Super Smash Bros. for Wii U & 3DS Discussion

Which of the characters do you main?

  • Mario

    Votes: 6 15.4%
  • Luigi

    Votes: 8 20.5%
  • Peach

    Votes: 5 12.8%
  • Bowser

    Votes: 5 12.8%
  • Yoshi

    Votes: 4 10.3%
  • Rosalina

    Votes: 6 15.4%
  • Bowser Jr./Koopalings

    Votes: 6 15.4%
  • Wario

    Votes: 4 10.3%
  • Mr. Game and Watch

    Votes: 3 7.7%
  • Donkey Kong

    Votes: 4 10.3%
  • Diddy Kong

    Votes: 2 5.1%
  • Link

    Votes: 7 17.9%
  • Zelda

    Votes: 4 10.3%
  • Shiek

    Votes: 4 10.3%
  • Ganondorf

    Votes: 2 5.1%
  • Toon Link

    Votes: 4 10.3%
  • Samus

    Votes: 1 2.6%
  • Zero Suit Samus

    Votes: 3 7.7%
  • Pit

    Votes: 1 2.6%
  • Palutena

    Votes: 4 10.3%
  • Marth

    Votes: 3 7.7%
  • Ike

    Votes: 5 12.8%
  • Robin

    Votes: 5 12.8%
  • Kirby

    Votes: 9 23.1%
  • King Dedede

    Votes: 3 7.7%
  • Meta Knight

    Votes: 5 12.8%
  • Little Mac

    Votes: 3 7.7%
  • Fox

    Votes: 3 7.7%
  • Falco

    Votes: 1 2.6%
  • Pikachu

    Votes: 5 12.8%
  • Charizard

    Votes: 6 15.4%
  • Lucario

    Votes: 4 10.3%
  • Jigglypuff

    Votes: 2 5.1%
  • Greninja

    Votes: 2 5.1%
  • Duck Hunt

    Votes: 5 12.8%
  • ROB

    Votes: 1 2.6%
  • Ness

    Votes: 6 15.4%
  • Captain Falcon

    Votes: 3 7.7%
  • Villager

    Votes: 4 10.3%
  • Pikmin & Olimar(/Alph)

    Votes: 2 5.1%
  • Wii Fit Trainer

    Votes: 5 12.8%
  • Dr. Mario

    Votes: 6 15.4%
  • Dark Pit

    Votes: 4 10.3%
  • Lucina

    Votes: 7 17.9%
  • Shulk

    Votes: 3 7.7%
  • Pac-Man

    Votes: 6 15.4%
  • Mega Man

    Votes: 3 7.7%
  • Sonic

    Votes: 8 20.5%
  • Mii Brawler

    Votes: 2 5.1%
  • Mii Swordsman

    Votes: 1 2.6%
  • Mii Gunner

    Votes: 4 10.3%
  • Mewtwo

    Votes: 5 12.8%
  • Lucas

    Votes: 5 12.8%
  • Ryu

    Votes: 3 7.7%
  • Roy

    Votes: 6 15.4%
  • Cloud Strife

    Votes: 7 17.9%
  • Corrin

    Votes: 10 25.6%
  • Bayonetta

    Votes: 3 7.7%

  • Total voters
    39
Robin said:
Also pfft, everyone's saying Smash Run's the best mode for getting customs. I don't like the mode (*cough*Ornes*cough*) nearly as much as I originally did so it'll be a pain, but I'll work with it. That said though, I generally slap on Attack considering the character's rougher edges will be fixed from defeating enough enemies, so it doesn't really matter past the first few minutes especially when you're wrecking everything that breathes.

Yeah, I know running into an Orne can be scary but while I have been caught off guard (There was a time I was looking away from the screen for just a second or two and I look back and see an Orne had just killed me >.<). They're easy enough to avoid as long as you're fast. (I still come across them more so in the Normal difficulty of the Survive challenges you find in a door then on the actual Map)

Speaking of which, I don't think Smash Run just needs added attack power. Speed is also very important. For most characters I gave them a Rare Agility and a Rare Brawn Badge. But for characters that are slow and powerful to begin with (Ex: Ganondorf). I did a pure Running custom of the character. It makes you less powerful but I do really think Speed is essential for Smash Run for a few reasons. Like being able to collect the stuff you want to collect, getting to the chests faster, getting to the special bonus events that you wanna do faster. And also winning the "Run!" game that can come up as the final battle.

Though it also helps to have those Powers. I equipped every character with Health recoveries, Super Armor, and/or Brief Invincibilities.
 
Stargazing said:
My dislike of Smash Run is the reason why I haven't completed the first challenge set
GOLDEN HAMMERS (unless you're like me and refuse to use)

Northern Verve said:
Yeah, I know running into an Orne can be scary but while I have been caught off guard (There was a time I was looking away from the screen for just a second or two and I look back and see an Orne had just killed me >.<). They're easy enough to avoid as long as you're fast. (I still come across them more so in the Normal difficulty of the Survive challenges you find in a door then on the actual Map)

Speaking of which, I don't think Smash Run just needs added attack power. Speed is also very important. For most characters I gave them a Rare Agility and a Rare Brawn Badge. But for characters that are slow and powerful to begin with (Ex: Ganondorf). I did a pure Running custom of the character. It makes you less powerful but I do really think Speed is essential for Smash Run for a few reasons. Like being able to collect the stuff you want to collect, getting to the chests faster, getting to the special bonus events that you wanna do faster. And also winning the "Run!" game that can come up as the final battle.

Though it also helps to have those Powers. I equipped every character with Health recoveries, Super Armor, and/or Brief Invincibilities.

It's not even that they're hard to avoid, it's just they terrify me in every sense. I can't even look at their apparent rarity the same way after encountering three in one run, which was what dulled my liking for the mode.

Anyway, by "generally slap on Attack", I actually mean two Attack parts and one Speed part (unless I'm using someone like Ganon, who gets two Speed parts), which hasn't seemed to fail me thus far. Usually the bonuses from these outweigh what is taken away and I'm left with a net stat profit for everything but Defence.

But oh yes, I always make a custom set for my characters in Smash Run because those powers (particularly the healing ones) basically keep you alive for the entirety of your run unless you get Orned or one of the challenge doors mess you up. I tend to set up the Health Recoveries + Reflector / Healing Shield (of varying levels depending on the character), I never get knocked out.
 
Stargazing said:
My dislike of Smash Run is the reason why I haven't completed the first challenge set
What makes you not like smash run.