Okay time to talk about the other ones I did
So the year is 2018 and I was trying to make the cameras in Blender NOT function like ass. Several random button clicks later and suddenly the render looks something like this:
I do some Googling and it turns out I could convert that into the YouTube 360 video gimmick.
This was a test run I did about half a year ago.
I also did this. You might be able to tell I use the same space background for everything.
Uhh anyway like the dating sim thing, I thought it was cool and I think GBAToad recommended I do something like that for Awards. Then, in Awards season I absentmindedly sign up for C11 and decide to make that one have the 360 shtick. One test build later and
The floor was different and the sky was less colourful but it was there. The music is the same, but more bass boosted here- if you can find out where the music is from then good job! In the final version I increased the resolution to about 400% of what it was there, and was able to bypass the increased render times using a cool trick.
Normally all the slow render times comes from the renderer having to calculate light paths, shadows, reflections, etc. I decided to make every single object exclusively emit light. Now there are no shadows or light paths since emitting objects don't receive light, only emit it. Now each frame takes seconds to finish, rather than the hours I was used to.
So after I knew to myself that the thing worked, I started adding the content we all crave. Some vapourwave cubes, a more aesthetic floor, the minecraft yoshi thing, and funky moving text.
I don't know why the monkeys are there. It's the C11 equivalent of 'holds up spork'. Is being randum funny yet guys
The giant spinning LTQ at the end was a last minute addition. I was going to make it just the poem at the top but then I thought that I could make it worse. So, I downloaded the lowest-quality Lakitu model around, being the one from Mario Kart 7. I then subdivided all the polygons so it looked smoother. He also ended up looking like a baby. Cute.
Finally I slowed it down to 15 FPS so no one would know if YouTube was lagging or if the video was bad. Sorry suckers, I'm just bad at making content. Your PCs are fine.
F3 and C6 are simple stories and comics. Not much background behind them, apart from that F3 was originally going to be some art before I realised they didn't look good enough.
There's not much to say about M26 other than I really like it? I reworked a 'sparks' particle system I did for my Art Contest entry to make the fireworks. The city is actually a retextured Neo Bowser City. Incredible.
I don't think anyone caught the parallel. The artwork is meant to be like the classic LoZ artwork that got reused for BotW.
Finally, C15. I actually made the bulk of the content a while ago, which I alluded to in May.
[quote author=me]i've also got something pretty big in the works. sort of a sequel to the art gallery but this time round its more than just a cube. probably gonna hold off from posting it and save it as a surprise for whichever awards presentation i plan to use it in[/quote]
Presenting... Mario Awards Theatre.
2 years ago I did a similar thing with the Favourite Character award. Difference is, back then I didn't know how to model so I stole a theatre from a website. At least I gave credit back then, huh.
However, this time I made it myself! All of it.
I started with making the general shape of it to get the proportions right. It ended up being about 2 times taller in the final version but other than that it's got the same sort of shape.
This is the base for the model, with just the general structure. All of the wall lights are in place here, but the spotlights were added after this.
Then, I put in all the extra stuff- curtains, pipes, scaffolding, curtains, and a big flashy sign. Nice! Most of it is just cylinders, though. The curtains may look like there's two of them, but there's only really one. I added a 'mirror' modifier to it, so the second curtain is just a reflection of the original.