Why do people hate change????????

Yoshi K

Come with me if you want cookies
Super Mario Sunshine and Super Paper Mario are what I'm talking about. Both games have received unnecessary hate because they changed something.
 
Because it's not the gameplay they expected like in the older games.

Well, I'm not one of those change haters, I loved SMS and SPM.
 
Well change can be either a good thing or bad thing. It depends on WHAT they change.

I don't hate SPM, but I didn't like how they removed the turn-based battles as it really removed the strategy and made it too easy. =P
 
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In all seriousness, it depends on what you change. If you make the game too different from its predecessor, people aren't going to like it as much, even if it's still good.
 
SMS does not receive hate. However, I don't really like it because a lot of the things in that game didn't work at all.

As for SPM, it was quite simply not a Paper Mario game. It had other problems with it too, but I was looking forward to a new Paper Mario so much and they killed it.
 
Watermelon. Secret levels. Blue coins. Watermelon. That lilypad level. That damned stingray. The casino level. Watermelon. Corona Mountain. Etc.
 
The only thing I hated in SPM was the partners being replaced with Pixls.
 
Depends on the change. For example, people hated Mario Party 9 for the new mechanic. I personally dislike it myself.
 
Nabber said:
Watermelon. Secret levels. Blue coins. Watermelon. That lilypad level. That damned stingray. The casino level. Watermelon. Corona Mountain. Etc.

I loved the stringray boss battle. the watermelon shine sprite wasn't overkill jesus. corona mountain was only terrible because you couldn't control well that fucking boat. I agree on the lilypad level... AND I HATE BRINGING A YOSHI TO THAT STUPID ISLAND WITHOUT FALLING INTO THE WATER JUST TO UNBLOCK THAT FUCKING PIPE. the casino level isn't that bad. secret levels just require skill or patience and you simply don't have both.

also the only fucking things I hated in SPM were the annoying rpg/platformer change, they should kept it as RPG, the useless piccolo quest, both flipside and flopside trials, sammer kingdom sammer guy fights, replacing partners WITH FUCKING BUTTERFLIES FAIRIES, having to get tiptron first when continuing the game after the final boss and the final boss may be cool but seriously I was expecting something more difficult as shadow queen or paper mario final boss bowser, that boss can kiss my soft furry ass because I didn't even lose to it because it's way too easy, just stomp it to death with bowser.