who experiment with the Miis will be rewarded with the ability to mix and match between the equivalent of nine characters with their own Special Moves and it's made even more astronomical in customization with the reveal that the Miis will also have different playstyles depending on their height. If you prefer playing faster characters or more powerful characters then you get from the default Mii size, you can shrink or make your Mii Taller similar to how you can change the size in the Mario Kart games to pick the Mii to have your favorite weight class. So if one moveset isn't working out in your current Mii's size. See if it works out better if your Mii is faster or stronger. So much to do, and that's why I believe the Mii Fighters will basically be the very symbol of Custom Movesets when it comes out even though it will be available to all fighters. This is an awesome concept that could really make Smash 4 stand out from the previous Smash games and only makes me more excited to try out at least most of the combinations with the Miis as long as with the other fighters. Not only are the Miis one of the most deserving newcomers in the game due to the success they've brought to Nintendo these days, they're being used in a way that will define what's new in Smash 4 that not even most of the other characters can say the same. As a neat bonus, the Mii Fighters also are the new Multi-Man fighting team (There's a small amount of footage confirming this in the 3DS trailer we got at E3) which explains why their symbol is the Smash Bros. symbol. So not only are they representing the new idea introduced in Smash, they are also successors to the Polygon Team, the Wireframes, and the Alloys from all the previous games before hand. Except this time they'll be among the playable characters, and actually quite clever way of both including a deserving character and paying homage to the Multi-Man teams of the past by having them playable.

LITTLE MAC

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Little Mac is another of those characters that probably had this a long-time coming. But just didn't have the exposure that could get him into the first two games. He would get some attention in Brawl, but only as an Assist Trophy. But luckily he's now in Smash 4 as the only character so far to have been promoted from Assist Trophy to Playable. He's also based on his appearance in the latest entry in the Punch-Out franchise that came out on the Wii that has been given critical acclaim. And now he'll be able to punch not just Donkey Kong this time around. What also makes his fighting style unique is he has a KO meter that if it's full and he manages to get a good special punch in he has a one-hit KO move. That while rewarding, probably is a bit difficult to perform however. Other difficulties Little Mac however is he won't be that good in the air, though he'll be a tough opponent if he manages to keep his foe grounded. But anyway, as a boxer it's only fitting that he's got in the ring with Nintendo's best after all these years. It will be quite nice to see him fight.

PAC-MAN

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Pac-Man is a very interesting inclusion because it really brings a sense of a larger purpose for Smash Bros. then it's original conception. With Pac-Man in the game. We have a representative of early 90s 16-bit retro gaming (Sonic), Late 80s/NES era rep (Megaman), Early to Mid 80s rep (Mario), and a rep that harkens back to the days gaming could mainly be found in Arcades (Pac-Man). 4 Classic Gaming icons are in the same game for the very first time and we can all see them fight each other on-screen. Pac-Man be also basically be the founding father of Video Game mascots that almost all the characters in the game owe their very existence to. But really the selling point will be Mario Vs. Sonic Vs. Megaman Vs. Pac-Man regarding his inclusion. That should bring anybody looking to nostalgia it up coming along to buy the game. His moveset is also pretty classic taking moves from many older games. He even got to have his Pac-Man World design as opposed to the Ghostly Adventures one that many people have expressed dislike for. So that made people who were initially against him because of that design warm up pretty much instantly. However that said, there are a few things that kinda lower his merit for Smash Bros. While he is a gaming icon, he's mainly known for the Arcade games as opposed to Megaman's influence on the NES in the 80s or Sonic's rivalry-turned-friendship with Mario. Despite all the games he's had on Nintendo platforms not many recognize him for that and just associate him with the original arcade game that's one of the few widely recognized games nearly around the world. What's more is that Pac-Man didn't get in the Smash Bros. games the same way the others were. Both Sonic and Megaman got in through massive fan demand, Snake got in through the friendship between Hideo Kojima and Sakurai. Pac-Man mainly got in because Namco just happened to be helping make the game. Don't get me wrong I'm happy Pac-Man is in and all. But he doesn't feel like he earned it like Sonic and Megaman, and it doesn't seems like a personal thing like Snake's inclusion was. It feels more business supported rather then getting in through legit fan demand or an actual connection to Sakurai or Nintendo bringing Pac-Man in. At least with Pac-Man not using the Ghostly Adventures design it's not quite as blatant of an advertisement as it could have been. But nonetheless the implications of Pac-Man just feel less meritable because of this compared to the other 3rd Parties that have been in Smash. Nonetheless, Pac-Man's place as an icon of Gaming History still gives him excellent merit that makes him one of the more deserving characters in the game.
 
VILLAGER

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Villager is just a nice addition that represents the loved Animal Crossing franchise. It's also proof of just how Sakurai's thoughts can change between games. As before Brawl, Sakurai considering an Animal Crossing Villager to be way too peaceful to fight in Smash Bros. But lo and behold, this time around he's a capable fighter that doesn't stray too far from the franchise's roots. And while he wasn't the most expected first newcomer revealed, people warmed up to him pretty fast and from what I'm hearing from people who played him in the Demo he's so far been pretty good. Animal Crossing has been referred in Smash since Melee. Though back in Melee, Animal Crossing was a "Future Release" but the franchise got a stage in Brawl and finally managed to get it's own character in Smash 4. Aside from the memes that portray Villager as a serial killer, this is really neat to see a franchise normally known for being generally peaceful still manage to make a good moveset in Smash Bros. What I like about the Smash series is it can turn the unexpected into capable fighters in their own right even against characters who are more fighting oriented. And Villager is just one of the perfect examples of that. A character does not have to have a fighting pedigree in order to get into Smash. And that's something that's amazing about the Franchise cause it doesn't have to discriminate between characters that deserve to be in smash but don't have an easy to make Mov