Let's get to the real reason I'm making this thread. The new show Gameoverse! Which just released its pilot episode on May 15th. (Though the trailer's unique footage is canon to the pilot, so you should watch that too.) It's about video game characters trying to save the worlds of other video game characters… by preventing their protagonists from completing their games lest their world self destruct. You know, normal premise.
Oh, and there's this
interview from Animation Magazine with series creator Ross O'Donovan that you might want to read for some background in the production.
Anyhow, sales pitch. I like this show. It nails the setting perfectly. Everything about it feels like a game setting. Fighting bosses by taking advantage of environmental obstacles, having visible health bars for climatic battles, pixel art map screen transitions, esoteric rules that force the characters down a specific path, etc. There's also little touches, like all the characters having a kind of recovery item that matches their aesthetic, or the targeting systems on the antagonists' ship being a light gun game straight out of an arcade.
I like how broad the show aims for. The lead, Kit, is very much drawing from Mega Man, while Gobbles pulls from Barney & Friends.
I kind of wish the name was better. Gameoverse looks like a fun pun, but try to say it out loud.
It's "gameo-verse" It's quite difficult to determine how to say it without cross-referencing the show, and ideally something that wants to have word of mouth go in its favor shouldn't make it so difficult.
I'm not entirely sure the trailer should have had key information. It's Gobbles's backstory, depicting educational game spoof Gobbles & the Learnosaurs. While Gobbles's presence eventually means making fun of educational games, I think leading on that was bad because it paints the show as less sincere than it actually is. There was a strong possibility of me skipping the show off that impression of the premise if not for the recommendation by one @InsaneBlathers. Also, the trailer isn't in the Gameoverse playlist for some reason, so people are going to miss the trailer.
I don't get Fold. Every character in Gameoverse is designed with a role in.a theoretical game in mind. Kit's a Mega Man-alike, Kabootle is her inventory, Miss Information does tutorials, and so on. Fold's stretchy limbs and ability to transform into various objects suggest main character or notable ally, but but then his ability to turn into paper with arbitrary drawings/text suggests a supporting character or UI element.
The idea of using that last ability to serve as a literal game walkthrough is downright inspired though.
The credits footage and song are absolutely perfect. Almost no notes there. Has to be heard to be believed.
Its a song based on the in-universe game Gobbles & the Learnosaurs, with the footage closer to the end based on more kinds of games.My only gripe is that about one-sixth of the screen during said credits is spent on hawking the merchandise. I get that the merch needs selling, because otherwise there's no money in indie animation, but man does sullying a pretty sequence this way feel bad on my end. Here's hoping for the credits to be uploaded as an independent video at some point.
Speaking of the merch, I read elsewhere that this pilot episode has a lot of characters. (This pilot has ten major characters with dialogue, and three more who presumably would become major characters given more episodes.) Perhaps too many. Which I agree with; overall series antagonist Warrick gets shorted on characterization because of the sheer numbers. But, they probably have to jam as many characters as they can into the pilot because of the need to sell merchandise. How will I be convinced to buy blind boxed figures of the show's cast if I haven't seen them all yet?