Paper Mario: The Thousand Year Door

Nabber

Artisanal Cheese Taster
I was too young to fully appreciate this game but it's a true masterpiece.
 
Damn right.

My favorite memory was the first time I fought Macho Grubba. The entire place was empty for once and the screen was buzzing from interference, which I thought was a really cool effect.

And the music...oh God, it was so epic.
 
(did Tabuu just post in Marioverse?)
That game was impressive for a Mario RPG. Even if some parts are incredibly annoying (Farh Outpost.)
 
Discord said:
(did Tabuu just post in Marioverse?)
(ssh)

Thousand Year Door was one of the best games for the Gamecube, hands down. There are so many good elements in it that make it a wonderfully well-rounded game.

My favorite attack is still the Earth Tremor, which always looks impressive and I always ace the action command.
 
Dr. Javelin said:
My favorite attack is still the Earth Tremor, which always looks impressive and I always ace the action command.
I always preferred using Art Attack since it can deal a fairly large amount of damage if you manage the action command perfectly — 21.

I had a file that was at level 85, but that was lost since I couldn't find my memory card, so I will have to grind up those levels...AGAIN...*sigh*.

On this level 85 file, I had some really, really awesome badges: two Unsimplifiers(yes, two of them); two Jumpman badges; All or Nothing; a MASSIVE amount of HP Plus P badges, which I had so many of that I could boost Bobbery's HP up to a staggering 85; an equally MASSIVE amount of Power Plus P, and those could make my :yoshi: easily kill an Amazy Dazee with no real effort; two P-up D-down badges, because seriously, who needs defence when you are so powerful that the enemies can't even get a turn; eight FP Plus badges; Spike Shield; and any other badge that I might forget about that helps whenever you plan to only use jumps. This literally made me fucking unstoppable.

I also tried the 'Danger Mario'-approach — which is essentially when you decrease your max HP to 5, and then equip a bunch of Close Calls, Power Rushes, three Multibounce badges(because that increases the power's attack) — for awhile, and I found it satisfactory.
 
I'm going to restart this game soon. What's your level up strategy?
 
Fight every enemy, and upgrade your FP/BP more than you upgrade your HP. Explore everywhere, because you might find a sweet badge or two if you do. Get the charm, and pay full prize for it so that you can get it as many times as possible before renewing it.