post any random Mario thought on your mind

Unless it's like shorts or something like that
 
I don't like how the story with the Paper Goomba in Mario and Luigi: Paper Jam got aborted with no conclusion. He blows the cover of Mario, Luigi, and Paper Mario and just runs off to wherever with no mention of his fate afterward. It really could have used an expansion, for example after he rats out our heroes he seems to go back to Bowser's side, only to suddenly switch back to aid the heroes at a critical point, and then keep switching sides over and over again until the climax, followed by a conclusion. I just think he had so much potential. He really could have been the first real instance of a morally ambiguous/grey character in a Mario game.
 
Boomerang Bro is Wood Element, created by using the Wood aligned Super Leaf on Hammer Bro

Boomerang Mario is Water/Fire Element and Boomerang Luigi is Water/Wood Element. Since Mario is Fire and Luigi is Wood, this implies Boomerang as a form is Water Element.

Boomerang Bro and Boomerang form have different elements. Yes, a Boomerang Bro isn't a Hammer Bro with a Boomerang Flower, but Fire Bro and Fire form and Ice Bro and Ice form do have their elements match. What makes the boomerangs decide to not have one element?
 
I found this fannart of Bowser in Dandy's World on Roblox, and that got me curious
 

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Why wasn't Sameow a spirit in Smash Ultimate? I always thought the primary thing keeping Wario characters out of the games is the lack of models in WarioWare games to reuse. Spirits don't need models, and you get the obvious joke of representing Sameow with Samus. Weird...
 
will mr.l have a major appearance in a paper mario game again
 
Some people saying the Mario movies are just kids movies. They're family movies for both kids and adults to have a good time. I'm not expecting a Breaking Bad like script but I also know I'm not watching Discovery Kids or something lol.
 
That script isn't winning over adults like myself.
 
Item sprites in Mario Kart DS feel like cardboard cutouts rather than illusions of 3d objects. The shells aren't even animated like in Mario Kart 64 despite those being muddier looking lol.
 
Even the shells are animated in Mario Kart Super Circuit, the shells in DS just look cheap and lazy.
 
Mario Kart Super Circuit is one of my favorites. I don't know why people rank it so low.
My guess is the limitations of the Game Boy Advance, and the reusage of the voice actors for Luigi, Wario, Peach and Toad from the Japanese version of Mario Kart 64.
 
Mario Kart Super Circuit is one of my favorites. I don't know why people rank it so low.

I love Mario Kart Super Circuit, but I can't recommend it to new players, there's quite a bit of a learning curve to it, and stuff it does today it kinda gets outshined by newer games. Still, DS Yoshi Desert on 150cc is a blast to play through, it provides me with a challenge that I don't really see in Mario Kart games I play through today.

My guess is the limitations of the Game Boy Advance, and the reusage of the voice actors for Luigi, Wario, Peach and Toad from the Japanese version of Mario Kart 64.

It's mostly the first one, people assume flat = bad or uninteresting and I do disagree with that. However, I do agree the controls are very slippery and jank, they do take some time to get used to.
 
Mario Kart 7 is pretty bad to 100%, grinding for the Gold Standard was a pretty terrible experience.
 
I still haven't triple starred all cups in Super Circuit. The regular tracks are fairly easy to triple star tbh, but the SNES tracks are pretty brutal.
 
I love Mario Kart Super Circuit, but I can't recommend it to new players, there's quite a bit of a learning curve to it, and stuff it does today it kinda gets outshined by newer games. Still, DS Yoshi Desert on 150cc is a blast to play through, it provides me with a challenge that I don't really see in Mario Kart games I play through today.



It's mostly the first one, people assume flat = bad or uninteresting and I do disagree with that. However, I do agree the controls are very slippery and jank, they do take some time to get used to.

I remember. You sort of had to drift at the very very end of the corner. It took me a lot of tries to get that. It's not like in the other games.

EDIT: People also dislike the letter ranking system. I got 3 stars in all standard courses to unlock the snes ones, but I never tried SSS-ing them lol.
 
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