I have learned how to mod weapons (which is actually really simple for the most part, it turns out). So far, my greatest achievement is making this neat little thing I call the Tinkerer's Toolbox. I have turned the Short Circuit into a passive backpack item that slows you down to Soldier speed (believe me, it does make a difference for dodging if you play combat Engy), but gives you an additional 100 metal to use. It comes with a Southern Hospitality edit that swings 25% faster, but cannot haul buildings and lowers your health by 15. Basically, it makes you an inflexible but quick nesting Engineer.
Weapon mods such as this might come to this server if scripting works similar to client-side edits, but I would have to get the community's (that means you guys!) and Stooben's OK beforehand. I can't make them from scratch without much knowledge using plug-ins, which I do not have, so I have to get your guys' opinion of which weapon it should replace. From messing around with bots, the weapons seems fairly balanced, but I have no idea from firsthand playing if it is overpowered (or hell, underpowered, maybe), so we'd have to use them to find out.
EDIT: Dippy and I managed to get these two weapons working. We decided they could be nerfed a little bit, but it works (except the backpack is invisible for some reason, will look into that). These and an improved Bootlegger are now live on the server, but are subject to change or even removal.