Author Topic: Mario Kart 8 / Mario Kart 8 Deluxe  (Read 932036 times)

MeltdownKP1

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Re: Mario Kart Wii U
« Reply #20 on: January 23, 2013, 08:35:16 PM »
Put Paratroopa back. Thats all thats needed.
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Sakura Matou

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Re: Mario Kart Wii U
« Reply #21 on: January 23, 2013, 08:40:52 PM »
Maybe they could bring back every character that has appeared alongside new ones. Also, customizable cars, I don't really care if they leave out gliders and water parts.

Maybe a 5th Cup, just to add more tracks in the retro cups. I really liked both Mario Kart Wii and 7, so ill be getting this as its released.

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Re: Mario Kart Wii U
« Reply #22 on: January 23, 2013, 08:42:08 PM »
Maybe they could bring back every character that has appeared alongside new ones.

That would be awesome. I would have a very fun time killing DK Jr.
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Magikrazy

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Re: Mario Kart Wii U
« Reply #23 on: January 23, 2013, 09:00:53 PM »
Including R.O.B., the Pac-Man characters, and Mametchi?
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Dr. Baby Luigi

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Re: Mario Kart Wii U
« Reply #24 on: January 23, 2013, 09:05:26 PM »
Funny you should mention the Mario Kart Arcade GP things.

I wouldn't mind if Tingle was playable as long as I can burn rubber as Baby Luigi
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Timmy

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Re: Mario Kart Wii U
« Reply #25 on: January 23, 2013, 09:05:36 PM »
I'm hoping they fix the invincibility times after getting hit by an item so you don't constantly get combo'd after being hit by one and lower the stun time if you get hit by one. MKWii took like 5 seconds just from a freaking green shell, blue is whole other story... >__>
Also I think Coins from MK7 should be removed; without them the speed boosts from Mushrooms/Stars/whatever are practically worthless. Speaking of items, I am really hoping they do not bring back the Thundercloud and seriously remove the dang Blooper. Worst items ever.

Battle should give you the choice to be in either teams or alone, choice of Classic Balloon Battle or MKWii's Balloon Battle. I think Coin Runners needs to be replaced since it's basically "OMG GET HIT BY RED SHELL AT THE END AND LOSE". -__-

Unlocking characters shouldn't require you to do several time trials, come on now... But don't gift wrap everything to unlock the characters either. :p
Speaking of characters, I'm hoping for a roster bigger than MKWii and actually has Toadette, the babies and everyone else. Except for Funky, I hate him so much and he's so overused solely for his speed stat bonus.

Boosette

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Re: Mario Kart Wii U
« Reply #26 on: January 23, 2013, 09:06:13 PM »
Maybe they could bring back every character that has appeared

Eh, some characters would be cool to see again, but all of them? I don't think so, there are quite a few that I'd feel would be unnecessary to include again. (DK Jr., Honey Queen, Metal Mario, Baby Daisy, R.O.B.)

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Re: Mario Kart Wii U
« Reply #27 on: January 23, 2013, 09:09:37 PM »
Battle should give you the choice to be in either teams or alone, choice of Classic Balloon Battle or MKWii's Balloon Battle. I think Coin Runners needs to be replaced since it's basically "OMG GET HIT BY RED SHELL AT THE END AND LOSE". -__-

Shine Runners in Mario Kart DS did the whole concept right. It's not like OMG GET HIT BY RED SHELL AT THE END AND LOSE unless you have one Shine Sprite.

Unlocking characters shouldn't require you to do several time trials, come on now... But don't gift wrap everything to unlock the characters either. :p

I agree with that. I absolutely despise doing time trials to unlock Baby Luigi and I despise even more doing all 32 tracks to unlock Toadette.
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Anser

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Re: Mario Kart Wii U
« Reply #28 on: January 23, 2013, 09:14:48 PM »
I'd like the Mario Kart Wii roster plus these newcomers:

-Paratroopa (Returning)
-Petey Piranha (Returning)
-E. Gadd
-Toadsworth
-Lubba
-Magikoopa

... And just make sure freaking Rosalina comes back. I mean, after two games in a row, and having her instead of having a "classic" character like Waluigi and even giving her her own racing course means she may become a permanent character in the series, don't you think?

I'd also like that they got rid of the Coins. They were pretty useless. The Thunder Cloud should never come back and they should get rid of Blooper too. I'd like that they re-introduce the Fake Item Box and the POW Block.

Also, yes, PLEASE reduce the time you spend doing nothing after you get hit by an item. So annoying.

GalacticPetey

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Re: Mario Kart Wii U
« Reply #29 on: January 23, 2013, 09:25:55 PM »
My roster

Mario
Luigi
Peach
Daisy
Yoshi
Birdo
Toad
Toadette
Koopa
Paratroopa
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
Donkey Kong
Diddy Kong
Bowser
Bowser Jr.
Wario
Waluigi
Petey Piranha
King Boo
Dry Bones
Dry Bowser
Funky Kong
Rosalina
Magikoopa
Hammer Bro
Lakitu
Wiggler

Anser

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Re: Mario Kart Wii U
« Reply #30 on: January 23, 2013, 09:46:34 PM »
My roster

Mario
Luigi
Peach
Daisy
Yoshi
Birdo
Toad
Toadette
Koopa
Paratroopa
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
Donkey Kong
Diddy Kong
Bowser
Bowser Jr.
Wario
Waluigi
Petey Piranha
King Boo
Dry Bones
Dry Bowser
Funky Kong
Rosalina
Magikoopa
Hammer Bro
Lakitu
Wiggler

Excellent roster. Very realistic. I'd just add Shy Guy, E. Gadd, Toadsworth and Lubba.

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Re: Mario Kart Wii U
« Reply #31 on: January 23, 2013, 09:49:19 PM »
I really wish nintendo would stray away from these whole NORMAL ENEMY IS A CHARACTER idea.

It's kind of dumb and just seems silly, if antyhing I'd rather see characters based on that species rather than just common enemies or whatever.
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GalacticPetey

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Re: Mario Kart Wii U
« Reply #32 on: January 23, 2013, 09:51:08 PM »
My roster

Mario
Luigi
Peach
Daisy
Yoshi
Birdo
Toad
Toadette
Koopa
Paratroopa
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
Donkey Kong
Diddy Kong
Bowser
Bowser Jr.
Wario
Waluigi
Petey Piranha
King Boo
Dry Bones
Dry Bowser
Funky Kong
Rosalina
Magikoopa
Hammer Bro
Lakitu
Wiggler

Excellent roster. Very realistic. I'd just add Shy Guy, E. Gadd, Toadsworth and Lubba.
*bleep* I forgot Shy Guy! Just take Lakitu out then.

MeltdownKP1

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Re: Mario Kart Wii U
« Reply #33 on: January 23, 2013, 10:04:59 PM »
My roster

Mario
Luigi
Peach
Daisy
Yoshi
Birdo
Toad
Toadette
Koopa
Paratroopa
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
Donkey Kong
Diddy Kong
Bowser
Bowser Jr.
Wario
Waluigi
Petey Piranha
King Boo
Dry Bones
Dry Bowser
Funky Kong
Rosalina
Magikoopa
Hammer Bro
Lakitu
Wiggler

This is perfect! Nintendo should hire you.
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Sakura Matou

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Re: Mario Kart Wii U
« Reply #34 on: January 23, 2013, 10:17:51 PM »
I really wish nintendo would stray away from these whole NORMAL ENEMY IS A CHARACTER idea.

It's kind of dumb and just seems silly, if antyhing I'd rather see characters based on that species rather than just common enemies or whatever.

I don't know, I think the most interesting and best character choices are the generic enemies.

Boosette

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Re: Mario Kart Wii U
« Reply #35 on: January 23, 2013, 10:19:37 PM »
I usually play as Shy Guy or Dry Bones if I can.

Magikrazy

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Re: Mario Kart Wii U
« Reply #36 on: January 24, 2013, 07:21:23 AM »
I really wish nintendo would stray away from these whole NORMAL ENEMY IS A CHARACTER idea.

It's kind of dumb and just seems silly, if antyhing I'd rather see characters based on that species rather than just common enemies or whatever.

I don't know, I think the most interesting and best character choices are the generic enemies.
Same here.
I mean think about it. All our lives we've been stomping/burning/throwing/etc. them. The least we could do is let them be playable on occasions.

of course you probably still dont care care if you love genocide
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SKmarioman

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Re: Mario Kart Wii U
« Reply #37 on: January 24, 2013, 07:45:45 AM »
What I'd definitely like to see is have less retro tracks on the disc from the start and have more original tracks making a newer Mario Kart experience right from the get-go. Nintendo's running out of good tracks that they haven't already used in DS, Wii or 7. They could have only 2 cups dedicated to retro tracks (one track from every game, 2 from MK7) and the other 6 dedicated to new tracks.

Having that said, if they do something like this they need to have other retro tracks as DLC, maybe even recreating the entire series in MKU. Don't get me wrong, I always loved the retro tracks system, I'd like to see how every Mario Kart game would look in HD without some hackers making mediocre ports with very little polygon counts doing it instead.

Oh, and bring back the bikes. nuff said
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Re: Mario Kart Wii U
« Reply #38 on: January 24, 2013, 08:45:12 AM »
I did have the following roster input in mind...

Spoiler (click to show/hide)

The unorthodox positioning of the characters has to do with a stat system that I've designed.  The system does follow Mario Kart 7's stat format in that all stat values are divisible by 0.25, with 6 being the maximum value.  Additionally, no stats are hidden, and all characters have the exact same stat total.

Spoiler (click to show/hide)

I'm just hoping that the kart customization feature makes an encore, as that adds a lot more versatility with the karts that you can use.

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Re: Mario Kart Wii U
« Reply #39 on: January 24, 2013, 09:01:02 AM »
This would be my Roster.

Mario
Luigi
Peach
Daisy
Toad
Toadette
Yoshi
Baby Mario
Baby Luigi
Kamek
Poochy
Donkey Kong
Diddy Kong
King Boo
Glooper Blooper(sp?)
Thwomp King
King Bomb-omb
Petey Piranha
Pianta
Noki
Shy Guy
Koopa Troopa
Dry Bones
Goomba or Goomboss
Bowser
Bowser Jr.
Dry Bowser
Lubba
Rosalina
Wario
Waluigi
Toadsworth
Birdo
Mii