Alex95's Top 150 Games (is now a review thread)

I'll just make this into a general review thread, I suppose. I beat Odyssey, so I may as well talk about it :P

Super Mario Odyssey
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Going in to Super Mario Odyssey, I saw many people saying it was a return to form to the Super Mario 64 or Super Mario Galaxy format. Even Nintendo made this connection, separating these from Sunshine and the 3D Land/World games. But after playing even just the first kingdom, I could tell this was just going to be its own thing. There are still end level objectives to collect, in this case being the Power Moons, but they don't behave in the same way. In 64 through Galaxy 2, you are brought back to the hub world after each objective, and going back in will often lead to changes in the level for each mission. Here in Odyssey, almost everything happens at once, and you can keep collecting Power Moons without being brought out of the level. The levels do change after you collect a Multi Moon, however.

The music and graphics in this game are top-notch, some of the absolute best I've ever seen in a Mario game. The controls handle pretty well, and the new mechanic, Capture, let's you control enemies and objects that range from cool to hilarious and it's a lot of fun. You can control returning enemies like Goombas or Cheep Cheeps to things like a freaking T-Rex or a taxi. The kingdoms are all beautifully designed and it never feels like there isn't something to do, ranging from a food kingdom to a frozen desert kingdom to the metropolitan area run by Pauline, who sings the very catchy "Jump Up, Super Star!" And costumes! You can dress up Mario however you want with various pieces of hats or outfits, some even calling back to previous titles. Once I got the 64 Outfit, I never took it off except for when a Power Moon called for another outfit.

The main problem I had actually comes from the Power Moons themselves. In previous games, you hopped into an area, selected a mission with a name hint, and then it shows you were to go. The fun came from finding out how to get there. Super Mario Odyssey does do this, but only for the main missions that happen in a linear progression, which I think happens only, what, twenty times? There are a whopping 999 Power Moons in the game, more than there are Koroks in Breath of the Wild. I don't remember how much you actually need to beat the game, I think 150, which is not anywhere close to the full count. The rest of the Power Moons are scattered, with the only clues you get for them being from Talkatoo, Hint Toad, or amiibo. It quickly became this extravagant fetch quest that I ended up getting very bored very quickly with it after I beat the game (some Power Moons are post-game only, btw). It's the same problem I had with Breath of the Wild, it was a lot of aimless wandering. You are rewarded for the wandering, most certainly, but the game just felt like it dragged on way too long. After 836 Moons, I didn't feel like finding any more.

But regardless of how you feel about how the Power Moons are handled, the rest of the game's content is incredible. I don't think it has Super Mario 64 or Super Mario Galaxy beat for me, but it's definitely deserving of being one of the best Mario titles.

ProsCons
Incredible graphics and soundtrackPower Moon fetch quest
Capture mechanic is hilariously well done
So many costumes to wear
 
Yeah you have to buy one moon in every kingdom. Any additional moons you buy are still counted in your total but don't count towards the 880.

Anyway you have an idea of where this game would rank on your list?
 
Gone are the days where a Star poofs out of your head when you hit 100 coins.

Anyway you have an idea of where this game would rank on your list?

Hmm, I did enjoy the game a lot more than I thought I would, though the amount of Power Moons feels overwhelming. I don't know if I will ever feel compelled to 100% complete it. And if I do, I don't know if I'll ever try to do it again, like I do for the other Mario games. I certainly enjoyed it more than Breath of the Wild, but I think I'll take Super Mario Galaxy 2 over Odyssey.
That would put the game somewhere between #48 and #29.
 
I honestly am not the biggest fan of everyone and their families cranking out these huge games with "super open world giant maps" or whatever, a simple game can be just as enjoyable as, if not more than an open-world game that's too big to fill up. The main issue I have with BotW is that since the map is so big, that means nothing happens most of the time. Most of the time the hard part of a mission is getting there, and it gets tedious when you either haven't unlocked any nearby shrines or all the nearby shrines are far away from the place. I don't mind a big map but just make it better to explore. I love BotW but it's far from a perfect game.

Mario Odyssey has a similar problem, in that it feels like it needs so much moons to be able to go up to 999 (including the 880 actual moons). Honestly 500 moons is not nearly as overwhelming and would still be decently lengthy. But I don't like having a huge amount of content just for the sake of it, I want worthwhile content.

I never 100%ed Odyssey, as a matter of fact.
 
It feels like they made 999 the arbitrary number to meet and then told the devs "Okay, we need this many Power Moons" and just scattered them all over the place. Don't get me wrong, making that many Power Moons and finding places to put them is impressive, but I think it would've been more worthwhile if they just made the ideas they had rather than do what feels like forcing out more to meet a number.
 
Ranked Super Mario Odyssey at number 36. This puts it between Donkey Kong Country Returns (35) and Portal II (37).

This also makes Super Mario Odyssey my 13th favorite Mario game and my 8th favorite Mario platformer.