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NSMB DS's pngs and low poly models and crunchy sound effects have weaseled their way into my heart. Finally played it for the first time, wow was it much more experimental than the 3DS sequel, probably because the public had more lofty expectations for it, given its place in the franchise, makes sense. All the wacky new enemies and level elements, it's got a strong original vision a lot of its siblings lack.

This game was rushed, have you seen those videos about its spaghetti code? I first suspected it when I pressed the jump button, the physics definitely felt off at first, adjusted fast enough though, jank gives it flavor. I said the sound effects were crunchy before but the whole game is... the thing's texture... it's yummy. Those retro fugging sound sfx, the fugging sound mixing, the mixed media graphics... adorbs. This is an insect game, beep boop bug.
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Xiahou Ba
Xiahou Ba
New Super Mario Bros. DS was the game that actually got me into Mario platformers even though I played Mario games all the way back in the SNES/64 era so it holds quite a special place in my heart. Plus Mario vs Luigi mode was terrific, sister and I would mess around in there for hours not collecting the Stars.
Finished Sonic CD last night! Got the good ending too, but man I can't imagine having to beat the special stages in one try in the original lol, those were irritating as ever

Favorite aesthetic: Collision Chaos
Favorite music: Metallic Madness
Favorite gameplay: Stardust Speedway
Least favorite: Wacky Workbench

We stan tiny Sonic
dr who is britain if it was real and cool and not fake and lame
Wonder Woman
Wonder Woman
I would be offended but given how awful the UK is treating trans folks right now, I can't disagree that my country sucks atm. Good to know that Ncuti Gatwa is an ally though.
Bibi Blocksberg
Bibi Blocksberg
I'd still say the same even if the UK wasn't TERF Island. I know the UK's history.
In general, the KC manga is very, very mean towards Wendy, with characters throwing up whenever she tries to be cute (which is often).
Fanart at the end of the Yoshi's Egg issue threw her a bone at least. She's adorable in Peach's dress. Guess funny shipping's been around for quite a while!
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Also, it referenced the localizations more often than just the "American Koopa" thing from the SMW arc.
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Woah, all the 'shrooms on the forum list went gray (all but two, at least).
Fantasy Tepig
Fantasy Tepig
After some experimenting I have come up with a conclusion! It seems the Mushrooms turn gray when we check out all of the new posts in a board. They gain color whenever a post that hasn't been seen gets added!
DryBonesBandit
DryBonesBandit
Ah, thanks.
I prefer using the term "common" over the term "normal".

There is certainly traits we come across constantly but I feel normal implies absolutes in traits and traits are rarely absolute.
I feel like this absolute thinking that comes with the term is why anyone who differs from what is common tends to be bullied
I've driven 350 miles or roughly 5 hours from LA to Santa Clara, was an easy drive lol.
Xiahou Ba
Xiahou Ba
I thought it would be more tiring than that but an average day at work is much much much more tiring.
Classic Sonic
Classic Sonic
@Xiahou Ba Personally I always hated long drives as a kid, even going on vacation, if they took four to six hours or more; they were pretty boring and I got pretty tired; I imagine that as an adult having to actually do the driving for that long would be even more exhausting. God, now thinking about that I feel bad for my Dad because he usually did the driving.
Blitzo
Blitzo
I saw Santa and fixated on that for a moment
3D Land's a good-looking game, I like playing through the compact diorama-like levels, it's endearing. The clean graphic look's sleek, I enjoy when Mario games have just the right amount of abstractness, instead of whatever Odyssey did. It's a thin line to balance, when one of these things lean too far into one direction, hyper fidelity or rudimentary simplicity, the world quickly ceases to be meaningful to me.

Super Mario 64 and Super Mario 64 DS are my best example of what I mean. N64, too many flat colors, too geometric it's nothing to me but a wacky digital sandbox to blast through, it's a fun toy. DS, there's texture, there's life, but it's not real life, it's a cartoon, there's still clear deliberateness and artifice to its pieces but no longer am I looking at glue, I'm appreciating the world's stitches. My favorite Mario games are like sweaters, does that make sense? Don't answer that. I can vibe in them, they're satisfying, that's as well as I can phrase it. If the game's not a sweater it should be a cute little insect I can admire in my palm, pretty much everything in-between feels awkward. This applies to more than Mario actually, it applies to my taste in video games in general... Similes. Tangents. 3D Land's a good-looking game that found a sweet spot.
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Fantasy Tepig
Fantasy Tepig
3D Land is a very underrated game; it's fantastic and unfortunately overshadowed by 3D World. My first ever 3DS game, obtained on Christmas Day 2011, so nostalgic. I need to play it again!
Xiahou Ba
Xiahou Ba
Honestly, 3D Land and 3D World are more true to the roots of Mario games than this odd collect-a-thon very commonplace in the beginnings of the 3D era. You'd expect a very linear adventure with not too much elements in exploration also be showcased in a 3D entry.
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