General Discussion

Thanks for the change!
 
Baby Luigi said:
Mkay, I have a big issue with the black color used in Template:Delete

Whenever you link a page, the blue words mesh pretty badly with the black background

here's an example at the time of this writing:

http://www.mariowiki.com/index.php?title=Template:SSBtrophy&diff=1800745&oldid=732477

tl;dr: gray is a better color than black
Same problem with using hyperlinks with the template.
 
That doesn't come up much and it's a lighter blue so it's still visible; I think we can live with it.
 
Nah, it's not as bad as the last version.
 
Before it becomes a thing, can someone please reformat this? The table is NOT the desired organizational format in this case, but I don't have the spare time to change it into a more appealing format.
 
So I bought two more guides from Prima (New Super Mario Bros. 2 and Mario Kart 7), and they both happen to have high-quality images perfect for the wiki, giving me even more work to do. yay I'm not entirely sure if the images are direct rips of the games' models or all-new artwork. NSMB2 has enemies, MK7 has karts, and both of them look kind of jagged while still being high-quality (Kart 1, Kart 2, Enemy 1, Enemy 2). Any ideas?
 
Time Turner said:
giving me even more work to do. yay
You're not subtle.


Well, actual Gold Goomba NSMB2 art looks WAY different (File:Gold_Goomba_Artwork_-_New_Super_Mario_Bros._2.png), and it doesn't look much like 3DS models either (our Goomba for comparison (File:NewGoldGoomba.png)). The karts look almost like cropped screenshots to me - especially this one, since you can see some errant black outlining, bit whatever they are, we already have them in png form - slightly smaller, true, but I'd argue they're better than the jagged jpgs anyway. The Goombas are okay, but I definitely wonder about what exactly they are...

EDIT: argh brackets
 
The bodies are most certainly not artwork quality, especially the lack of anti-aliasing around the edges, low-res textures (apparent on the pipe), and jagged edges meant for 60 fps optimization.

I've took a look at the enemies, nope, they're too low-poly and jagged looking to be new artwork as well.
 
Walkazo said:
Time Turner said:
giving me even more work to do. yay
You're not subtle.
I have four projects that I need to do and four more that I decided to do. I am reveling in all the work I've forced upon myself. /s

In regards to the model rips/new artwork/whatever they are, anything in particular you want me to do with the NSMB2 enemies? They may be an enigma, they're certainly something new (here are a few more images that might help: Lava Bubble, "Crow", Thwomp, Big Twomp, Fire Snake, and Flame Chomp), and considering they're from an official source, they should be at least worth uploading.
 
Oh no they're totally worth uploading, I'm just saying they're not artwork quality.