what would you like for the next mario 3d game

Zae Eildus said:
kamek is kinda weird though, i mean i know he's a magikoopa, but really he looks like the rest of them.

Why the heck isnt he different looking?
only bowser can tell

alternately, the actual kamek died a long time ago so kamek is just the first magikoopa bowser sees when he wakes up
 
? Block said:
I really don't like identity ambiguous characters like Toad and Yoshi. Ugh they're really confusing.
Same. Especially Toad, first I thought he was different because he was red and had a blue vest but most red Toads are like that and then he became blue in 3d World, not to be confused with Blue Toad in NSMB—and that is not counting when everyone thought Captain Toad was Toad. Which 3d World shows he isn't.

Basically Toad needs to be more consistent/more differentiable than this
 
? Block said:
I really don't like identity ambiguous characters like Toad and Yoshi. Ugh they're really confusing.
What traits would you like to give them to make them look different?
 
Like maybe different articles of clothing such as scarves and whatnot.
 
Yasuke Matsuda said:
Also, what I would like in the next Mario 3d game: Less obvious SMB3 elements. I think Mario Mammal Madness has run its course.

I still want to see peach in a frog suit in 3d.
 
I want:

>a return to the style of 64 through Galaxy 2

>a world that we've never seen in a platformer before, I'd personally like the Beanbean Kingdom

>a villain besides Bowser

>Wario and Waluigi playable

> final boss not beaten by pressing a button or anything similar

>more story elements, perhaps a Count Bleck-esque villain with a tragic history

>some stars to be hard to get, for example a scene similar to the first Beanstar piece in Superstar Saga, you have to follow the thing as its environment causes it to move around.

>more creative bosses (not simple "three hits" type)
 
King Antasma said:
I want:

>a return to the style of 64 through Galaxy 2

>a world that we've never seen in a platformer before, I'd personally like the Beanbean Kingdom

>a villain besides Bowser

>Wario and Waluigi playable

> final boss not beaten by pressing a button or anything similar

>more story elements, perhaps a Count Bleck-esque villain with a tragic history

>some stars to be hard to get, for example a scene similar to the first Beanstar piece in Superstar Saga, you have to follow the thing as its environment causes it to move around.

>more creative bosses (not simple "three hits" type)

I like all of those suggestions

Except the tragic story bit
 
King Antasma said:
I want:

>a return to the style of 64 through Galaxy 2

>a world that we've never seen in a platformer before, I'd personally like the Beanbean Kingdom

>a villain besides Bowser

>Wario and Waluigi playable

> final boss not beaten by pressing a button or anything similar

>more story elements, perhaps a Count Bleck-esque villain with a tragic history

>some stars to be hard to get, for example a scene similar to the first Beanstar piece in Superstar Saga, you have to follow the thing as its environment causes it to move around.

>more creative bosses (not simple "three hits" type)

Yep

Yep and nope

Nope

Sure

Works for me

Good god no.

Sure

Sure