New Super Mario Bros. 2

I wouldn't call myself nostalgia-blinded, but I would say I'm simple-minded. Have fun with it = Good Game. As long as I have fun with it, it's worth the money, because that's all games are for, fun. Well, except for the competitive games, but you wouldn't be playing them if you weren't having fun as well.
 
The problem with that argument is that dealing with the exact same thing constantly quickly grows boring. I used to have fun with 2D Mario platformers, yeah - most people do - but if they're just going to keep doing the same thing with the same exact formula over and over again, I'm going to get bored quickly and move on to something with a little more originality and intrigue. There's really only so much you can do with a license before everything about it just starts to seem redundant and tedious, at least to me.

And as a "games are art" hippie, I believe games have immense potential to be innovative and deep without sacrificing fun. Even ignoring my incredibly pretentious "oh I'm so smart, I can play a game about how full of shit Ayn Rand is and appreciate it, nweeeeeeeeh" attitude, I just want to see more games with more unique thematic design and gameplay that tries to push the envelope. The chubby plumber is not either of those to me.
 
I see how people don't like the repetitiveness. A lot of people hate that. I'm just one of those people that doesn't mind it, If nintendo or any company makes a game I don't want, I just won't get it. I might hire it. Then if I like it I'll hire it again. But I like these type of games, so I'll just buy them so I can have some fun.
 
Well, I guess Nintendo decided to put it that way, and a lot of people will probably like the challenge of getting 1,000,000 or more coins!
 
Lakituthequick said:
Why is everybody so negative about COINS?

Well they do rack up your extra life supply for every 100 coins that you collect. This makes it impossible to get game overs if you don't lose your lives on purpose.
 
MnSG said:
Lakituthequick said:
Why is everybody so negative about COINS?

Well they do rack up your extra life supply for every 100 coins that you collect. This makes it impossible to get game overs if you don't lose your lives on purpose.

Didn't someone say they raised it to 1000 and then an extra life? I don't know, I might be imagining things.
 
Crackin355 said:
MnSG said:
Lakituthequick said:
Why is everybody so negative about COINS?

Well they do rack up your extra life supply for every 100 coins that you collect. This makes it impossible to get game overs if you don't lose your lives on purpose.

Didn't someone say they raised it to 1000 and then an extra life? I don't know, I might be imagining things.
I think someone did, but I don't think that would make sense.
 
Majin Buu said:
Lakituthequick said:
Why is everybody so negative about COINS?
Because it removes the quality

I initially thought that but the trailer changed my mind, I think collecting coins will refresh the 2D games since it departs from the traditional 'run from one end of the level to the other' gameplay and adds collecting as an important goal thus changing how the game will be played.
 
On, by the way, I watched some gameplay, and I noticed the game isn't always about coins. It's still a Platformer, but it's not a collecting game. It looks like you'll probably get the coins during you trying to complete the level.
 
Eric B said:
Sayaka Maizono said:
This game is confirmed to have paid DLC after launch. So far, the DLC consists of extra coin rush stages. Price is unknown.
What's DLC?
Yeah. What is DLC??? :???: