Riivolution help with replacing files?

Fawfulthegreat64 said:
And I'm using Riivolution to load the files from my SD card, I don't know how to actually get files from the MKW disc. Last time I tried, I found out my computer can't load Wii discs. I have a new computer now, but I still don't really know how to get files from it without messing up the disc.
There are very few disc-readers that can read Wii-discs, it has something custom around it. A way of acquiring it nonetheless is by acquiring an ISO via a maybe-not-so-legit way, or Googling how to rip discs yourself via some way, I'm not into that.

Fawfulthegreat64 said:
I downloaded a Dark Bowser texture hack from Mariokartwii.com, but I don't know how to make his icon change (the zip file apparently contained custom icons but I don't know where to put them)
I'll make a table.

Side view./Scene/UI/Award.szs/./award/timg
Channel.szs/./control/timg
Event.szs/./button/timg
Globe.szs/./button/timg
MenuMulti.szs/./button/timg
./control/timg
MenuSingle.szs/./button/timg
./control/timg
Race.szs/./result/timg
Minimap./game_image/timg

Fawfulthegreat64 said:
plus Mario and Luigi for some reason look like Mr. M and Mr. L (with black hats) on the select screen, but normal during races. This may be due to the Driver.szs and Award.szs files I found online and downloaded.
It's because each driver-vehicle combo has it's own separate file. Every character has 49 models (51 for female adults except Birdo), and each their own textures. For example, Bowser on Bowserbike is not equal to Bowser on Shooting Star. Refer to my earlier linked list to see the file-combo names. (Even though you actually need to see the files to understand that latter.)

If you can link me the file for Mr. M&L, I can prepare you edited versions for in-race if you want.

Fawfulthegreat64 said:
I also requested a Fawful model hack over Toad, Koopa or Dry Bones on Mariokartwii.com but I don't know how to use those if anyone acutally does it.
You would have to replace one of the aforementioned files if you only want to replace one driver-vehicle combo, or all 47 if you want to replace one entire character. Note that the character selection screen and awards models are stored separately again. Also note that female adults have an extra model for the selection and awards screens, in their biker suits.



One final disclaimer from my side: I don't use Riivolution, so the part where you have your files and put them on your SD-card is where my help stops.
 
LakituderSchnell said:
Fawfulthegreat64 said:
And I'm using Riivolution to load the files from my SD card, I don't know how to actually get files from the MKW disc. Last time I tried, I found out my computer can't load Wii discs. I have a new computer now, but I still don't really know how to get files from it without messing up the disc.
There are very few disc-readers that can read Wii-discs, it has something custom around it. A way of acquiring it nonetheless is by acquiring an ISO via a maybe-not-so-legit way, or Googling how to rip discs yourself via some way, I'm not into that.

Fawfulthegreat64 said:
I downloaded a Dark Bowser texture hack from Mariokartwii.com, but I don't know how to make his icon change (the zip file apparently contained custom icons but I don't know where to put them)
I'll make a table.

Side view./Scene/UI/Award.szs/./award/timg
Channel.szs/./control/timg
Event.szs/./button/timg
Globe.szs/./button/timg
MenuMulti.szs/./button/timg
./control/timg
MenuSingle.szs/./button/timg
./control/timg
Race.szs/./result/timg
Minimap./game_image/timg

Fawfulthegreat64 said:
plus Mario and Luigi for some reason look like Mr. M and Mr. L (with black hats) on the select screen, but normal during races. This may be due to the Driver.szs and Award.szs files I found online and downloaded.
It's because each driver-vehicle combo has it's own separate file. Every character has 49 models (51 for female adults except Birdo), and each their own textures. For example, Bowser on Bowserbike is not equal to Bowser on Shooting Star. Refer to my earlier linked list to see the file-combo names. (Even though you actually need to see the files to understand that latter.)

If you can link me the file for Mr. M&L, I can prepare you edited versions for in-race if you want.

Fawfulthegreat64 said:
I also requested a Fawful model hack over Toad, Koopa or Dry Bones on Mariokartwii.com but I don't know how to use those if anyone acutally does it.
You would have to replace one of the aforementioned files if you only want to replace one driver-vehicle combo, or all 47 if you want to replace one entire character. Note that the character selection screen and awards models are stored separately again. Also note that female adults have an extra model for the selection and awards screens, in their biker suits.



One final disclaimer from my side: I don't use Riivolution, so the part where you have your files and put them on your SD-card is where my help stops.
I don't need the Mr. M/L textures that were on the file (they only looked like Mr. M/L, the colors were different, I think they were someone's OCs or something) but if you can instead put a Fawful texture on Koopa or Dry Bones (it doesn't matter which) I'd like that. Just make sure the ZIP file has them in the right folders, because hell if I understand all the different directories. I'm trying to retexture Koopa right now, but unless I'm mistaken it looks like I'll have to go into each file and replace the textures.

Voice-replacing is the same as in Brawl right? I just go into the revo_kart.brsar and find the voices and replace them.
 
Misty said:
Fawfulthegreat64 said:
^Never mind the above, I got it working. Are there any custom tracks I can download by themselves (not part of a pack)?
Also if anyone has the time I'd like to learn how to texture hack characters.
this is the best texture hack
Except that isn't Mario Kart Wii.



Fawfulthegreat64 said:
I don't need the Mr. M/L textures that were on the file (they only looked like Mr. M/L, the colors were different, I think they were someone's OCs or something)
...

Fawfulthegreat64 said:
but if you can instead put a Fawful texture on Koopa or Dry Bones (it doesn't matter which) I'd like that. Just make sure the ZIP file has them in the right folders, because hell if I understand all the different directories.
I don't have a Fawful texture for those characters. Would only look weird imo.

Fawfulthegreat64 said:
I'm trying to retexture Koopa right now, but unless I'm mistaken it looks like I'll have to go into each file and replace the textures.
That is correct.

Fawfulthegreat64 said:
Voice-replacing is the same as in Brawl right? I just go into the revo_kart.brsar and find the voices and replace them.
Yes.
 
If I were to put up a link to some PNG files of edited textures, would you be able to use those? I am not sure of what some of the stuff was in that image, but I edited the yellow skin color, made the whole shell red, and added swirly glasses.
 
LakituderSchnell said:
Yes, PNG's are fine.
OK, tell me if this is enough: https://www.mediafire.com/?7ac36o9j2vtmg1l (It's for Koopa Troopa) (I only edited what looked like part of the character. The one eye fits all the eye animations, since I don't need the animations)
 
I'm first showing you a preview of the model in idle animation as seen in BrawlBox.

KoopaFawful1.gif

As you can see, the eyes look pretty screwed up there, so I felt as free as to change them a little bit.

KoopaFawful2.gif

Tell me what you think about it first, before I go about and change 49 files for nothing.
 
Looks great, except for the white rim of the shell. If you can make that red and make the shoes green, then it's good to go :) Thanks, by the way.