Should Sakurai still be involved or retire for future Smash sequels?

Gumball Machine

Celestial Guide
With the fourth installment of Super Smash Bros., there has been some uproar about Sakurai's controversial choices (bias towards his own franchises, making some hypocritical jokes [refer to Palutena, Pit and Viridi's conversation while fighting Robin in the Wii U version] having three clone characters, inclusion of characters such as Wii Fit Trainer and Duck Hunt Dog, exclusion of some highly demanded characters like Ridley, King K. Rool and Waluigi, and cutting some fan favorites from Brawl) while the flip side of the coin has Sakurai going all out with good (sometimes unexpected) decisions (inclusion of Mega Man, bringing Sonic back, inclusion of Pac Man, several new supporting characters, a Final Destination option for all stages, and Smash Run).

If more Super Smash Bros. games are created in the future, what do you think Sakurai should do? Continue being the head honcho or stepping down and letting someone else take over?
 
IMO Sakuri is doing fantastic and anyone complaining are just whiners. If Sakuri should retire, it should be from his own free will and not from forced/pressured to step down.
 
He should continue doing his job, even if he did muck up during the transition from Meele to Barlw.

His decisions get way too much flack. Besides, Sakurai has always made unexpected inclusions since 1st Smash: Ness, Captain Falcon, Mr. Game & Watch, Ice Climbers, R.O.B., all were in the last few games.
 
I don't know if Sakurai should direct the next game, but certainly keep him on board as a creative consultant. A new director could allow for a faster paced game more suitable for tournament play while Sakurai can still help work on characters.
 
You know, screw whoever. Just as long as Smash Bros. keeps its quality content, but is open to modding. So Nintendo can acknowledge the popular mods, and the developers for the popular mods balance the characters and bam, most balanced Smash Bros. game ever.
 
Of course, I like Sakurai as a developer. I don't want to give him up because a small minority overreacts to some decisions he made. Sm4sh is still an extremely solid game, and it's still among the best the Wii U has to offer. I'm not going to judge his entire product based on a few things here and there. Sm4sh is still a worthwhile experience to have and it would be sad to see Sakurai go.
 
Should he be involved? As long as he's not dead, yes. He's made an excellent series and has led to the formation of a large fanbase that admires his work. I know that there have been cracks about him adding Dark Pit and keeping Ridley as a boss, but the truth is that he made some great decisions for the franchise. Besides, nobody's perfect.

Should he direct the next game? That's a different question.
 
Lumastar said:
keeping Ridley as a boss

I'm pretty sure he has a strong reason to keep Ridley as a boss, like how I'm opposed to Ridley being a playable character now.
 
Screw Ridley's being playable. Just imagine how he acts in Pyrosphere and then how he looks like when he's playable. Yeesh.

I'm not bothered as much by the roster as I am by the stupid mechanics left over from Barlw. I like how tripping is gone, but why was it even there in the first place?
 
I don't mind Ridley being a boss at this point but will probably still support his promotion in later games regardless.

Also pretty much per DF, I think Sakurai is a good director and should continue if he wants to.