Mario Kart 8 / Mario Kart 8 Deluxe

man local wireless mk8 is gonna be great once i know people irl who have switches

i dont see an option for download play though (even on the switch itself) which is a big miss since MKDS download play was always hype
 
Mister Wu said:
As far as I know, The Red Monster started being used and replaced everything else when it was discovered that with them it was possible to drift in offroad sections.

Ironically, the Mushroom tires didn't have a negative impact on underwater performance, and they do handle certain tracks a lot better than the Red Monster tires; DS Airship Fortress is one notable example.

Anyway, the inability to drift on normal off-road in Mario Kart 8 pretty much made the Monster and Hot Monster look pointless to even be using. We'll have to see if Mario Kart 8 Deluxe can fix that up, but right now, there really aren't a lot of videos that showcase combination stats; there must be some sort of embargo in place.
 
I actually tested what happens when off-road sections increase speed in MK8, basically it is impossible to drift even when speed allows it (signaled by smoke no longer coming out of the exhaust pipes) due to special coding, it's not a matter of the speed which is pretty much always less than the 55% of max speed needed to start drifting on offroad sections.
On the other hand, when speed in offroad sections is higher than 55% of max speed, autodrifting becomes possible and SMTs can still be charged in offroad sections this way.
 
Yeah I could never really understand why Mario Kart 8 altered the off-road mechanics, but perhaps it may have had something to do with the off-road shortcut abuse in past Mario Kart installments.
 
I'm okay with the removal of firehopping. It seemed like a silly technique.

Also, don't go to MKBoards (a competitive Mario Kart site). They will go after you if you're okay with this technique being nerfed.